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Best CS2 Pistol Skins to Buy — Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

1,200Items ranked
4Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 1,200 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
401P2000 | Dispatch (Well-Worn)P2000 | DispatchWell-WornWeak entry26rarely trades — hard to exit▲ +14.9%▲ +17.5%Illiquid~2 months$29
402Souvenir Tec-9 | Remote Control (Factory New)Tec-9 | Remote ControlSVFactory NewWeak entry26rarely trades — hard to exit▼ -1.9%▲ +42.6%Illiquid~2 months$376
403StatTrak™ Dual Berettas | Balance (Factory New)Dual Berettas | BalanceSTFactory NewWeak entry26rarely trades — hard to exit▲ +10.8%▲ +23.4%Illiquid~2 months$23
404P250 | Steel Disruption (Field-Tested)P250 | Steel DisruptionField-TestedWeak entry26rarely trades — hard to exit▲ +3.5%▲ +34.3%Illiquid~2 months$5.37
405Dual Berettas | Switch Board (Factory New)Dual Berettas | Switch BoardFactory NewWeak entry26rarely trades — hard to exit▼ -3.8%▲ +44.7%Illiquid~2 months$11
406USP-S | Orion (Well-Worn)USP-S | OrionWell-WornWeak entry26rarely trades — hard to exit▲ +4.8%▲ +4.4%Illiquid~1 month$74
407Souvenir Tec-9 | Groundwater (Battle-Scarred)Tec-9 | GroundwaterSVBattle-ScarredWeak entry26rarely trades — hard to exit▲ +21.0%▼ -20.2%Illiquid~4 months$13
408P2000 | Fire Elemental (Field-Tested)P2000 | Fire ElementalField-TestedWeak entry26falling with no reliable way out▼ -0.6%▼ -1.7%Thin market~2 months$76
409StatTrak™ Desert Eagle | Conspiracy (Minimal Wear)Desert Eagle | ConspiracySTMinimal WearWeak entry26falling with no reliable way out▲ +0.2%▼ -2.9%Thin market~2 months$22
410Glock-18 | Gamma Doppler (Factory New) Phase 3Glock-18 | Gamma Doppler Phase 3P3Factory NewWeak entry26medium confidence▼ -1.5%▼ -13.6%Moderately liquidUnrated$129
411Dual Berettas | Royal Consorts (Minimal Wear)Dual Berettas | Royal ConsortsMinimal WearWeak entry26▼ -0.1%▼ -15.7%LiquidUnrated$8.30
412USP-S | Orion (Factory New)USP-S | OrionFactory NewWeak entry26▼ -2.4%▼ -12.3%LiquidUnrated$133
413StatTrak™ Glock-18 | Dragon Tattoo (Factory New)Glock-18 | Dragon TattooSTFactory NewWeak entry26▼ -5.2%▼ -8.4%Moderately liquidUnrated$244
414StatTrak™ Dual Berettas | Marina (Battle-Scarred)Dual Berettas | MarinaSTBattle-ScarredWeak entry25rarely trades — hard to exit▲ +5.7%▲ +28.5%IlliquidNo flow$18
415Souvenir P250 | Nuclear Threat (Field-Tested)P250 | Nuclear ThreatSVField-TestedWeak entry25rarely trades — hard to exit▲ +22.5%▲ +2.7%Illiquid~3 months$125
416Tec-9 | Blast From the Past (Factory New)Tec-9 | Blast From the PastFactory NewWeak entry25rarely trades — hard to exit▲ +11.0%▲ +17.8%Illiquid~3 months$16
417Souvenir Five-SeveN | Orange Peel (Minimal Wear)Five-SeveN | Orange PeelSVMinimal WearWeak entry25rarely trades — hard to exit▼ -0.4%▲ +11.4%Illiquid~3 months$8.28
418P250 | Bone Mask (Factory New)P250 | Bone MaskFactory NewWeak entry25rarely trades — hard to exit▲ +3.8%▲ +5.1%Illiquid~2 months$26
419USP-S | Monster Mashup (Field-Tested)USP-S | Monster MashupField-TestedWeak entry25falling with no reliable way out▼ -3.7%▲ +2.0%Thin market~1 month$23
420Souvenir USP-S | Purple DDPAT (Factory New)USP-S | Purple DDPATSVFactory NewWeak entry25falling with no reliable way out0%▼ -3.8%Thin market~2 months$13
421Souvenir Desert Eagle | Fennec Fox (Factory New)Desert Eagle | Fennec FoxSVFactory NewWeak entry25▼ -3.0%▼ -12.0%Moderately liquidUnrated$436
422USP-S | Sleeping Potion (Factory New)USP-S | Sleeping PotionFactory NewWeak entry250%▼ -16.6%LiquidUnrated$9.85
423Tec-9 | Remote Control (Minimal Wear)Tec-9 | Remote ControlMinimal WearWeak entry25▼ -1.4%▼ -14.7%Moderately liquidUnrated$5.01
424USP-S | Whiteout (Field-Tested)USP-S | WhiteoutField-TestedWeak entry25▼ -1.5%▼ -14.6%LiquidUnrated$52
