CLASH.GG
SkinsMonkeySkinRave
Best to buy · updated every 15 min

Best CS2 SMG Skins to Buy — Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

833Items ranked
3Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 833 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
501MP7 | Teal Blossom (Factory New)MP7 | Teal BlossomFactory NewAvoid14▼ -11.1%▼ -18.6%Illiquid~3 months$110
502MP7 | Whiteout (Well-Worn)MP7 | WhiteoutWell-WornAvoid14▼ -20.7%▼ -4.2%Illiquid~3 weeks$35
503Souvenir P90 | Fallout Warning (Well-Worn)P90 | Fallout WarningSVWell-WornAvoid14▼ -15.8%▼ -12.0%Illiquid~4 months$19
504Souvenir MP9 | Latte Rush (Field-Tested)MP9 | Latte RushSVField-TestedAvoid14▼ -9.9%▼ -20.8%Illiquid~3 months$26
505MAC-10 | Toybox (Battle-Scarred)MAC-10 | ToyboxBattle-ScarredAvoid14▼ -11.0%▼ -19.4%Illiquid~4 months$14
506UMP-45 | Blaze (Minimal Wear)UMP-45 | BlazeMinimal WearAvoid14▼ -13.1%▼ -17.4%Illiquid~2 months$49
507StatTrak™ MP7 | Cirrus (Factory New)MP7 | CirrusSTFactory NewAvoid14▼ -14.1%▼ -16.0%Illiquid~5 months$6.40
508MP9 | Rose Iron (Factory New)MP9 | Rose IronFactory NewAvoid14▼ -8.4%▼ -24.6%Illiquid~3 months$15
509Souvenir MP9 | Storm (Factory New)MP9 | StormSVFactory NewAvoid14▼ -8.9%▼ -24.0%Illiquid~2 months$14
510Souvenir MP9 | Setting Sun (Minimal Wear)MP9 | Setting SunSVMinimal WearAvoid14▼ -6.4%▼ -27.8%Illiquid~3 months$21
511StatTrak™ P90 | Chopper (Factory New)P90 | ChopperSTFactory NewAvoid13falling with no reliable way out▼ -3.2%▼ -6.5%Illiquid~2 months$5.18
512Souvenir P90 | ScaraB Rush (Field-Tested)P90 | ScaraB RushSVField-TestedAvoid13falling with no reliable way out0%▼ -11.4%Illiquid~1 month$7.00
513StatTrak™ P90 | Nostalgia (Factory New)P90 | NostalgiaSTFactory NewAvoid13falling with no reliable way out▼ -1.7%▼ -8.8%Illiquid~4 months$21
514StatTrak™ MP9 | Rose Iron (Minimal Wear)MP9 | Rose IronSTMinimal WearAvoid13falling with no reliable way out▼ -3.8%▼ -5.8%Illiquid~2 months$11
515StatTrak™ MP7 | Skulls (Field-Tested)MP7 | SkullsSTField-TestedAvoid13falling with no reliable way out▲ +0.9%▼ -12.9%Illiquid~2 months$17
516MP9 | Dark Age (Minimal Wear)MP9 | Dark AgeMinimal WearAvoid13falling with no reliable way out▼ -1.6%▼ -9.2%Illiquid~1 month$61
517StatTrak™ P90 | Desert Warfare (Factory New)P90 | Desert WarfareSTFactory NewAvoid13falling with no reliable way out▼ -2.8%▼ -7.4%Illiquid~3 months$13
518Souvenir P90 | Run and Hide (Field-Tested)P90 | Run and HideSVField-TestedAvoid13falling with no reliable way out▼ -2.7%▼ -7.7%Illiquid~3 weeks$112
519StatTrak™ MAC-10 | Disco Tech (Field-Tested)MAC-10 | Disco TechSTField-TestedAvoid13falling with no reliable way out▼ -3.0%▼ -7.3%Thin market~1 month$8.14
520Souvenir MP9 | Dark Age (Field-Tested)MP9 | Dark AgeSVField-TestedAvoid13falling with no reliable way out▲ +5.7%▼ -20.3%Illiquid~2 months$55
521P90 | Baroque Red (Field-Tested)P90 | Baroque RedField-TestedAvoid13▼ -12.6%▼ -18.8%Illiquid~3 weeks$27
522StatTrak™ MAC-10 | Curse (Minimal Wear)MAC-10 | CurseSTMinimal WearAvoid13▼ -8.5%▼ -24.9%Illiquid~1 month$11
523MAC-10 | Propaganda (Well-Worn)MAC-10 | PropagandaWell-WornAvoid13▼ -2.4%▼ -34.4%Illiquid~5 months$35
524MP7 | Special Delivery (Factory New)MP7 | Special DeliveryFactory NewAvoid13▼ -11.8%▼ -21.5%Illiquid~3 months$8.94
525P90 | Tiger Pit (Field-Tested)P90 | Tiger PitField-TestedAvoid13▼ -9.3%▼ -26.5%Illiquid~4 months$16
526StatTrak™ P90 | Desert Warfare (Well-Worn)P90 | Desert WarfareSTWell-WornAvoid13medium confidence▼ -16.6%▼ -15.5%Illiquid~6 months$7.41
