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Best CS2 SMG Skins to Buy — Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

833Items ranked
7Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 833 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
201PP-Bizon | High Roller (Minimal Wear)PP-Bizon | High RollerMinimal WearWeak entry35▼ -2.2%▼ -7.1%Moderately liquidUnrated$11
202Souvenir P90 | Run and Hide (Factory New)P90 | Run and HideSVFactory NewWeak entry34medium confidencerarely trades — hard to exit▲ +7.7%▲ +51.2%Illiquid~3 weeks$277
203P90 | Desert Warfare (Minimal Wear)P90 | Desert WarfareMinimal WearWeak entry34rarely trades — hard to exit▲ +33.1%▲ +13.1%Illiquid~2 weeks$5.35
204StatTrak™ UMP-45 | Gold Bismuth (Factory New)UMP-45 | Gold BismuthSTFactory NewWeak entry34rarely trades — hard to exit▲ +8.8%▲ +3.5%Illiquid~2 months$18
205P90 | Death Grip (Minimal Wear)P90 | Death GripMinimal WearWeak entry34rarely trades — hard to exit▼ -1.3%▲ +18.6%Illiquid~1 month$28
206StatTrak™ P90 | Shallow Grave (Battle-Scarred)P90 | Shallow GraveSTBattle-ScarredWeak entry34rarely trades — hard to exit▲ +1.0%▲ +15.1%Illiquid~2 months$10
207Souvenir MAC-10 | Pipsqueak (Factory New)MAC-10 | PipsqueakSVFactory NewWeak entry34rarely trades — hard to exit▼ -14.6%▲ +25.8%Illiquid~2 months$9.62
208UMP-45 | Primal Saber (Well-Worn)UMP-45 | Primal SaberWell-WornWeak entry34rarely trades — hard to exit▲ +1.0%▲ +2.4%Illiquid~3 months$12
209StatTrak™ PP-Bizon | High Roller (Field-Tested)PP-Bizon | High RollerSTField-TestedWeak entry34rarely trades — hard to exit▲ +1.5%▲ +1.1%Illiquid~3 weeks$10
210P90 | Leather (Minimal Wear)P90 | LeatherMinimal WearWeak entry34rarely trades — hard to exit▲ +6.1%▼ -5.9%Illiquid~2 months$10
211P90 | Baroque Red (Well-Worn)P90 | Baroque RedWell-WornWeak entry34medium confidencerarely trades — hard to exit▲ +5.1%▼ -4.3%Illiquid~3 weeks$40
212MAC-10 | Copper Borre (Well-Worn)MAC-10 | Copper BorreWell-WornWeak entry34medium confidencerarely trades — hard to exit▼ -1.3%▲ +5.2%IlliquidNo flow$138
213MP9 | Pandora's Box (Field-Tested)MP9 | Pandoras BoxField-TestedWeak entry33rarely trades — hard to exit▲ +23.0%▲ +27.4%Illiquid~2 months$205
214MAC-10 | Urban DDPAT (Factory New)MAC-10 | Urban DDPATFactory NewWeak entry33rarely trades — hard to exit▲ +20.7%▲ +30.0%Illiquid~1 month$75
215Souvenir UMP-45 | Urban DDPAT (Factory New)UMP-45 | Urban DDPATSVFactory NewWeak entry33rarely trades — hard to exit▼ -0.5%▲ +60.8%IlliquidNo flow$27
216Souvenir MP9 | Setting Sun (Factory New)MP9 | Setting SunSVFactory NewWeak entry33rarely trades — hard to exit▲ +1.1%▲ +14.4%Illiquid~3 months$110
217StatTrak™ P90 | Shapewood (Factory New)P90 | ShapewoodSTFactory NewWeak entry33rarely trades — hard to exit▼ -0.9%▲ +4.1%Illiquid~7 months$53
218MP9 | Bulldozer (Factory New)MP9 | BulldozerFactory NewWeak entry33medium confidencerarely trades — hard to exit▲ +0.5%▲ +1.9%Illiquid~3 months$1,079
219P90 | Leather (Battle-Scarred)P90 | LeatherBattle-ScarredWeak entry33rarely trades — hard to exit▼ -4.3%▲ +8.9%Illiquid~3 months$6.86
220Souvenir MP9 | Setting Sun (Well-Worn)MP9 | Setting SunSVWell-WornWeak entry32rarely trades — hard to exit▲ +11.8%▲ +39.9%Illiquid~3 months$12
221MAC-10 | Red Filigree (Field-Tested)MAC-10 | Red FiligreeField-TestedWeak entry32rarely trades — hard to exit▲ +6.3%▲ +6.2%Illiquid~2 weeks$155
222MAC-10 | Commuter (Field-Tested)MAC-10 | CommuterField-TestedWeak entry32rarely trades — hard to exit▲ +1.2%▲ +13.6%Illiquid~1 week$9.61
223UMP-45 | Crime Scene (Battle-Scarred)UMP-45 | Crime SceneBattle-ScarredWeak entry32rarely trades — hard to exit▼ -0.9%▲ +16.7%Illiquid~9 months$110
224StatTrak™ MP7 | Impire (Well-Worn)MP7 | ImpireSTWell-WornWeak entry32rarely trades — hard to exit▼ -1.1%▲ +17.0%Illiquid~2 months$10
