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Best CS2 Rifle Skins to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

499Items ranked
2Prime entries
1,200Candidate pool
0Not rateable

Showing 49 of 499 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
8101Souvenir AK-47 | Steel Delta (Well-Worn)AK-47 | Steel DeltaSVWell-WornAvoid2rarely trades — hard to exit · falling with no reliable way out▲ +1.5%▼ -8.3%Illiquid~2 months$7.38
8102AUG | Sand Storm (Factory New)AUG | Sand StormFactory NewAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -3.1%▼ -1.5%Illiquid~1 month$44
8103StatTrak™ M4A4 | Desolate Space (Minimal Wear)M4A4 | Desolate SpaceSTMinimal WearAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -1.0%▼ -4.7%Illiquid~2 months$48
8104StatTrak™ AK-47 | Orbit Mk01 (Battle-Scarred)AK-47 | Orbit Mk01STBattle-ScarredAvoid2rarely trades — hard to exit · falling with no reliable way out▲ +0.1%▼ -6.3%Illiquid~2 months$53
8105FAMAS | Afterimage (Minimal Wear)FAMAS | AfterimageMinimal WearAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -1.5%▼ -3.8%Illiquid~3 weeks$24
8106M4A4 | Daybreak (Battle-Scarred)M4A4 | DaybreakBattle-ScarredAvoid2medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -1.4%▼ -4.0%IlliquidNo flow$536
8107StatTrak™ AK-47 | Neon Revolution (Battle-Scarred)AK-47 | Neon RevolutionSTBattle-ScarredAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -3.0%▼ -1.7%Illiquid~3 months$92
8108StatTrak™ AK-47 | Aquamarine Revenge (Field-Tested)AK-47 | Aquamarine RevengeSTField-TestedAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -1.1%▼ -4.5%Illiquid~2 months$91
8109M4A4 | Buzz Kill (Well-Worn)M4A4 | Buzz KillWell-WornAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -3.5%▼ -1.0%Illiquid~2 months$261
8110AK-47 | Black Laminate (Factory New)AK-47 | Black LaminateFactory NewAvoid2rarely trades — hard to exit · falling with no reliable way out▲ +3.5%▼ -11.5%Illiquid~2 months$346
8111StatTrak™ AUG | Torque (Factory New)AUG | TorqueSTFactory NewAvoid2rarely trades — hard to exit · falling with no reliable way out▲ +1.8%▼ -9.0%Illiquid~3 months$12
8112AK-47 | Baroque Purple (Battle-Scarred)AK-47 | Baroque PurpleBattle-ScarredAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -3.9%▼ -0.5%Illiquid~2 months$5.97
8113StatTrak™ M4A4 | Cyber Security (Factory New)M4A4 | Cyber SecuritySTFactory NewAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -0.7%▼ -5.3%Illiquid~2 months$134
8114Souvenir M4A4 | Converter (Factory New)M4A4 | ConverterSVFactory NewAvoid2falling with no reliable way out▼ -3.1%▼ -13.6%Illiquid~6 months$8.61
8115Galil AR | Orange DDPAT (Minimal Wear)Galil AR | Orange DDPATMinimal WearAvoid2falling with no reliable way out▼ -1.4%▼ -16.4%Illiquid~3 months$26
8116StatTrak™ AUG | Fleet Flock (Minimal Wear)AUG | Fleet FlockSTMinimal WearAvoid2falling with no reliable way out▼ -4.5%▼ -11.8%Illiquid~2 months$13
8117StatTrak™ M4A1-S | Decimator (Battle-Scarred)M4A1-S | DecimatorSTBattle-ScarredAvoid2falling with no reliable way out▼ -4.4%▼ -11.9%Illiquid~4 months$25
8118Galil AR | Urban Rubble (Field-Tested)Galil AR | Urban RubbleField-TestedAvoid2falling with no reliable way out▼ -6.6%▼ -8.6%Illiquid~4 months$8.19
8119StatTrak™ M4A1-S | Black Lotus (Battle-Scarred)M4A1-S | Black LotusSTBattle-ScarredAvoid2falling with no reliable way out▼ -4.1%▼ -12.6%Thin market~2 months$11
8120Souvenir AK-47 | Safari Mesh (Well-Worn)AK-47 | Safari MeshSVWell-WornAvoid2falling with no reliable way out▼ -3.7%▼ -13.1%Illiquid~5 months$6.95
8121M4A4 | Howl (Well-Worn)M4A4 | HowlWell-WornAvoid1medium confidencerarely trades — hard to exit · falling with no reliable way out▲ +1.4%▼ -8.4%Illiquid~2 weeks$4,463
8122StatTrak™ M4A4 | Desolate Space (Factory New)M4A4 | Desolate SpaceSTFactory NewAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -0.3%▼ -6.0%Illiquid~3 months$118
8123StatTrak™ M4A1-S | Guardian (Factory New)M4A1-S | GuardianSTFactory NewAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -1.0%▼ -5.0%Illiquid~4 months$102
8124AK-47 | Fire Serpent (Well-Worn)AK-47 | Fire SerpentWell-WornAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -1.0%▼ -4.9%Illiquid~1 month$761
