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USP-S | Stainless
Mil-Spec Grade Pistol

How to Trade Up to USP-S | Stainless

USP-S | Stainless drops from CS:GO Weapon Case 3CS:GO Weapon Case 3, CS:GO Weapon Case 3, CS:GO Weapon Case 3, CS:GO Weapon Case 3, CS:GO Weapon Case 3, CS:GO Weapon Case 3, CS:GO Weapon Case 3, CS:GO Weapon Case 3, CS:GO Weapon Case 3, CS:GO Weapon Case 3, CS:GO Weapon Case 3, CS:GO Weapon Case 3, CS:GO Weapon Case 3, CS:GO Weapon Case 3, so any contract that can produce it needs 10 Industrial Grade skins from those same cases. Here is what the contract costs, what else it can land on, and the input float you need for each exterior.

Odds per contract
20%
1 in 5
Contract cost from
$0.00
10× cheapest input
Expected value
$396.60
mean of the outcome pool
Margin
+0%
+$396.60 per contract

This contract is EV-positive at floor prices. Ten cheapest inputs cost $0.00 against an outcome pool averaging $396.60$396.60 per contract. Individual rolls still vary; USP-S | Stainless itself is only 20% of them.

The contract

Ten inputs, all Industrial Grade, all from CS:GO Weapon Case 3CS:GO Weapon Case 3 or CS:GO Weapon Case 3 or CS:GO Weapon Case 3 or CS:GO Weapon Case 3 or CS:GO Weapon Case 3 or CS:GO Weapon Case 3 or CS:GO Weapon Case 3 or CS:GO Weapon Case 3 or CS:GO Weapon Case 3 or CS:GO Weapon Case 3 or CS:GO Weapon Case 3 or CS:GO Weapon Case 3 or CS:GO Weapon Case 3 or CS:GO Weapon Case 3. Concentrating every input in one case is what keeps your odds at 20% — mixing cases splits the probability across both pools and lowers your chance at USP-S | Stainless specifically.

What else this contract can land on

A contract from CS:GO Weapon Case 3CS:GO Weapon Case 3 / CS:GO Weapon Case 3 / CS:GO Weapon Case 3 / CS:GO Weapon Case 3 / CS:GO Weapon Case 3 / CS:GO Weapon Case 3 / CS:GO Weapon Case 3 / CS:GO Weapon Case 3 / CS:GO Weapon Case 3 / CS:GO Weapon Case 3 / CS:GO Weapon Case 3 / CS:GO Weapon Case 3 / CS:GO Weapon Case 3 / CS:GO Weapon Case 3 draws uniformly from every Mil-Spec Grade Pistol skin in the pool, so USP-S | Stainless is one of 5 equally likely results. These are the other 4.

Input float for each exterior

CS2 normalises float across a trade-up: each input’s float becomes a 0–1 position inside its own range, those are averaged, and the average is applied to USP-S | Stainless’s range of 0.000.80. To land a given exterior, your ten inputs must average the normalised float below.

Target exteriorOutput floatRequired avg. input float
Factory New0.03500.0438
Minimal Wear0.11000.1375
Field-Tested0.26500.3313
Well-Worn0.41500.5188
Battle-Scarred0.62500.7813

“Not reachable” means USP-S | Stainless’s own float range never enters that exterior band — no combination of inputs can produce it.

What USP-S | Stainless is worth right now

Worth comparing against the contract cost above before you commit: buying the skin outright is frequently cheaper than rolling for it.

ExteriorPricevs. contract cost
Battle-Scarred$486.00+$486.00
Field-Tested$628.00+$628.00
Well-Worn$766.00+$766.00
Minimal Wear$1249.00+$1249.00
Factory New$5364.00+$5364.00

Build this contract

Price a full ten-slot contract against live inputs, set your own float values, and see the outcome odds update as you go.