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Best CS2 Rifle Skins to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

1,200Items ranked
3Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 1,200 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
601Souvenir AK-47 | Safety Net (Field-Tested)AK-47 | Safety NetSVField-TestedWeak entry26rarely trades — hard to exit▲ +4.4%▲ +5.1%Illiquid~5 months$17
602Souvenir Galil AR | Sage Spray (Battle-Scarred)Galil AR | Sage SpraySVBattle-ScarredWeak entry26rarely trades — hard to exit▲ +2.1%▲ +8.5%Illiquid~1 month$23
603FAMAS | Djinn (Well-Worn)FAMAS | DjinnWell-WornWeak entry26rarely trades — hard to exit▲ +3.7%▲ +6.0%Illiquid~1 month$12
604Souvenir AK-47 | Gold Arabesque (Well-Worn)AK-47 | Gold ArabesqueSVWell-WornWeak entry26medium confidencerarely trades — hard to exit▲ +9.1%▼ -2.2%Illiquid~1 month$1,317
605SG 553 | Wave Spray (Factory New)SG 553 | Wave SprayFactory NewWeak entry26rarely trades — hard to exit▲ +1.6%▲ +9.1%Illiquid~2 weeks$41
606AUG | Daedalus (Field-Tested)AUG | DaedalusField-TestedWeak entry26rarely trades — hard to exit▲ +7.5%Illiquid~4 weeks$5.00
607M4A1-S | Decimator (Battle-Scarred)M4A1-S | DecimatorBattle-ScarredWeak entry26falling with no reliable way out▼ -2.9%▲ +1.7%Thin market~2 months$12
608AK-47 | Frontside Misty (Factory New)AK-47 | Frontside MistyFactory NewWeak entry26falling with no reliable way out▼ -4.7%▲ +4.2%Thin market~2 months$144
609M4A4 | 龍王 (Dragon King) (Battle-Scarred)M4A4 | 龍王 (Dragon King)Battle-ScarredWeak entry26falling with no reliable way out▼ -0.8%▼ -1.7%Thin market~4 weeks$15
610FAMAS | Bad Trip (Battle-Scarred)FAMAS | Bad TripBattle-ScarredWeak entry26falling with no reliable way out▼ -0.7%▼ -1.9%Thin market~4 weeks$43
611FAMAS | Djinn (Minimal Wear)FAMAS | DjinnMinimal WearWeak entry26falling with no reliable way out▼ -0.8%▼ -1.7%Thin market~1 month$13
612M4A1-S | Golden Coil (Well-Worn)M4A1-S | Golden CoilWell-WornWeak entry26falling with no reliable way out▲ +0.9%▼ -4.5%Thin market~2 months$53
613AK-47 | Aquamarine Revenge (Factory New)AK-47 | Aquamarine RevengeFactory NewWeak entry26▼ -2.4%▼ -12.2%LiquidUnrated$172
614M4A4 | Hellfire (Factory New)M4A4 | HellfireFactory NewWeak entry26▲ +0.7%▼ -16.9%LiquidUnrated$387
615AK-47 | Hydroponic (Minimal Wear)AK-47 | HydroponicMinimal WearWeak entry26medium confidence▼ -1.8%▼ -13.2%LiquidUnrated$2,000
616AK-47 | Phantom Disruptor (Minimal Wear)AK-47 | Phantom DisruptorMinimal WearWeak entry26▼ -4.7%▼ -8.9%LiquidUnrated$7.39
617M4A4 | Buzz Kill (Minimal Wear)M4A4 | Buzz KillMinimal WearWeak entry26▼ -2.5%▼ -12.3%LiquidUnrated$324
618StatTrak™ M4A1-S | Mecha Industries (Factory New)M4A1-S | Mecha IndustriesSTFactory NewWeak entry26▼ -4.3%▼ -9.6%Moderately liquidUnrated$222
619SG 553 | Integrale (Factory New)SG 553 | IntegraleFactory NewWeak entry260%▼ -16.1%LiquidUnrated$68
620M4A4 | Cyber Security (Factory New)M4A4 | Cyber SecurityFactory NewWeak entry26▼ -2.4%▼ -12.5%LiquidUnrated$168
621AK-47 | Red Laminate (Minimal Wear)AK-47 | Red LaminateMinimal WearWeak entry26▼ -1.5%▼ -14.0%Moderately liquidUnrated$117
622AK-47 | Searing Rage (Factory New)AK-47 | Searing RageFactory NewWeak entry26▼ -0.6%▼ -15.4%LiquidUnrated$25
623SG 553 | Traveler (Field-Tested)SG 553 | TravelerField-TestedWeak entry25rarely trades — hard to exit▲ +12.8%▲ +15.4%Illiquid~1 month$10
624StatTrak™ SG 553 | Ultraviolet (Minimal Wear)SG 553 | UltravioletSTMinimal WearWeak entry25rarely trades — hard to exit▲ +17.3%▲ +8.7%Illiquid~2 months$24