425Glock-18 | Bullet Queen (Factory New)Glock-18 | Bullet QueenFactory NewWeak entry25▼ -0.8%▼ -15.6%Moderately liquidUnrated$140
426Glock-18 | Gold Toof (Minimal Wear)Glock-18 | Gold ToofMinimal WearWeak entry25▲ +0.5%▼ -17.6%LiquidUnrated$41
427Glock-18 | Snack Attack (Minimal Wear)Glock-18 | Snack AttackMinimal WearWeak entry25▼ -2.0%▼ -14.0%Moderately liquidUnrated$30
428P250 | Mint Kimono (Well-Worn)P250 | Mint KimonoWell-WornWeak entry24rarely trades — hard to exit▲ +15.8%▲ +9.9%Illiquid~1 month$15
429P250 | Modern Hunter (Battle-Scarred)P250 | Modern HunterBattle-ScarredWeak entry24rarely trades — hard to exit▲ +12.0%▲ +15.0%IlliquidNo flow$56
430P250 | Cartel (Battle-Scarred)P250 | CartelBattle-ScarredWeak entry24rarely trades — hard to exit▲ +5.4%▲ +24.8%Illiquid~3 weeks$11
431StatTrak™ Dual Berettas | Urban Shock (Battle-Scarred)Dual Berettas | Urban ShockSTBattle-ScarredWeak entry24rarely trades — hard to exit▲ +6.2%▲ +23.2%IlliquidNo flow$17
432Dual Berettas | Pyre (Well-Worn)Dual Berettas | PyreWell-WornWeak entry24rarely trades — hard to exit▲ +2.9%▲ +27.7%Illiquid~2 months$25
433StatTrak™ P250 | See Ya Later (Factory New)P250 | See Ya LaterSTFactory NewWeak entry24rarely trades — hard to exit▲ +2.3%▲ +7.0%Illiquid~3 weeks$131
434Souvenir Tec-9 | Red Quartz (Well-Worn)Tec-9 | Red QuartzSVWell-WornWeak entry24rarely trades — hard to exit0%▲ +10.0%Illiquid~3 months$45
435Tec-9 | Nuclear Threat (Minimal Wear)Tec-9 | Nuclear ThreatMinimal WearWeak entry24medium confidencerarely trades — hard to exit▲ +9.6%▼ -4.4%Illiquid~4 months$152
436P250 | Muertos (Battle-Scarred)P250 | MuertosBattle-ScarredWeak entry24rarely trades — hard to exit▼ -0.5%▲ +10.6%Illiquid~1 month$15
437StatTrak™ Desert Eagle | Mecha Industries (Field-Tested)Desert Eagle | Mecha IndustriesSTField-TestedWeak entry24falling with no reliable way out▼ -0.2%▼ -3.9%Thin market~2 months$14
438P250 | Cartel (Well-Worn)P250 | CartelWell-WornWeak entry24falling with no reliable way out▼ -4.5%▲ +2.4%Thin market~2 weeks$11
439StatTrak™ Glock-18 | Vogue (Minimal Wear)Glock-18 | VogueSTMinimal WearWeak entry24falling with no reliable way out0%▼ -4.6%Thin market~2 months$12
440Glock-18 | Weasel (Factory New)Glock-18 | WeaselFactory NewWeak entry24falling with no reliable way out▲ +7.4%▼ -15.8%Thin market~3 weeks$40
441Tec-9 | Avalanche (Factory New)Tec-9 | AvalancheFactory NewWeak entry24▼ -5.9%▼ -8.3%Moderately liquidUnrated$19
442Desert Eagle | Kumicho Dragon (Battle-Scarred)Desert Eagle | Kumicho DragonBattle-ScarredWeak entry24▼ -6.4%▼ -7.6%Moderately liquidUnrated$18
443StatTrak™ Glock-18 | Fully Tuned (Battle-Scarred)Glock-18 | Fully TunedSTBattle-ScarredWeak entry24▼ -3.0%▼ -12.9%Moderately liquidUnrated$37
444Souvenir Dual Berettas | Contractor (Factory New)Dual Berettas | ContractorSVFactory NewWeak entry23rarely trades — hard to exit▲ +1.3%▲ +27.6%Illiquid~2 months$21
445Souvenir R8 Revolver | Amber Fade (Factory New)R8 Revolver | Amber FadeSVFactory NewWeak entry23rarely trades — hard to exit▲ +28.8%▼ -13.7%Illiquid~6 months$61
446StatTrak™ P2000 | Ocean Foam (Minimal Wear)P2000 | Ocean FoamSTMinimal WearWeak entry23medium confidencerarely trades — hard to exit▲ +14.8%▲ +6.9%Illiquid~2 weeks$336
447P250 | Undertow (Factory New)P250 | UndertowFactory NewWeak entry23rarely trades — hard to exit▼ -4.9%▲ +36.1%Illiquid~2 months$71
448Souvenir P2000 | Amber Fade (Minimal Wear)P2000 | Amber FadeSVMinimal WearWeak entry23rarely trades — hard to exit▲ +15.0%▲ +5.4%Illiquid~3 months$25
449StatTrak™ CZ75-Auto | Tread Plate (Minimal Wear)CZ75-Auto | Tread PlateSTMinimal WearWeak entry23rarely trades — hard to exit▲ +3.1%▲ +4.7%Illiquid~3 months$8.32
450USP-S | The Traitor (Well-Worn)USP-S | The TraitorWell-WornWeak entry23falling with no reliable way out▼ -2.9%▼ -0.6%Thin market~3 months$34

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.