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Best CS2 SMG Skins to Buy — Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

833Items ranked
3Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 833 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
351MP5-SD | Bamboo Garden (Factory New)MP5-SD | Bamboo GardenFactory NewAvoid18▼ -13.3%▼ -4.0%Illiquid~3 weeks$6.90
352P90 | Astral Jörmungandr (Field-Tested)P90 | Astral JörmungandrField-TestedAvoid18medium confidence▼ -6.5%▼ -14.3%Illiquid~3 months$310
353P90 | Cold Blooded (Factory New)P90 | Cold BloodedFactory NewAvoid18▼ -4.7%▼ -17.0%Illiquid~3 months$59
354UMP-45 | Crime Scene (Minimal Wear)UMP-45 | Crime SceneMinimal WearAvoid18▼ -7.5%▼ -12.8%Illiquid~3 months$83
355MP7 | Ocean Foam (Minimal Wear)MP7 | Ocean FoamMinimal WearAvoid18▼ -11.7%▼ -6.6%Illiquid~1 month$20
356MP5-SD | Autumn Twilly (Factory New)MP5-SD | Autumn TwillyFactory NewAvoid18▼ -8.3%▼ -11.8%Illiquid~3 months$19
357PP-Bizon | Modern Hunter (Minimal Wear)PP-Bizon | Modern HunterMinimal WearAvoid18▼ -3.7%▼ -18.8%Illiquid~4 months$56
358StatTrak™ MP9 | Hydra (Well-Worn)MP9 | HydraSTWell-WornAvoid18▼ -5.3%▼ -16.3%Illiquid~1 month$11
359MP9 | Setting Sun (Minimal Wear)MP9 | Setting SunMinimal WearAvoid18▼ -3.4%▼ -19.3%Illiquid~3 months$18
360Souvenir PP-Bizon | Chemical Green (Factory New)PP-Bizon | Chemical GreenSVFactory NewAvoid18▼ -3.3%▼ -19.3%Illiquid~10 months$19
361Souvenir UMP-45 | Fallout Warning (Minimal Wear)UMP-45 | Fallout WarningSVMinimal WearAvoid18▲ +9.1%▼ -38.4%Illiquid~2 months$35
362StatTrak™ UMP-45 | Plastique (Factory New)UMP-45 | PlastiqueSTFactory NewAvoid17falling with no reliable way out▲ +2.0%▼ -11.6%Illiquid~2 months$5.96
363UMP-45 | Day Lily (Factory New)UMP-45 | Day LilyFactory NewAvoid17falling with no reliable way out▼ -1.9%▼ -5.7%Illiquid~3 months$103
364StatTrak™ PP-Bizon | Embargo (Minimal Wear)PP-Bizon | EmbargoSTMinimal WearAvoid17falling with no reliable way out▼ -0.1%▼ -8.5%Illiquid~1 week$8.64
365UMP-45 | Caramel (Minimal Wear)UMP-45 | CaramelMinimal WearAvoid17falling with no reliable way out▼ -5.1%▼ -1.1%Illiquid~4 months$13
366MP9 | Hydra (Field-Tested)MP9 | HydraField-TestedAvoid17falling with no reliable way out▼ -3.0%▼ -4.3%Thin market~2 months$6.08
367StatTrak™ P90 | Virus (Minimal Wear)P90 | VirusSTMinimal WearAvoid17falling with no reliable way out▼ -1.8%▼ -6.1%Illiquid~1 month$7.08
368MP9 | Bulldozer (Field-Tested)MP9 | BulldozerField-TestedAvoid17falling with no reliable way out▼ -2.6%▼ -4.8%Illiquid~2 months$100
369Souvenir MP5-SD | Oxide Oasis (Factory New)MP5-SD | Oxide OasisSVFactory NewAvoid17falling with no reliable way out▼ -2.1%▼ -5.7%Thin market~2 months$188
370MAC-10 | Heat (Factory New)MAC-10 | HeatFactory NewAvoid17falling with no reliable way out▼ -0.3%▼ -8.4%Illiquid~2 months$15
371Souvenir MAC-10 | Case Hardened (Well-Worn)MAC-10 | Case HardenedSVWell-WornAvoid17falling with no reliable way out▼ -9.8%▲ +5.7%Illiquid~4 months$21
372Souvenir MP9 | Latte Rush (Minimal Wear)MP9 | Latte RushSVMinimal WearAvoid17falling with no reliable way out▲ +0.9%▼ -10.5%Illiquid~1 month$66
373MP9 | Food Chain (Minimal Wear)MP9 | Food ChainMinimal WearAvoid17falling with no reliable way out▼ -0.6%▼ -8.2%Thin market~3 months$6.68