625M4A1-S | Blood Tiger (Minimal Wear)M4A1-S | Blood TigerMinimal WearWeak entry25falling with no reliable way out▼ -5.2%▲ +4.6%Thin market~2 months$5.43
626Souvenir M4A4 | Red DDPAT (Factory New)M4A4 | Red DDPATSVFactory NewWeak entry25falling with no reliable way out▲ +3.3%▼ -8.3%Thin market~2 months$41
627StatTrak™ FAMAS | Mecha Industries (Minimal Wear)FAMAS | Mecha IndustriesSTMinimal WearWeak entry25falling with no reliable way out▼ -0.2%▼ -3.5%Thin market~3 weeks$30
628M4A1-S | Golden Coil (Factory New)M4A1-S | Golden CoilFactory NewWeak entry25falling with no reliable way out▼ -4.6%▲ +3.0%Thin market~3 months$283
629AK-47 | Fuel Injector (Factory New)AK-47 | Fuel InjectorFactory NewWeak entry25▼ -2.8%▼ -12.2%LiquidUnrated$405
630FAMAS | Meltdown (Factory New)FAMAS | MeltdownFactory NewWeak entry25▼ -2.6%▼ -12.5%Moderately liquidUnrated$120
631AUG | Hot Rod (Factory New)AUG | Hot RodFactory NewWeak entry25medium confidence▼ -3.6%▼ -11.1%Moderately liquidUnrated$394
632StatTrak™ M4A4 | Buzz Kill (Factory New)M4A4 | Buzz KillSTFactory NewWeak entry25▼ -2.6%▼ -12.7%LiquidUnrated$226
633M4A1-S | Mecha Industries (Factory New)M4A1-S | Mecha IndustriesFactory NewWeak entry25▼ -0.1%▼ -16.4%LiquidUnrated$237
634M4A4 | Buzz Kill (Factory New)M4A4 | Buzz KillFactory NewWeak entry25▲ +1.5%▼ -18.9%LiquidUnrated$576
635M4A4 | Urban DDPAT (Factory New)M4A4 | Urban DDPATFactory NewWeak entry25▲ +1.9%▼ -19.5%Moderately liquidUnrated$35
636M4A4 | Evil Daimyo (Factory New)M4A4 | Evil DaimyoFactory NewWeak entry25▼ -3.0%▼ -12.1%LiquidUnrated$11
637Galil AR | Phoenix Blacklight (Minimal Wear)Galil AR | Phoenix BlacklightMinimal WearWeak entry25▼ -6.6%▼ -6.7%Moderately liquidUnrated$99
638M4A1-S | Vaporwave (Factory New)M4A1-S | VaporwaveFactory NewWeak entry25▼ -2.7%▼ -12.6%LiquidUnrated$175
639Souvenir AK-47 | Panthera onca (Minimal Wear)AK-47 | Panthera oncaSVMinimal WearWeak entry25▼ -3.3%▼ -11.7%Moderately liquidUnrated$209
640AK-47 | Nouveau Rouge (Battle-Scarred)AK-47 | Nouveau RougeBattle-ScarredWeak entry25▼ -2.7%▼ -12.8%LiquidUnrated$5.68
641FAMAS | Waters of Nephthys (Minimal Wear)FAMAS | Waters of NephthysMinimal WearWeak entry25▼ -4.3%▼ -10.3%Moderately liquidUnrated$83
642AK-47 | X-Ray (Field-Tested)AK-47 | X-RayField-TestedWeak entry25▼ -3.4%▼ -11.8%LiquidUnrated$748
643StatTrak™ AK-47 | The Oligarch (Factory New)AK-47 | The OligarchSTFactory NewWeak entry25▼ -4.0%▼ -11.0%LiquidUnrated$546
644M4A4 | 龍王 (Dragon King) (Minimal Wear)M4A4 | 龍王 (Dragon King)Minimal WearWeak entry25▼ -3.8%▼ -11.3%LiquidUnrated$26
645AK-47 | Consequence of the Jinn (Minimal Wear)AK-47 | Consequence of the JinnMinimal WearWeak entry25medium confidence▼ -6.8%LiquidUnrated$287
646M4A4 | Cyber Security (Minimal Wear)M4A4 | Cyber SecurityMinimal WearWeak entry25▼ -1.5%▼ -14.7%Moderately liquidUnrated$41
647StatTrak™ AUG | Chameleon (Battle-Scarred)AUG | ChameleonSTBattle-ScarredWeak entry24rarely trades — hard to exit▲ +6.3%▲ +23.9%Illiquid~1 month$124
648M4A4 | Faded Zebra (Well-Worn)M4A4 | Faded ZebraWell-WornWeak entry24rarely trades — hard to exit▲ +19.4%▲ +2.4%Illiquid~1 month$8.06
649StatTrak™ M4A1-S | Printstream (Well-Worn)M4A1-S | PrintstreamSTWell-WornWeak entry24rarely trades — hard to exit▲ +8.6%▼ -2.5%Illiquid~2 weeks$384
650Souvenir M4A1-S | Imminent Danger (Well-Worn)M4A1-S | Imminent DangerSVWell-WornWeak entry24medium confidencerarely trades — hard to exit▼ -16.6%▲ +35.3%IlliquidNo flow$865

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.