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Best CS2 Rifle Skins to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

1,200Items ranked
16Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 1,200 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
1051StatTrak™ M4A1-S | Atomic Alloy (Field-Tested)M4A1-S | Atomic AlloySTField-TestedAvoid6falling with no reliable way out▲ +2.7%▼ -20.1%Illiquid~4 months$45
1052StatTrak™ M4A1-S | Blood Tiger (Minimal Wear)M4A1-S | Blood TigerSTMinimal WearAvoid6falling with no reliable way out▲ +1.9%▼ -19.0%Illiquid~3 months$14
1053FAMAS | Waters of Nephthys (Well-Worn)FAMAS | Waters of NephthysWell-WornAvoid6falling with no reliable way out▼ -1.2%▼ -14.3%Illiquid~8 months$48
1054AUG | Bengal Tiger (Minimal Wear)AUG | Bengal TigerMinimal WearAvoid6falling with no reliable way out▲ +1.1%▼ -17.8%Illiquid~1 month$31
1055SG 553 | Colony IV (Minimal Wear)SG 553 | Colony IVMinimal WearAvoid6falling with no reliable way out▲ +4.6%▼ -23.1%Illiquid~3 months$19
1056StatTrak™ Galil AR | Sugar Rush (Field-Tested)Galil AR | Sugar RushSTField-TestedAvoid6falling with no reliable way out▼ -3.3%▼ -11.2%Illiquid~2 months$80
1057Souvenir FAMAS | Styx (Battle-Scarred)FAMAS | StyxSVBattle-ScarredAvoid6falling with no reliable way out▼ -1.9%▼ -13.3%Illiquid~5 months$20
1058StatTrak™ FAMAS | Valence (Factory New)FAMAS | ValenceSTFactory NewAvoid6falling with no reliable way out▼ -1.9%▼ -13.4%Illiquid~1 month$27
1059StatTrak™ M4A4 | X-Ray (Field-Tested)M4A4 | X-RaySTField-TestedAvoid6falling with no reliable way out▼ -5.0%▼ -8.8%Illiquid~3 weeks$115
1060Souvenir AUG | Sand Storm (Battle-Scarred)AUG | Sand StormSVBattle-ScarredAvoid6medium confidence▼ -24.5%Illiquid~3 months$19
1061FAMAS | Djinn (Battle-Scarred)FAMAS | DjinnBattle-ScarredAvoid5rarely trades — hard to exit · falling with no reliable way out▼ -0.8%▼ -2.1%Illiquid~3 weeks$11
1062M4A4 | Global Offensive (Field-Tested)M4A4 | Global OffensiveField-TestedAvoid5rarely trades — hard to exit · falling with no reliable way out▼ -0.9%▼ -2.1%Illiquid~2 months$16
1063StatTrak™ AUG | Fleet Flock (Factory New)AUG | Fleet FlockSTFactory NewAvoid5rarely trades — hard to exit · falling with no reliable way out▼ -0.6%▼ -2.6%Illiquid~1 month$36
1064StatTrak™ AUG | Fleet Flock (Battle-Scarred)AUG | Fleet FlockSTBattle-ScarredAvoid5rarely trades — hard to exit · falling with no reliable way out▼ -2.9%▲ +0.8%Illiquid~2 weeks$11
1065AK-47 | Jet Set (Well-Worn)AK-47 | Jet SetWell-WornAvoid5medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -1.8%▼ -1.0%Illiquid~2 months$350
1066FAMAS | ZX Spectron (Minimal Wear)FAMAS | ZX SpectronMinimal WearAvoid5rarely trades — hard to exit · falling with no reliable way out▲ +3.5%▼ -8.9%Illiquid~3 months$6.84
