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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

1,200Items ranked
1,026Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 1,200 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
601Glock-18 | Ghost Protocol (Battle-Scarred)Glock-18 | Ghost ProtocolBattle-ScarredAvoid14medium confidence▼ -14.8%Moderately liquidUnrated$137
602Desert Eagle | Blue Ply (Factory New)Desert Eagle | Blue PlyFactory NewAvoid14▼ -0.8%▼ -35.7%Illiquid~4 months$6.60
603Glock-18 | Wraiths (Factory New)Glock-18 | WraithsFactory NewAvoid14▼ -1.3%▼ -34.8%Moderately liquidUnrated$11
604P250 | Red Rock (Minimal Wear)P250 | Red RockMinimal WearAvoid14▼ -8.4%▼ -24.1%Illiquid~2 months$29
605Souvenir Tec-9 | Red Quartz (Field-Tested)Tec-9 | Red QuartzSVField-TestedAvoid14▼ -7.7%▼ -25.1%Illiquid~6 months$11
606Souvenir Tec-9 | Remote Control (Minimal Wear)Tec-9 | Remote ControlSVMinimal WearAvoid14▼ -8.0%▼ -24.4%Illiquid~2 months$37
607CZ75-Auto | Yellow Jacket (Factory New)CZ75-Auto | Yellow JacketFactory NewAvoid14▼ -8.9%▼ -22.8%Illiquid~4 months$25
608StatTrak™ Dual Berettas | Angel Eyes (Factory New)Dual Berettas | Angel EyesSTFactory NewAvoid14▼ -23.1%▼ -1.5%Illiquid~2 months$7.06
609Dual Berettas | Duelist (Factory New)Dual Berettas | DuelistFactory NewAvoid14▼ -10.4%▼ -20.1%Illiquid~6 months$291
610CZ75-Auto | Tread Plate (Field-Tested)CZ75-Auto | Tread PlateField-TestedAvoid14▼ -5.3%▼ -27.6%Illiquid~3 weeks$6.02
611Tec-9 | Jambiya (Factory New)Tec-9 | JambiyaFactory NewAvoid14▼ -5.5%▼ -27.2%Illiquid~1 month$13
612CZ75-Auto | Red Astor (Factory New)CZ75-Auto | Red AstorFactory NewAvoid14▼ -8.6%▼ -22.6%Illiquid~3 months$5.94
613StatTrak™ Tec-9 | Decimator (Well-Worn)Tec-9 | DecimatorSTWell-WornAvoid14▲ +3.2%▼ -39.9%Illiquid~2 weeks$47
614Souvenir Glock-18 | Groundwater (Well-Worn)Glock-18 | GroundwaterSVWell-WornAvoid14▼ -3.4%▼ -30.0%Illiquid~7 months$12
615Souvenir Tec-9 | Toxic (Minimal Wear)Tec-9 | ToxicSVMinimal WearAvoid14▼ -8.6%▼ -22.1%Illiquid~10 months$20
616Five-SeveN | Kami (Factory New)Five-SeveN | KamiFactory NewAvoid14▼ -5.1%▼ -27.3%Illiquid~7 months$6.91
617Souvenir P250 | Apep's Curse (Well-Worn)P250 | Apeps CurseSVWell-WornAvoid14▲ +0.4%▼ -35.6%Illiquid~3 weeks$45
618Souvenir P250 | Apep's Curse (Factory New)P250 | Apeps CurseSVFactory NewAvoid14medium confidence▼ -15.4%▼ -11.8%Illiquid~3 weeks$204
619USP-S | 27 (Factory New)USP-S | 27Factory NewAvoid14▼ -5.9%▼ -25.9%Illiquid~3 months$8.97
620Glock-18 | Off World (Factory New)Glock-18 | Off WorldFactory NewAvoid14▼ -5.5%▼ -26.6%Thin market~2 months$10
621Souvenir Desert Eagle | Urban Rubble (Field-Tested)Desert Eagle | Urban RubbleSVField-TestedAvoid14▼ -12.1%▼ -16.5%Illiquid~5 months$7.17
622CZ75-Auto | Crimson Web (Factory New)CZ75-Auto | Crimson WebFactory NewAvoid14▼ -9.5%▼ -20.3%Illiquid~3 months$27
623Glock-18 | Franklin (Field-Tested)Glock-18 | FranklinField-TestedAvoid14▼ -5.6%▼ -26.0%Illiquid~2 months$87
624StatTrak™ P250 | Kintsugi (Minimal Wear)P250 | KintsugiSTMinimal WearAvoid14▼ -4.8%▼ -27.2%Thin market~4 weeks$12
625CZ75-Auto | Nitro (Minimal Wear)CZ75-Auto | NitroMinimal WearAvoid14▼ -3.1%▼ -29.7%Illiquid~3 months$12
626Glock-18 | Nuclear Garden (Factory New)Glock-18 | Nuclear GardenFactory NewAvoid14▼ -2.0%▼ -31.3%LiquidUnrated$64
627Souvenir Glock-18 | Ramese's Reach (Field-Tested)Glock-18 | Ramese's ReachSVField-TestedAvoid14▼ -10.8%▼ -18.1%Illiquid~1 month$13
628StatTrak™ Dual Berettas | Cobra Strike (Field-Tested)Dual Berettas | Cobra StrikeSTField-TestedAvoid14▼ -6.8%▼ -24.0%Illiquid~3 weeks$57