527StatTrak™ UMP-45 | Continuum (Factory New)UMP-45 | ContinuumSTFactory NewAvoid12falling with no reliable way out0%▼ -11.8%Illiquid~1 month$7.04
528StatTrak™ UMP-45 | Gold Bismuth (Minimal Wear)UMP-45 | Gold BismuthSTMinimal WearAvoid12falling with no reliable way out▼ -3.4%▼ -6.8%Illiquid~1 month$6.89
529StatTrak™ MAC-10 | Disco Tech (Minimal Wear)MAC-10 | Disco TechSTMinimal WearAvoid12falling with no reliable way out▼ -2.6%▼ -7.9%Thin market~1 month$17
530MAC-10 | Nuclear Garden (Minimal Wear)MAC-10 | Nuclear GardenMinimal WearAvoid12falling with no reliable way out▼ -1.5%▼ -9.6%Illiquid~2 months$21
531P90 | Emerald Dragon (Battle-Scarred)P90 | Emerald DragonBattle-ScarredAvoid12falling with no reliable way out▼ -13.8%▲ +8.9%Illiquid~1 month$152
532Souvenir MAC-10 | Indigo (Minimal Wear)MAC-10 | IndigoSVMinimal WearAvoid12falling with no reliable way out▼ -3.1%▼ -7.2%Illiquid~4 months$6.83
533StatTrak™ PP-Bizon | Antique (Minimal Wear)PP-Bizon | AntiqueSTMinimal WearAvoid12falling with no reliable way out▼ -5.1%▼ -4.4%Illiquid~1 month$8.54
534UMP-45 | Houndstooth (Minimal Wear)UMP-45 | HoundstoothMinimal WearAvoid12falling with no reliable way out▼ -2.7%▼ -8.1%Illiquid~3 months$6.95
535PP-Bizon | Antique (Minimal Wear)PP-Bizon | AntiqueMinimal WearAvoid12falling with no reliable way out▼ -1.1%▼ -10.4%Illiquid~2 months$6.96
536StatTrak™ MP7 | Abyssal Apparition (Minimal Wear)MP7 | Abyssal ApparitionSTMinimal WearAvoid12falling with no reliable way out▼ -4.3%▼ -5.8%Thin market~3 months$7.18
537StatTrak™ MP7 | Impire (Well-Worn)MP7 | ImpireSTWell-WornAvoid12falling with no reliable way out▼ -0.7%▼ -11.3%Illiquid~2 months$10
538P90 | Blind Spot (Field-Tested)P90 | Blind SpotField-TestedAvoid12falling with no reliable way out▼ -2.9%▼ -8.0%Illiquid~2 months$11
539StatTrak™ P90 | Shallow Grave (Well-Worn)P90 | Shallow GraveSTWell-WornAvoid12falling with no reliable way out▼ -2.9%▼ -8.1%Illiquid~3 weeks$12
540StatTrak™ P90 | Death by Kitty (Minimal Wear)P90 | Death by KittySTMinimal WearAvoid12medium confidencefalling with no reliable way out▼ -5.5%▼ -4.1%Illiquid~3 months$376
541MP7 | Ocean Foam (Factory New)MP7 | Ocean FoamFactory NewAvoid12falling with no reliable way out▼ -3.8%▼ -6.7%Illiquid~3 months$22
542MP5-SD | Oxide Oasis (Battle-Scarred)MP5-SD | Oxide OasisBattle-ScarredAvoid12medium confidence▼ -12.0%▼ -22.6%Illiquid~3 weeks$175
543MAC-10 | Commuter (Factory New)MAC-10 | CommuterFactory NewAvoid12medium confidence▼ -7.7%▼ -29.1%Illiquid~1 month$41
544MAC-10 | Button Masher (Factory New)MAC-10 | Button MasherFactory NewAvoid12▼ -13.9%▼ -20.1%Illiquid~2 months$5.77
545Souvenir PP-Bizon | Brass (Factory New)PP-Bizon | BrassSVFactory NewAvoid12medium confidence▼ -4.7%▼ -33.9%Illiquid~3 months$65
546UMP-45 | Gold Bismuth (Minimal Wear)UMP-45 | Gold BismuthMinimal WearAvoid12▼ -11.8%▼ -23.6%Illiquid~4 weeks$5.51
547StatTrak™ PP-Bizon | Judgement of Anubis (Battle-Scarred)PP-Bizon | Judgement of AnubisSTBattle-ScarredAvoid12▼ -11.7%▼ -23.9%Illiquid~5 months$198
548MP7 | Orange Peel (Factory New)MP7 | Orange PeelFactory NewAvoid12▼ -12.6%▼ -23.1%Illiquid~6 months$130
549MP7 | Teal Blossom (Battle-Scarred)MP7 | Teal BlossomBattle-ScarredAvoid12medium confidence▼ -3.1%▼ -38.0%IlliquidNo flow$61
550P90 | Schematic (Factory New)P90 | SchematicFactory NewAvoid12▼ -7.6%▼ -31.4%Illiquid~2 months$7.81

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.