1067AK-47 | Predator (Factory New)AK-47 | PredatorFactory NewAvoid5medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -3.0%▲ +0.7%Illiquid~4 months$96
1068StatTrak™ AUG | Chameleon (Field-Tested)AUG | ChameleonSTField-TestedAvoid5rarely trades — hard to exit · falling with no reliable way out▼ -1.5%▼ -1.5%Illiquid~2 months$75
1069StatTrak™ AUG | Fleet Flock (Field-Tested)AUG | Fleet FlockSTField-TestedAvoid5rarely trades — hard to exit · falling with no reliable way out▼ -1.2%▼ -2.0%Illiquid~2 months$11
1070StatTrak™ M4A4 | Turbine (Factory New)M4A4 | TurbineSTFactory NewAvoid5falling with no reliable way out▼ -4.5%▼ -9.7%Thin market~1 month$24
1071Souvenir M4A1-S | Imminent Danger (Factory New)M4A1-S | Imminent DangerSVFactory NewAvoid5medium confidencefalling with no reliable way out▼ -2.3%▼ -13.0%Illiquid~2 months$3,308
1072StatTrak™ M4A4 | Tooth Fairy (Minimal Wear)M4A4 | Tooth FairySTMinimal WearAvoid5falling with no reliable way out▲ +1.5%▼ -18.8%Thin market~2 months$11
1073AK-47 | Green Laminate (Minimal Wear)AK-47 | Green LaminateMinimal WearAvoid5falling with no reliable way out▼ -6.4%▼ -6.9%Illiquid~2 months$19
1074StatTrak™ FAMAS | Eye of Athena (Field-Tested)FAMAS | Eye of AthenaSTField-TestedAvoid5falling with no reliable way out▼ -4.8%▼ -9.4%Illiquid~2 months$7.94
1075Galil AR | Sugar Rush (Well-Worn)Galil AR | Sugar RushWell-WornAvoid5falling with no reliable way out▼ -5.1%▼ -9.0%Illiquid~1 month$58
1076StatTrak™ M4A4 | 龍王 (Dragon King) (Well-Worn)M4A4 | 龍王 (Dragon King)STWell-WornAvoid5falling with no reliable way out▼ -6.3%▼ -7.2%Illiquid~3 weeks$42
1077Souvenir M4A4 | Converter (Minimal Wear)M4A4 | ConverterSVMinimal WearAvoid5falling with no reliable way out▼ -6.7%▼ -6.6%Illiquid~4 months$5.12
1078M4A4 | Red DDPAT (Battle-Scarred)M4A4 | Red DDPATBattle-ScarredAvoid5medium confidencefalling with no reliable way out▼ -6.7%Illiquid~2 weeks$60
1079StatTrak™ M4A4 | Cyber Security (Field-Tested)M4A4 | Cyber SecuritySTField-TestedAvoid5falling with no reliable way out▼ -2.1%▼ -13.7%Illiquid~4 weeks$31
1080StatTrak™ M4A4 | Zirka (Field-Tested)M4A4 | ZirkaSTField-TestedAvoid5falling with no reliable way out▼ -1.0%▼ -15.2%Illiquid~3 months$32
1081StatTrak™ SG 553 | Cyrex (Field-Tested)SG 553 | CyrexSTField-TestedAvoid5falling with no reliable way out▼ -0.8%▼ -15.6%Illiquid~2 months$9.94
1082FAMAS | Prime Conspiracy (Minimal Wear)FAMAS | Prime ConspiracyMinimal WearAvoid5falling with no reliable way out▲ +1.6%▼ -19.2%Illiquid~2 months$90
1083FAMAS | Prime Conspiracy (Field-Tested)FAMAS | Prime ConspiracyField-TestedAvoid5falling with no reliable way out▲ +0.5%▼ -17.7%Illiquid~3 months$82
1084StatTrak™ AK-47 | Aquamarine Revenge (Well-Worn)AK-47 | Aquamarine RevengeSTWell-WornAvoid5falling with no reliable way out▼ -1.0%▼ -15.5%Illiquid~1 month$61
