Release Notes for 6/13/2024
Added a "pips only" option to the "Show Team ID Through Walls" settings (cl_teamid_overhead_mode)
Every Counter-Strike 2 update Valve has published, in full. Release notes, map changes, Armory and case drops, Major announcements — each one dated, categorised, and linked back to the original post.
Added a "pips only" option to the "Show Team ID Through Walls" settings (cl_teamid_overhead_mode)
Animation, Audio, Network, Hud
Gameplay, Hud, Graphics, Animation
Misc
Input, Ui, Weapon finishes, Misc
Weapon finishes, Demos, Maps
Gameplay, Rentals, Hud, Chickens, Ui, Demos, Maps
Today's update includes some love for the CT economy, with price cuts to the M4A4 and Incendiary grenade, and a bit less cash going to the T's when the bomb gets defused.
Graphics
Misc
Misc
Misc
Misc, Workshop
Misc
Misc, Maps
Today's update includes a bunch of quality-of-life improvements that touch upon every part of the game, from maps to UI to gameplay. A few highlights are below, but check out the release…
Viewmodel, Hud, Buy menu, Gameplay, Inventory, Maps, Weapon finishes, Misc
Misc
Copenhagen 2024 major, Misc
Congratulations to Natus Vincere, the first CS2 Major Champions!
Valve ships small updates most weeks — usually community map refreshes, gameplay fixes and map-scripting additions — with a larger release every few months that brings a new Premier season, Armory collections or an operation. Every one of them is listed here, newest first.
Straight from Valve. This archive reads Counter-Strike's official Steam announcement feed, so each entry is the release note Valve published, with a link to the original post. Nothing is rewritten or summarised away.
Within about 15 minutes of Valve posting. The feed is re-read on a short interval, so a build that ships in the evening shows up here the same evening.
Frequently. Case and collection changes, Armory rotations, operation launches and Major shop releases all change what is available and what people are buying. When an update touches items, open the skin or case page to see what actually happened to the price around that date.
They are Valve's own headings. "Gameplay" covers mechanics and weapon behaviour, "Maps" lists per-map fixes and Workshop refreshes, "Map scripting" is the scripting API for custom maps, "Armory" and "Misc" cover items and everything else. Each update card lists the sections that build touched.