629Glock-18 | Synth Leaf (Field-Tested)Glock-18 | Synth LeafField-TestedAvoid14medium confidencefalling with no reliable way out▼ -2.3%▼ -7.7%Illiquid~4 months$308
630StatTrak™ Tec-9 | Blue Titanium (Factory New)Tec-9 | Blue TitaniumSTFactory NewAvoid14falling with no reliable way out▼ -2.6%▼ -7.2%Illiquid~3 months$10
631Desert Eagle | Kumicho Dragon (Minimal Wear)Desert Eagle | Kumicho DragonMinimal WearAvoid14falling with no reliable way out▼ -2.2%▼ -7.8%Thin market~2 months$29
632Five-SeveN | Neon Kimono (Factory New)Five-SeveN | Neon KimonoFactory NewAvoid14medium confidencefalling with no reliable way out▼ -1.9%▼ -8.3%Illiquid~3 months$580
633StatTrak™ R8 Revolver | Llama Cannon (Well-Worn)R8 Revolver | Llama CannonSTWell-WornAvoid14falling with no reliable way out▼ -4.7%▼ -4.0%Illiquid~3 weeks$11
634StatTrak™ Dual Berettas | Panther (Factory New)Dual Berettas | PantherSTFactory NewAvoid14falling with no reliable way out▼ -2.5%▼ -7.3%Illiquid~2 months$11
635StatTrak™ Tec-9 | Fuel Injector (Factory New)Tec-9 | Fuel InjectorSTFactory NewAvoid14falling with no reliable way out▼ -3.6%▼ -5.7%Illiquid~4 weeks$66
636StatTrak™ USP-S | Blueprint (Battle-Scarred)USP-S | BlueprintSTBattle-ScarredAvoid14falling with no reliable way out▼ -2.5%▼ -7.3%Illiquid~2 months$9.89
637Tec-9 | Decimator (Minimal Wear)Tec-9 | DecimatorMinimal WearAvoid14falling with no reliable way out▼ -3.6%▼ -5.6%Thin market~2 months$36
638Souvenir Dual Berettas | Demolition (Field-Tested)Dual Berettas | DemolitionSVField-TestedAvoid14falling with no reliable way out▼ -6.4%▼ -1.4%Illiquid~2 months$23
639StatTrak™ CZ75-Auto | Pole Position (Factory New)CZ75-Auto | Pole PositionSTFactory NewAvoid14falling with no reliable way out▲ +2.3%▼ -14.3%Illiquid~1 month$6.82
640StatTrak™ CZ75-Auto | Victoria (Factory New)CZ75-Auto | VictoriaSTFactory NewAvoid14falling with no reliable way out▲ +2.0%▼ -14.0%Illiquid~2 months$187
641Desert Eagle | Emerald Jörmungandr (Minimal Wear)Desert Eagle | Emerald JörmungandrMinimal WearAvoid14medium confidencefalling with no reliable way out▼ -2.4%▼ -7.3%Illiquid~2 months$509
642StatTrak™ Glock-18 | Royal Legion (Field-Tested)Glock-18 | Royal LegionSTField-TestedAvoid14falling with no reliable way out▼ -3.8%▼ -5.1%Illiquid~1 month$5.55
643Desert Eagle | Fennec Fox (Battle-Scarred)Desert Eagle | Fennec FoxBattle-ScarredAvoid14falling with no reliable way out▲ +0.3%▼ -11.3%Illiquid~1 month$190
644StatTrak™ Five-SeveN | Fairy Tale (Minimal Wear)Five-SeveN | Fairy TaleSTMinimal WearAvoid14falling with no reliable way out▼ -2.5%▼ -7.0%Illiquid~4 weeks$80
645StatTrak™ Desert Eagle | Light Rail (Minimal Wear)Desert Eagle | Light RailSTMinimal WearAvoid14falling with no reliable way out▼ -3.2%▼ -5.9%Thin market~2 months$6.68
646P250 | Apep's Curse (Battle-Scarred)P250 | Apeps CurseBattle-ScarredAvoid14falling with no reliable way out▼ -0.5%▼ -9.9%Illiquid~2 months$38
647Souvenir P2000 | Chainmail (Factory New)P2000 | ChainmailSVFactory NewAvoid14falling with no reliable way out▼ -2.6%▼ -6.8%Illiquid~2 months$46
648StatTrak™ P250 | Hive (Factory New)P250 | HiveSTFactory NewAvoid14falling with no reliable way out▼ -5.4%▼ -2.5%Illiquid~3 months$8.41
649StatTrak™ P250 | Red Rock (Factory New)P250 | Red RockSTFactory NewAvoid14falling with no reliable way out▲ +9.4%▼ -24.7%Illiquid~2 months$39
650StatTrak™ Five-SeveN | Retrobution (Minimal Wear)Five-SeveN | RetrobutionSTMinimal WearAvoid14falling with no reliable way out▼ -2.5%▼ -6.8%Illiquid~3 weeks$6.18

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.