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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

1,194Items ranked
1,194Rated avoid
1,200Candidate pool
0Not rateable
#ItemVerdict7d30dLiquiditySell inPrice
101Sticker | Maikelele | MLG Columbus 2016Sticker | Maikelele | MLG Columbus 2016Avoid0▼ -56.0%▼ -23.6%Illiquid~3 weeks$5.57
102Sticker | peet | Cologne 2015Sticker | peet | Cologne 2015Avoid0medium confidence▼ -58.1%▼ -20.3%IlliquidNo flow$19
103ESL One Katowice 2015 Nuke Souvenir PackageESL One Katowice 2015 Nuke PackageAvoid0medium confidence▼ -64.1%▼ -11.1%Illiquid~3 months$166
104Souvenir USP-S | Night Ops (Minimal Wear)USP-S | Night OpsSVMinimal WearAvoid0▼ -6.3%▼ -97.7%Illiquid~1 month$20
105Souvenir G3SG1 | Jungle Dashed (Well-Worn)G3SG1 | Jungle DashedSVWell-WornAvoid0▼ -38.7%▼ -47.8%Illiquid~6 months$16
106Sticker | skullz (Gold) | Budapest 2025Sticker | skullz (Gold) | Budapest 2025Avoid0▼ -43.6%▼ -40.4%Illiquid~1 month$6.74
107Souvenir Nova | Sand Dune (Battle-Scarred)Nova | Sand DuneSVBattle-ScarredAvoid0▼ -9.4%▼ -91.6%Illiquid~3 months$7.45
108Sticker | VINI (Gold) | Berlin 2019Sticker | VINI (Gold) | Berlin 2019Avoid0medium confidence▼ -71.5%▲ +1.8%IlliquidNo flow$12
109Souvenir FAMAS | Colony (Field-Tested)FAMAS | ColonySVField-TestedAvoid0▼ -24.1%▼ -69.2%Illiquid~5 months$6.25
110Souvenir AUG | Contractor (Well-Worn)AUG | ContractorSVWell-WornAvoid0▼ -41.8%▼ -42.7%Illiquid~1 month$20
111Souvenir M249 | Gator Mesh (Minimal Wear)M249 | Gator MeshSVMinimal WearAvoid0▼ -8.9%▼ -92.0%IlliquidNo flow$5.92
112★ StatTrak™ Shadow Daggers | Black Laminate (Factory New)★ Shadow Daggers | Black LaminateSTFactory NewAvoid0medium confidence▼ -40.6%▼ -44.1%Illiquid~1 month$128
113Souvenir USP-S | Night Ops (Battle-Scarred)USP-S | Night OpsSVBattle-ScarredAvoid0medium confidence▼ -21.2%▼ -72.1%Illiquid~1 week$20
114Souvenir P250 | Sand Dune (Factory New)P250 | Sand DuneSVFactory NewAvoid0▼ -8.2%▼ -91.5%Illiquid~1 month$7.38
115★ StatTrak™ Falchion Knife | Gamma Doppler (Minimal Wear) Phase 1★ Falchion Knife | Gamma DopplerSTP1Minimal WearAvoid0medium confidence▼ -43.2%▼ -38.6%Illiquid~1 month$307
116Souvenir AUG | Eye of Zapems (Well-Worn)AUG | Eye of ZapemsSVWell-WornAvoid0▼ -65.3%▼ -5.5%Illiquid~2 months$5.84
117★ Sport Gloves | Frosty (Factory New)★ Sport Gloves | FrostyFactory NewAvoid0medium confidence▼ -17.8%▼ -76.6%Moderately liquidUnrated$1,233
118★ StatTrak™ Gut Knife | Bright Water (Battle-Scarred)★ Gut Knife | Bright WaterSTBattle-ScarredAvoid0medium confidence▼ -40.2%▼ -42.3%Illiquid~1 month$99
119Souvenir G3SG1 | Jungle Dashed (Battle-Scarred)G3SG1 | Jungle DashedSVBattle-ScarredAvoid0▼ -15.7%▼ -78.6%Illiquid~3 months$7.29
120StatTrak™ P90 | Desert Warfare (Well-Worn)P90 | Desert WarfareSTWell-WornAvoid0medium confidence▼ -16.7%▼ -76.6%Illiquid~6 months$7.41
121StatTrak™ AUG | Torque (Battle-Scarred)AUG | TorqueSTBattle-ScarredAvoid0▼ -68.0%▲ +1.1%Illiquid~3 months$10
122Sticker | Brollan (Gold) | Cologne 2026Sticker | Brollan (Gold) | Cologne 2026Avoid0medium confidence▼ -30.5%▼ -55.0%Illiquid~3 months$5.21
123XM1014 | Red Leather (Battle-Scarred)XM1014 | Red LeatherBattle-ScarredAvoid0▼ -32.5%▼ -51.9%IlliquidNo flow$169
124Sticker | yuurih (Gold) | Shanghai 2024Sticker | yuurih (Gold) | Shanghai 2024Avoid0medium confidence▼ -67.3%▲ +0.3%Illiquid~1 month$12
