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Best CS2 Pistol Skins to Buy — Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

1,200Items ranked
15Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 1,200 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
201StatTrak™ Dual Berettas | Urban Shock (Battle-Scarred)Dual Berettas | Urban ShockSTBattle-ScarredWeak entry39101% of the week's move was yesterday · rarely trades — hard to exit▲ +13.2%▲ +137.7%IlliquidNo flow$17
202Souvenir Five-SeveN | Silver Quartz (Minimal Wear)Five-SeveN | Silver QuartzSVMinimal WearWeak entry39rarely trades — hard to exit▲ +158.0%▼ -82.3%IlliquidNo flow$44
203USP-S | Ancient Visions (Well-Worn)USP-S | Ancient VisionsWell-WornWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +60.5%Illiquid~1 month$66
204Souvenir P250 | Nuclear Threat (Minimal Wear)P250 | Nuclear ThreatSVMinimal WearWeak entry39medium confidencerarely trades — hard to exit▲ +55.2%▲ +66.5%Illiquid~6 months$421
205Souvenir Glock-18 | Groundwater (Battle-Scarred)Glock-18 | GroundwaterSVBattle-ScarredWeak entry39rarely trades — hard to exit▼ -2.0%▲ +152.1%Illiquid~8 months$14
206StatTrak™ Dual Berettas | Retribution (Well-Worn)Dual Berettas | RetributionSTWell-WornWeak entry39rarely trades — hard to exit▼ -4.7%▲ +155.4%IlliquidNo flow$18
207P250 | Digital Architect (Battle-Scarred)P250 | Digital ArchitectBattle-ScarredWeak entry39medium confidencerarely trades — hard to exit▼ -0.2%▲ +147.8%IlliquidNo flow$148
208P250 | Black & Tan (Field-Tested)P250 | Black & TanField-TestedWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +58.9%Illiquid~1 week$8.61
209Souvenir Tec-9 | VariCamo (Well-Worn)Tec-9 | VariCamoSVWell-WornWeak entry39rarely trades — hard to exit▲ +16.4%▲ +122.0%Illiquid~7 months$12
210Souvenir Five-SeveN | Fall Hazard (Battle-Scarred)Five-SeveN | Fall HazardSVBattle-ScarredWeak entry39rarely trades — hard to exit▲ +1.8%▲ +138.2%Illiquid~2 weeks$200
211USP-S | Ancient Visions (Minimal Wear)USP-S | Ancient VisionsMinimal WearWeak entry39rarely trades — hard to exit▼ -12.4%▲ +148.8%Illiquid~1 month$30
212Glock-18 | Night (Minimal Wear)Glock-18 | NightMinimal WearWeak entry39rarely trades — hard to exit▼ -12.4%▲ +148.6%Illiquid~4 months$9.10
213P250 | Modern Hunter (Battle-Scarred)P250 | Modern HunterBattle-ScarredWeak entry39rarely trades — hard to exit▼ -2.0%▲ +125.9%IlliquidNo flow$56
214P250 | Digital Architect (Minimal Wear)P250 | Digital ArchitectMinimal WearWeak entry39rarely trades — hard to exit▼ -1.0%▲ +121.4%Illiquid~4 months$43
215P250 | Contaminant (Factory New)P250 | ContaminantFactory NewWeak entry39rarely trades — hard to exit▼ -11.1%▲ +135.7%Illiquid~2 months$7.80
216Souvenir Tec-9 | Brass (Factory New)Tec-9 | BrassSVFactory NewWeak entry39rarely trades — hard to exit▲ +44.5%▲ +49.7%Illiquid~8 months$264
217P2000 | Chainmail (Factory New)P2000 | ChainmailFactory NewWeak entry39rarely trades — hard to exit▼ -5.7%▲ +123.4%Illiquid~4 months$58
218Souvenir P250 | Bone Mask (Factory New)P250 | Bone MaskSVFactory NewWeak entry39rarely trades — hard to exit▲ +7.8%▲ +101.5%Illiquid~7 months$29
219Five-SeveN | Contractor (Factory New)Five-SeveN | ContractorFactory NewWeak entry39100% of the week's move was yesterday · rarely trades — hard to exit▲ +33.3%▲ +58.3%Illiquid~4 weeks$40
220StatTrak™ CZ75-Auto | Hexane (Well-Worn)CZ75-Auto | HexaneSTWell-WornWeak entry39rarely trades — hard to exit▼ -14.8%▲ +129.4%Illiquid~4 months$8.26
221CZ75-Auto | Chalice (Factory New)CZ75-Auto | ChaliceFactory NewWeak entry39rarely trades — hard to exit▼ -3.7%▲ +112.0%Illiquid~2 months$382
222StatTrak™ CZ75-Auto | Victoria (Battle-Scarred)CZ75-Auto | VictoriaSTBattle-ScarredWeak entry39medium confidence92% of the week's move was yesterday · rarely trades — hard to exit▲ +7.8%▲ +89.3%Illiquid~1 week$157
223Souvenir USP-S | Ancient Visions (Field-Tested)USP-S | Ancient VisionsSVField-TestedWeak entry39rarely trades — hard to exit▼ -4.1%▲ +107.1%Illiquid~4 weeks$16
224Souvenir Dual Berettas | Sweet Little Angels (Well-Worn)Dual Berettas | Sweet Little AngelsSVWell-WornWeak entry39rarely trades — hard to exit▼ -9.7%▲ +115.1%Illiquid~2 months$8.54