225Souvenir PP-Bizon | Sand Dashed (Minimal Wear)PP-Bizon | Sand DashedSVMinimal WearWeak entry32rarely trades — hard to exit▲ +31.2%▼ -44.6%Illiquid~3 months$13
226StatTrak™ PP-Bizon | High Roller (Well-Worn)PP-Bizon | High RollerSTWell-WornWeak entry32rarely trades — hard to exit▼ -4.3%▲ +8.3%Illiquid~1 month$9.80
227MAC-10 | Aloha (Minimal Wear)MAC-10 | AlohaMinimal WearWeak entry32rarely trades — hard to exit▲ +0.9%▲ +0.5%Illiquid~3 months$6.75
228Souvenir MP5-SD | Oxide Oasis (Well-Worn)MP5-SD | Oxide OasisSVWell-WornWeak entry32medium confidencerarely trades — hard to exit▲ +0.7%Illiquid~1 month$144
229MP7 | Asterion (Factory New)MP7 | AsterionFactory NewWeak entry3168% of the week's move was yesterday · rarely trades — hard to exit▲ +22.1%▲ +22.9%Illiquid~4 weeks$27
230PP-Bizon | Judgement of Anubis (Well-Worn)PP-Bizon | Judgement of AnubisWell-WornWeak entry31rarely trades — hard to exit▲ +4.1%▲ +8.7%Illiquid~2 weeks$121
231MAC-10 | Nuclear Garden (Field-Tested)MAC-10 | Nuclear GardenField-TestedWeak entry31rarely trades — hard to exit▼ -8.9%▲ +28.1%Illiquid~1 month$14
232MP7 | Bloodsport (Well-Worn)MP7 | BloodsportWell-WornWeak entry31rarely trades — hard to exit▼ -1.4%▲ +16.7%Illiquid~2 months$32
233MP7 | Asterion (Well-Worn)MP7 | AsterionWell-WornWeak entry31rarely trades — hard to exit▼ -1.6%▲ +3.7%Illiquid~4 weeks$5.03
234PP-Bizon | Rust Coat (Field-Tested)PP-Bizon | Rust CoatField-TestedWeak entry31rarely trades — hard to exit▼ -1.5%▲ +3.5%Illiquid~2 weeks$15
235StatTrak™ PP-Bizon | Lumen (Factory New)PP-Bizon | LumenSTFactory NewWeak entry31rarely trades — hard to exit▲ +3.5%▼ -4.2%Illiquid~3 months$5.98
236Souvenir P90 | Schematic (Battle-Scarred)P90 | SchematicSVBattle-ScarredWeak entry30rarely trades — hard to exit▼ -45.0%▲ +119.6%Illiquid~3 months$7.27
237StatTrak™ MP5-SD | Phosphor (Battle-Scarred)MP5-SD | PhosphorSTBattle-ScarredWeak entry30rarely trades — hard to exit▼ -2.0%▲ +3.7%Illiquid~1 month$6.49
238StatTrak™ MAC-10 | Tatter (Battle-Scarred)MAC-10 | TatterSTBattle-ScarredWeak entry30rarely trades — hard to exit▼ -15.0%▲ +23.2%Illiquid~3 months$13
239Souvenir P90 | Ash Wood (Factory New)P90 | Ash WoodSVFactory NewWeak entry30rarely trades — hard to exit▼ -7.7%▲ +12.1%Illiquid~3 months$7.44
240MP9 | Wild Lily (Field-Tested)MP9 | Wild LilyField-TestedWeak entry30medium confidencerarely trades — hard to exit▲ +0.4%Illiquid~1 month$2,514
241P90 | Shapewood (Battle-Scarred)P90 | ShapewoodBattle-ScarredWeak entry30rarely trades — hard to exit▲ +2.3%▼ -2.9%Illiquid~3 weeks$7.70
242StatTrak™ MAC-10 | Aloha (Well-Worn)MAC-10 | AlohaSTWell-WornWeak entry30rarely trades — hard to exit▼ -4.1%▲ +6.4%Illiquid~2 months$8.97
243StatTrak™ MP7 | Neon Ply (Factory New)MP7 | Neon PlySTFactory NewWeak entry30rarely trades — hard to exit▼ -8.1%▲ +12.4%Illiquid~2 months$30
244StatTrak™ UMP-45 | Primal Saber (Well-Worn)UMP-45 | Primal SaberSTWell-WornWeak entry30rarely trades — hard to exit▼ -4.0%▲ +6.1%Illiquid~3 weeks$12
245Souvenir PP-Bizon | Brass (Field-Tested)PP-Bizon | BrassSVField-TestedWeak entry30rarely trades — hard to exit▲ +14.8%▼ -22.1%Illiquid~11 months$7.36
246Souvenir P90 | Glacier Mesh (Factory New)P90 | Glacier MeshSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Illiquid~2 months$413
247MP9 | Hot Rod (Factory New)MP9 | Hot RodFactory NewWeak entry30▲ +17.3%▼ -39.3%LiquidUnrated$221
248PP-Bizon | Rust Coat (Minimal Wear)PP-Bizon | Rust CoatMinimal WearWeak entry29rarely trades — hard to exit▼ -3.1%▲ +53.6%Illiquid~1 month$62
249P90 | Glacier Mesh (Battle-Scarred)P90 | Glacier MeshBattle-ScarredWeak entry2923650% of the week's move was yesterday · rarely trades — hard to exit0%▲ +48.7%Illiquid~2 months$26
250UMP-45 | Metal Flowers (Factory New)UMP-45 | Metal FlowersFactory NewWeak entry29rarely trades — hard to exit▼ -0.9%▲ +14.9%Illiquid~3 months$10

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.