Counter-Strike 2 Update
Map scripting
Every Counter-Strike 2 update Valve has published, in full. Release notes, map changes, Armory and case drops, Major announcements — each one dated, categorised, and linked back to the original post.
Map scripting
Maps, Misc
Fixed a regression to view punch which affected weapon sprays.[/*]
Customers in Belgium, Netherlands, and France can now unseal their Sealed Genesis Terminal items.[/*]
The Genesis Collection is now available, featuring 17 finishes from community contributors.[/*]
Hear that? It's the sound of a new update in CS2... and your grenades, which now have unique higher-fidelity sounds for draw, inspect, pin-pull, and throw. For community map makers, there's…
Fixed an issue that would allow exec_async to continue executing in cheat protected servers resulting in random user input dropout.[/*]
Updated to the latest version from the Community Workshop (Update Notes)[/*]
Fixed an issue that caused sound dropouts while playing Agency.[/*]
Fixed an issue where player sounds would not visualize correctly on the minimap.[/*]
Misc
Maps, Animation, Misc
Maps, Misc
Maps, Items, Animation, Misc
It's a brand new day (and night) in CS2's tropical maps. Ancient and Shoots have gotten visual upgrades, and now have nighttime versions. The nighttime version of Ancient is only available…
Gameplay, Maps
Gameplay
Gameplay, Misc, Maps
Animation, Gameplay, Audio, Misc, Maps
Gameplay
Valve ships small updates most weeks — usually community map refreshes, gameplay fixes and map-scripting additions — with a larger release every few months that brings a new Premier season, Armory collections or an operation. Every one of them is listed here, newest first.
Straight from Valve. This archive reads Counter-Strike's official Steam announcement feed, so each entry is the release note Valve published, with a link to the original post. Nothing is rewritten or summarised away.
Within about 15 minutes of Valve posting. The feed is re-read on a short interval, so a build that ships in the evening shows up here the same evening.
Frequently. Case and collection changes, Armory rotations, operation launches and Major shop releases all change what is available and what people are buying. When an update touches items, open the skin or case page to see what actually happened to the price around that date.
They are Valve's own headings. "Gameplay" covers mechanics and weapon behaviour, "Maps" lists per-map fixes and Workshop refreshes, "Map scripting" is the scripting API for custom maps, "Armory" and "Misc" cover items and everything else. Each update card lists the sections that build touched.