125SSG 08 | Orange Filigree (Battle-Scarred)SSG 08 | Orange FiligreeBattle-ScarredAvoid0medium confidence▼ -72.7%▲ +8.8%IlliquidNo flow$71
126Souvenir AWP | Pit Viper (Well-Worn)AWP | Pit ViperSVWell-WornAvoid0▼ -1.0%▼ -98.4%Illiquid~2 months$29
127Souvenir FAMAS | Teardown (Battle-Scarred)FAMAS | TeardownSVBattle-ScarredAvoid0medium confidence0%▼ -99.3%IlliquidNo flow$124
128Souvenir Dual Berettas | Contractor (Factory New)Dual Berettas | ContractorSVFactory NewAvoid0▼ -1.2%▼ -97.1%Illiquid~2 months$21
129Souvenir AWP | Dragon Lore (Minimal Wear)AWP | Dragon LoreSVMinimal WearAvoid0medium confidence▼ -2.3%▼ -95.4%LiquidUnrated$8,860
130Souvenir M4A1-S | Nitro (Battle-Scarred)M4A1-S | NitroSVBattle-ScarredAvoid0▼ -9.1%▼ -85.2%Illiquid~6 months$50
131★ StatTrak™ Butterfly Knife | Marble Fade (Minimal Wear)★ Butterfly Knife | Marble FadeSTMinimal WearAvoid0medium confidence▼ -56.4%▼ -14.2%Illiquid~2 months$1,696
132Souvenir Dual Berettas | Cobalt Quartz (Minimal Wear)Dual Berettas | Cobalt QuartzSVMinimal WearAvoid0▼ -0.7%▼ -97.6%Illiquid~1 month$30
133Souvenir PP-Bizon | Night Ops (Factory New)PP-Bizon | Night OpsSVFactory NewAvoid0▼ -3.3%▼ -93.5%Illiquid~1 month$14
134Souvenir M4A1-S | Nitro (Well-Worn)M4A1-S | NitroSVWell-WornAvoid0▼ -34.7%▼ -46.4%IlliquidNo flow$461
135StatTrak™ Desert Eagle | Calligraffiti (Factory New)Desert Eagle | CalligraffitiSTFactory NewAvoid0▼ -12.8%▼ -78.6%Illiquid~3 months$6.39
136UMP-45 | Fallout Warning (Battle-Scarred)UMP-45 | Fallout WarningBattle-ScarredAvoid0▼ -31.9%▼ -49.9%Illiquid~2 months$7.74
137Souvenir USP-S | Night Ops (Factory New)USP-S | Night OpsSVFactory NewAvoid0▼ -1.3%▼ -95.7%Illiquid~2 months$32
138Sticker | TeSeS (Gold) | Antwerp 2022Sticker | TeSeS (Gold) | Antwerp 2022Avoid0▼ -52.8%▼ -18.4%Illiquid~1 month$6.52
139Souvenir Tec-9 | Army Mesh (Minimal Wear)Tec-9 | Army MeshSVMinimal WearAvoid0▼ -17.2%▼ -71.6%Illiquid~3 months$7.25
140Souvenir Tec-9 | Groundwater (Factory New)Tec-9 | GroundwaterSVFactory NewAvoid0▲ +0.4%▼ -98.0%Illiquid~1 month$20
141Souvenir R8 Revolver | Bone Mask (Minimal Wear)R8 Revolver | Bone MaskSVMinimal WearAvoid0▲ +0.3%▼ -97.8%Illiquid~3 weeks$6.43
142Autograph Capsule | Team SoloMid | Cologne 2015Autograph Capsule | Team SoloMid | Cologne 2015Avoid0▼ -22.7%▼ -63.3%Illiquid~2 months$5.73
143Souvenir P2000 | Granite Marbleized (Field-Tested)P2000 | Granite MarbleizedSVField-TestedAvoid0▼ -7.4%▼ -86.1%Illiquida year+$6.60
144Souvenir SG 553 | Anodized Navy (Factory New)SG 553 | Anodized NavySVFactory NewAvoid0▼ -3.4%▼ -92.0%Illiquid~5 months$14
145XM1014 | Blaze Orange (Well-Worn)XM1014 | Blaze OrangeWell-WornAvoid0▼ -3.5%▼ -91.7%Illiquid~3 months$36
146Souvenir UMP-45 | Gunsmoke (Factory New)UMP-45 | GunsmokeSVFactory NewAvoid0medium confidence0%▼ -97.0%Illiquid~2 weeks$18
147Desert Eagle | Firebreathing (Factory New)Desert Eagle | FirebreathingFactory NewAvoid0▼ -6.3%▼ -87.5%LiquidUnrated$5.07
148Sticker | fox | MLG Columbus 2016Sticker | fox | MLG Columbus 2016Avoid0▼ -32.5%▼ -48.0%Illiquid~2 months$7.58
149★ StatTrak™ Huntsman Knife | Boreal Forest (Well-Worn)★ Huntsman Knife | Boreal ForestSTWell-WornAvoid0▼ -17.8%▼ -69.8%Illiquid~1 month$83
150Souvenir MP7 | Army Recon (Factory New)MP7 | Army ReconSVFactory NewAvoid0▼ -0.9%▼ -95.0%Illiquid~4 weeks$12

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.