1085StatTrak™ AUG | Chameleon (Minimal Wear)AUG | ChameleonSTMinimal WearAvoid5falling with no reliable way out▼ -2.5%▼ -13.3%Illiquid~3 weeks$74
1086StatTrak™ AK-47 | Wasteland Rebel (Battle-Scarred)AK-47 | Wasteland RebelSTBattle-ScarredAvoid5falling with no reliable way out▼ -5.3%▼ -9.0%Illiquid~1 month$110
1087StatTrak™ AK-47 | Red Laminate (Minimal Wear)AK-47 | Red LaminateSTMinimal WearAvoid5medium confidencefalling with no reliable way out▼ -1.1%▼ -15.4%Illiquid~3 months$243
1088StatTrak™ AK-47 | Fire Serpent (Field-Tested)AK-47 | Fire SerpentSTField-TestedAvoid5medium confidencefalling with no reliable way out▼ -2.0%▼ -14.0%Illiquid~5 months$1,780
1089StatTrak™ FAMAS | ZX Spectron (Minimal Wear)FAMAS | ZX SpectronSTMinimal WearAvoid4rarely trades — hard to exit · falling with no reliable way out▼ -1.2%▼ -2.2%Illiquid~4 weeks$13
1090StatTrak™ FAMAS | Afterimage (Factory New)FAMAS | AfterimageSTFactory NewAvoid4rarely trades — hard to exit · falling with no reliable way out▼ -4.8%▲ +3.1%Illiquid~3 months$59
1091StatTrak™ M4A4 | Neo-Noir (Well-Worn)M4A4 | Neo-NoirSTWell-WornAvoid4rarely trades — hard to exit · falling with no reliable way out▼ -0.8%▼ -2.9%Illiquid~3 weeks$33
1092AK-47 | Jungle Spray (Battle-Scarred)AK-47 | Jungle SprayBattle-ScarredAvoid4rarely trades — hard to exit · falling with no reliable way out▼ -20.6%▲ +26.7%Illiquid~3 months$11
1093Galil AR | Dusk Ruins (Battle-Scarred)Galil AR | Dusk RuinsBattle-ScarredAvoid4medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -1.7%Illiquid~3 months$22
1094StatTrak™ AK-47 | The Empress (Battle-Scarred)AK-47 | The EmpressSTBattle-ScarredAvoid4rarely trades — hard to exit · falling with no reliable way out▼ -0.4%▼ -3.8%Illiquid~1 month$92
1095M4A4 | Jungle Tiger (Well-Worn)M4A4 | Jungle TigerWell-WornAvoid4rarely trades — hard to exit · falling with no reliable way out▲ +9.8%▼ -19.1%Illiquid~4 months$11
1096StatTrak™ M4A4 | Bullet Rain (Minimal Wear)M4A4 | Bullet RainSTMinimal WearAvoid4rarely trades — hard to exit · falling with no reliable way out▲ +0.9%▼ -5.8%Illiquid~4 weeks$113
1097StatTrak™ M4A1-S | Guardian (Well-Worn)M4A1-S | GuardianSTWell-WornAvoid4rarely trades — hard to exit · falling with no reliable way out▲ +4.1%▼ -10.7%Illiquid~2 months$71
1098AK-47 | Jaguar (Battle-Scarred)AK-47 | JaguarBattle-ScarredAvoid4rarely trades — hard to exit · falling with no reliable way out▼ -0.9%▼ -3.1%Illiquid~1 month$76
1099StatTrak™ M4A1-S | Printstream (Well-Worn)M4A1-S | PrintstreamSTWell-WornAvoid4rarely trades — hard to exit · falling with no reliable way out▲ +1.7%▼ -7.0%Illiquid~2 weeks$368
1100StatTrak™ Galil AR | Orange DDPAT (Minimal Wear)Galil AR | Orange DDPATSTMinimal WearAvoid4rarely trades — hard to exit · falling with no reliable way out▼ -1.4%▼ -2.5%Illiquid~2 months$53

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.