225StatTrak™ P250 | Steel Disruption (Minimal Wear)P250 | Steel DisruptionSTMinimal WearWeak entry39rarely trades — hard to exit▼ -8.4%▲ +105.0%Illiquid~6 months$8.14
226P2000 | Ivory (Factory New)P2000 | IvoryFactory NewWeak entry39rarely trades — hard to exit▼ -5.3%▲ +98.8%Illiquid~2 months$10
227Souvenir Tec-9 | Mummy's Rot (Factory New)Tec-9 | Mummys RotSVFactory NewWeak entry39rarely trades — hard to exit▼ -9.6%▲ +104.6%Illiquid~1 month$21
228CZ75-Auto | Poison Dart (Battle-Scarred)CZ75-Auto | Poison DartBattle-ScarredWeak entry39202% of the week's move was yesterday · rarely trades — hard to exit▲ +0.6%▲ +88.0%Illiquid~2 months$9.70
229Souvenir Glock-18 | Groundwater (Field-Tested)Glock-18 | GroundwaterSVField-TestedWeak entry39rarely trades — hard to exit▼ -0.7%▲ +88.0%Illiquid~12 months$12
230Tec-9 | Fubar (Minimal Wear)Tec-9 | FubarMinimal WearWeak entry39rarely trades — hard to exit▼ -0.8%▲ +85.1%Illiquid~2 months$7.09
231P2000 | Pulse (Factory New)P2000 | PulseFactory NewWeak entry39rarely trades — hard to exit▼ -10.0%▲ +98.3%Illiquid~4 months$11
232StatTrak™ P250 | Iron Clad (Factory New)P250 | Iron CladSTFactory NewWeak entry39rarely trades — hard to exit▲ +33.6%▲ +30.9%Illiquid~2 months$8.35
233Souvenir CZ75-Auto | Chalice (Minimal Wear)CZ75-Auto | ChaliceSVMinimal WearWeak entry39medium confidencerarely trades — hard to exit▲ +4.1%▲ +74.7%Illiquid~2 months$398
234Souvenir Desert Eagle | Mudder (Field-Tested)Desert Eagle | MudderSVField-TestedWeak entry3967% of the week's move was yesterday · rarely trades — hard to exit▲ +111.0%▼ -85.7%Illiquid~2 months$19
235Tec-9 | Phoenix Chalk (Well-Worn)Tec-9 | Phoenix ChalkWell-WornWeak entry39rarely trades — hard to exit▲ +1.6%▲ +77.6%Illiquid~6 months$19
236Tec-9 | Tornado (Well-Worn)Tec-9 | TornadoWell-WornWeak entry39rarely trades — hard to exit▲ +21.0%▲ +48.1%Illiquid~3 days$7.54
237P2000 | Panther Camo (Factory New)P2000 | Panther CamoFactory NewWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +31.4%Illiquid~4 weeks$9.99
238Tec-9 | Titanium Bit (Field-Tested)Tec-9 | Titanium BitField-TestedWeak entry39rarely trades — hard to exit▼ -1.8%▲ +10.1%Illiquid~1 month$9.94
239Desert Eagle | Code Red (Minimal Wear)Desert Eagle | Code RedMinimal WearWeak entry39▼ -0.7%▼ -6.5%LiquidUnrated$58
240StatTrak™ USP-S | Blueprint (Minimal Wear)USP-S | BlueprintSTMinimal WearWeak entry39▲ +2.3%▼ -11.0%Moderately liquidUnrated$30
241P250 | Digital Architect (Factory New)P250 | Digital ArchitectFactory NewWeak entry38rarely trades — hard to exit▲ +0.6%▲ +75.2%Illiquid~4 months$51
242Dual Berettas | Marina (Field-Tested)Dual Berettas | MarinaField-TestedWeak entry38rarely trades — hard to exit▼ -0.9%▲ +20.7%Illiquid~2 months$6.24
243Souvenir Glock-18 | Pink DDPAT (Factory New)Glock-18 | Pink DDPATSVFactory NewWeak entry38rarely trades — hard to exit▲ +5.4%▲ +11.1%Illiquid~3 weeks$87
244Tec-9 | Blast From the Past (Well-Worn)Tec-9 | Blast From the PastWell-WornWeak entry38medium confidencerarely trades — hard to exit▲ +7.6%Illiquid~1 month$22
245Souvenir Desert Eagle | Urban DDPAT (Factory New)Desert Eagle | Urban DDPATSVFactory NewWeak entry38rarely trades — hard to exit▼ -0.7%▲ +8.1%Illiquid~4 months$24
246StatTrak™ Glock-18 | Wasteland Rebel (Factory New)Glock-18 | Wasteland RebelSTFactory NewWeak entry38rarely trades — hard to exit▲ +3.1%▲ +2.3%Illiquid~2 months$121
247Souvenir P250 | Nuclear Threat (Well-Worn)P250 | Nuclear ThreatSVWell-WornWeak entry38rarely trades — hard to exit0%▲ +6.8%IlliquidNo flow$264
248Souvenir USP-S | Check Engine (Well-Worn)USP-S | Check EngineSVWell-WornWeak entry38rarely trades — hard to exit▲ +7.1%▼ -3.9%Illiquid~1 month$5.43
249Souvenir P2000 | Amber Fade (Minimal Wear)P2000 | Amber FadeSVMinimal WearWeak entry38rarely trades — hard to exit▲ +15.8%▼ -16.9%Illiquid~3 months$25
250USP-S | Road Rash (Well-Worn)USP-S | Road RashWell-WornWeak entry38rarely trades — hard to exit▼ -5.2%▲ +14.2%Illiquid~2 months$28

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.