8125Souvenir M4A1-S | Master Piece (Well-Worn)M4A1-S | Master PieceSVWell-WornAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -1.4%▼ -4.3%Illiquid~4 months$96
8126StatTrak™ FAMAS | ZX Spectron (Well-Worn)FAMAS | ZX SpectronSTWell-WornAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -1.9%▼ -3.9%Illiquid~2 weeks$5.20
8127M4A1-S | Imminent Danger (Battle-Scarred)M4A1-S | Imminent DangerBattle-ScarredAvoid1medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -2.3%▼ -3.3%Illiquid~3 months$680
8128StatTrak™ AK-47 | Frontside Misty (Factory New)AK-47 | Frontside MistySTFactory NewAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -2.6%▼ -2.9%Illiquid~2 months$178
8129AK-47 | First Class (Factory New)AK-47 | First ClassFactory NewAvoid1medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -0.6%▼ -5.9%Illiquid~2 months$214
8130Galil AR | Urban Rubble (Well-Worn)Galil AR | Urban RubbleWell-WornAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -8.5%▲ +5.9%IlliquidNo flow$19
8131AK-47 | Legion of Anubis (Well-Worn)AK-47 | Legion of AnubisWell-WornAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -0.3%▼ -6.4%Illiquid~2 months$32
8132Galil AR | Aqua Terrace (Battle-Scarred)Galil AR | Aqua TerraceBattle-ScarredAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -0.4%▼ -6.3%Illiquid~1 month$158
8133Souvenir M4A4 | Tornado (Minimal Wear)M4A4 | TornadoSVMinimal WearAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -3.7%▼ -1.3%Illiquid~5 months$39
8134StatTrak™ AK-47 | Red Laminate (Battle-Scarred)AK-47 | Red LaminateSTBattle-ScarredAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -2.6%▼ -3.0%Illiquid~5 months$161
8135StatTrak™ M4A1-S | Leaded Glass (Battle-Scarred)M4A1-S | Leaded GlassSTBattle-ScarredAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -2.1%▼ -3.8%Illiquid~2 months$12
8136StatTrak™ AK-47 | Aquamarine Revenge (Well-Worn)AK-47 | Aquamarine RevengeSTWell-WornAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -1.9%▼ -4.2%Illiquid~2 months$60
8137M4A4 | Desert-Strike (Battle-Scarred)M4A4 | Desert-StrikeBattle-ScarredAvoid1rarely trades — hard to exit · falling with no reliable way out▲ +0.1%▼ -7.1%Illiquid~2 months$30
8138FAMAS | Spitfire (Minimal Wear)FAMAS | SpitfireMinimal WearAvoid1rarely trades — hard to exit · falling with no reliable way out▲ +0.7%▼ -8.0%Illiquid~3 months$77
8139StatTrak™ M4A1-S | Nightmare (Well-Worn)M4A1-S | NightmareSTWell-WornAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -4.7%Illiquid~2 months$22
8140M4A4 | Desert Storm (Factory New)M4A4 | Desert StormFactory NewAvoid1rarely trades — hard to exit · falling with no reliable way out▲ +0.4%▼ -7.6%Illiquid~1 month$70
8141StatTrak™ FAMAS | Mecha Industries (Well-Worn)FAMAS | Mecha IndustriesSTWell-WornAvoid0rarely trades — hard to exit · falling with no reliable way out▲ +0.4%▼ -7.8%Illiquid~2 weeks$19
8142M4A1-S | Guardian (Battle-Scarred)M4A1-S | GuardianBattle-ScarredAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -4.8%Illiquid~2 months$28
8143AK-47 | Wasteland Rebel (Factory New)AK-47 | Wasteland RebelFactory NewAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -1.6%▼ -4.8%Illiquid~2 months$397
8144StatTrak™ AK-47 | Frontside Misty (Battle-Scarred)AK-47 | Frontside MistySTBattle-ScarredAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -2.1%▼ -4.1%Illiquid~3 months$30
8145StatTrak™ FAMAS | Afterimage (Minimal Wear)FAMAS | AfterimageSTMinimal WearAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -2.2%▼ -4.0%Illiquid~1 month$34
8146FAMAS | Commemoration (Well-Worn)FAMAS | CommemorationWell-WornAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -0.5%▼ -6.7%Illiquid~1 month$32
8147Souvenir M4A1-S | Knight (Minimal Wear)M4A1-S | KnightSVMinimal WearAvoid0medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -0.9%▼ -6.1%Illiquid~4 months$2,685
8148StatTrak™ M4A4 | The Emperor (Well-Worn)M4A4 | The EmperorSTWell-WornAvoid0rarely trades — hard to exit · falling with no reliable way out▲ +0.1%▼ -7.7%Illiquid~3 weeks$65
8149Souvenir M4A1-S | Nitro (Well-Worn)M4A1-S | NitroSVWell-WornAvoid0medium confidence▼ -46.3%IlliquidNo flow$246

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.