374MAC-10 | Tornado (Factory New)MAC-10 | TornadoFactory NewAvoid17▼ -23.5%▲ +10.5%Illiquid~2 months$165
375MAC-10 | Hot Snakes (Field-Tested)MAC-10 | Hot SnakesField-TestedAvoid17medium confidence▼ -7.1%▼ -14.3%Illiquid~1 month$238
376MP7 | Scorched (Minimal Wear)MP7 | ScorchedMinimal WearAvoid17▼ -3.2%▼ -20.3%Illiquid~2 months$8.78
377Souvenir UMP-45 | Urban DDPAT (Factory New)UMP-45 | Urban DDPATSVFactory NewAvoid17▼ -0.5%▼ -24.5%IlliquidNo flow$27
378MP9 | Setting Sun (Battle-Scarred)MP9 | Setting SunBattle-ScarredAvoid17▼ -4.0%▼ -19.4%Illiquid~1 week$12
379MP7 | Guerrilla (Factory New)MP7 | GuerrillaFactory NewAvoid17▼ -5.4%▼ -17.2%Illiquid~1 month$9.59
380Souvenir MAC-10 | Gold Brick (Factory New)MAC-10 | Gold BrickSVFactory NewAvoid17▼ -4.1%▼ -19.2%Illiquid~1 month$75
381MAC-10 | Heat (Minimal Wear)MAC-10 | HeatMinimal WearAvoid17▼ -7.2%▼ -15.0%Illiquid~1 month$5.15
382MP7 | Groundwater (Well-Worn)MP7 | GroundwaterWell-WornAvoid17▼ -3.0%▼ -21.4%Illiquid~2 months$8.15
383P90 | Tiger Pit (Minimal Wear)P90 | Tiger PitMinimal WearAvoid17▼ -6.1%▼ -16.8%Illiquid~2 months$18
384StatTrak™ MP9 | Urban Sovereign (Factory New)MP9 | Urban SovereignSTFactory NewAvoid17▼ -6.5%▼ -16.5%Thin market~1 month$6.28
385UMP-45 | Full Stop (Factory New)UMP-45 | Full StopFactory NewAvoid17▼ -3.9%▼ -20.7%Illiquid~2 months$5.68
386Souvenir MP7 | Fade (Minimal Wear)MP7 | FadeSVMinimal WearAvoid17▼ -5.0%▼ -19.0%Illiquid~1 month$25
387MP7 | Olive Plaid (Minimal Wear)MP7 | Olive PlaidMinimal WearAvoid17▼ -6.3%▼ -17.3%Illiquid~1 month$5.63
388Souvenir MAC-10 | Nuclear Garden (Battle-Scarred)MAC-10 | Nuclear GardenSVBattle-ScarredAvoid17▼ -4.5%▼ -20.3%Illiquid~7 months$9.60
389P90 | Sunset Lily (Factory New)P90 | Sunset LilyFactory NewAvoid17▼ -13.0%▼ -7.5%Illiquid~2 months$17
390StatTrak™ MP9 | Food Chain (Factory New)MP9 | Food ChainSTFactory NewAvoid17▼ -10.4%▼ -11.4%Illiquid~4 weeks$36
391MAC-10 | Gold Brick (Battle-Scarred)MAC-10 | Gold BrickBattle-ScarredAvoid17▼ -8.3%▼ -14.9%Illiquid~1 month$31
392StatTrak™ P90 | Shallow Grave (Factory New)P90 | Shallow GraveSTFactory NewAvoid17▼ -6.0%▼ -18.5%Illiquid~1 month$32
393Souvenir MP7 | Fade (Field-Tested)MP7 | FadeSVField-TestedAvoid17▼ -6.2%▼ -18.2%Illiquid~2 months$29
394StatTrak™ MP9 | Hydra (Battle-Scarred)MP9 | HydraSTBattle-ScarredAvoid17▼ -3.1%▼ -23.0%Illiquid~4 months$10
395PP-Bizon | Blue Streak (Factory New)PP-Bizon | Blue StreakFactory NewAvoid17▼ -6.8%▼ -17.5%Illiquid~3 weeks$16
396P90 | Leather (Battle-Scarred)P90 | LeatherBattle-ScarredAvoid17▼ -6.0%▼ -18.9%Illiquid~3 months$6.80
397StatTrak™ MP9 | Airlock (Factory New)MP9 | AirlockSTFactory NewAvoid16falling with no reliable way out▼ -4.9%▼ -1.8%Illiquid~1 month$42
398MP5-SD | Autumn Twilly (Field-Tested)MP5-SD | Autumn TwillyField-TestedAvoid16falling with no reliable way out▼ -1.9%▼ -6.4%Illiquid~3 months$6.86
399Souvenir MP5-SD | Oxide Oasis (Battle-Scarred)MP5-SD | Oxide OasisSVBattle-ScarredAvoid16falling with no reliable way out▼ -2.2%▼ -6.0%Illiquid~3 weeks$161
400PP-Bizon | Irradiated Alert (Battle-Scarred)PP-Bizon | Irradiated AlertBattle-ScarredAvoid16falling with no reliable way out▼ -3.3%▼ -4.4%Illiquid~3 months$5.01

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.