CLASH.GG
SkinsMonkeySkinRave
Best to buy · updated every 15 min

Best CS2 Rifle Skins to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

1,200Items ranked
3Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 1,200 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
501Souvenir M4A1-S | Boreal Forest (Field-Tested)M4A1-S | Boreal ForestSVField-TestedWeak entry30rarely trades — hard to exit▼ -0.8%▲ +15.5%Illiquid~5 months$6.26
502FAMAS | Prime Conspiracy (Minimal Wear)FAMAS | Prime ConspiracyMinimal WearWeak entry30rarely trades — hard to exit▲ +4.4%▲ +7.5%Illiquid~2 months$90
503Galil AR | Aqua Terrace (Field-Tested)Galil AR | Aqua TerraceField-TestedWeak entry30rarely trades — hard to exit▲ +7.0%▲ +3.3%Illiquid~2 months$103
504AUG | Daedalus (Field-Tested)AUG | DaedalusField-TestedWeak entry30rarely trades — hard to exit▲ +8.6%▲ +1.0%Illiquid~4 weeks$5.05
505StatTrak™ M4A1-S | Printstream (Battle-Scarred)M4A1-S | PrintstreamSTBattle-ScarredWeak entry30rarely trades — hard to exit▲ +0.8%▼ -0.4%Illiquid~1 month$252
506M4A4 | Jungle Tiger (Factory New)M4A4 | Jungle TigerFactory NewWeak entry30rarely trades — hard to exit▼ -0.3%▲ +1.1%Illiquid~2 months$109
507StatTrak™ M4A4 | Neo-Noir (Battle-Scarred)M4A4 | Neo-NoirSTBattle-ScarredWeak entry30rarely trades — hard to exit▲ +0.9%▼ -0.7%Illiquid~1 month$30
508FAMAS | Meltdown (Well-Worn)FAMAS | MeltdownWell-WornWeak entry30rarely trades — hard to exit▼ -1.7%▲ +3.1%Illiquid~4 months$40
509StatTrak™ M4A1-S | Atomic Alloy (Battle-Scarred)M4A1-S | Atomic AlloySTBattle-ScarredWeak entry30rarely trades — hard to exit▲ +3.4%▼ -4.5%Illiquid~3 months$45
510Galil AR | CAUTION! (Factory New)Galil AR | CAUTION!Factory NewWeak entry30rarely trades — hard to exit▲ +3.8%▼ -5.2%Illiquid~3 months$86
511StatTrak™ M4A1-S | Cyrex (Well-Worn)M4A1-S | CyrexSTWell-WornWeak entry30rarely trades — hard to exit▲ +0.8%▼ -0.8%Illiquid~1 month$172
512StatTrak™ AK-47 | Wasteland Rebel (Field-Tested)AK-47 | Wasteland RebelSTField-TestedWeak entry30rarely trades — hard to exit▼ -0.5%▲ +1.1%Illiquid~2 months$111
513AK-47 | Jaguar (Well-Worn)AK-47 | JaguarWell-WornWeak entry30rarely trades — hard to exit▲ +1.4%▼ -1.8%Illiquid~2 months$77
514StatTrak™ AUG | Torque (Minimal Wear)AUG | TorqueSTMinimal WearWeak entry30rarely trades — hard to exit▼ -0.3%▲ +0.8%Illiquid~2 months$8.80
515SG 553 | Colony IV (Minimal Wear)SG 553 | Colony IVMinimal WearWeak entry30rarely trades — hard to exit▲ +1.6%▼ -2.1%Illiquid~3 months$19
516StatTrak™ AK-47 | Jaguar (Factory New)AK-47 | JaguarSTFactory NewWeak entry30rarely trades — hard to exit▼ -7.6%▲ +11.6%Illiquid~2 months$957
517AK-47 | Jaguar (Battle-Scarred)AK-47 | JaguarBattle-ScarredWeak entry30rarely trades — hard to exit▲ +0.5%▼ -0.7%Illiquid~1 month$76
518Souvenir M4A1-S | Boreal Forest (Factory New)M4A1-S | Boreal ForestSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Illiquid~3 weeks$474
519AUG | Colony (Factory New)AUG | ColonyFactory NewWeak entry30rarely trades — hard to exit▲ +1.1%▼ -1.6%Illiquid~1 month$30
520AK-47 | Blue Laminate (Well-Worn)AK-47 | Blue LaminateWell-WornWeak entry30rarely trades — hard to exit▲ +4.5%▼ -6.7%Illiquid~4 months$22
521AK-47 | X-Ray (Battle-Scarred)AK-47 | X-RayBattle-ScarredWeak entry30medium confidencerarely trades — hard to exit▲ +0.6%▼ -0.9%Illiquid~2 months$386
522Souvenir FAMAS | Teardown (Battle-Scarred)FAMAS | TeardownSVBattle-ScarredWeak entry30medium confidencerarely trades — hard to exit0%IlliquidNo flow$124
523StatTrak™ M4A4 | Bullet Rain (Battle-Scarred)M4A4 | Bullet RainSTBattle-ScarredWeak entry30medium confidencerarely trades — hard to exit0%IlliquidNo flow$2,500
524AUG | Midnight Lily (Battle-Scarred)AUG | Midnight LilyBattle-ScarredWeak entry30medium confidencerarely trades — hard to exit0%IlliquidNo flow$494
525AUG | Midnight Lily (Well-Worn)AUG | Midnight LilyWell-WornWeak entry30medium confidencerarely trades — hard to exit0%IlliquidNo flow$437
526StatTrak™ AK-47 | The Outsiders (Minimal Wear)AK-47 | The OutsidersSTMinimal WearWeak entry30▼ -2.3%▼ -9.7%Moderately liquidUnrated$31
527StatTrak™ M4A4 | Howl (Factory New)M4A4 | HowlSTFactory NewWeak entry30medium confidence▼ -11.8%▲ +4.5%LiquidUnrated$15,948
528M4A4 | Neo-Noir (Factory New)M4A4 | Neo-NoirFactory NewWeak entry300%▼ -13.3%LiquidUnrated$111
529StatTrak™ AK-47 | Inheritance (Factory New)AK-47 | InheritanceSTFactory NewWeak entry30▼ -3.0%▼ -8.8%LiquidUnrated$289
530M4A1-S | Vaporwave (Field-Tested)M4A1-S | VaporwaveField-TestedWeak entry30▼ -4.0%▼ -7.2%LiquidUnrated$53
531AK-47 | Aphrodite (Battle-Scarred)AK-47 | AphroditeBattle-ScarredWeak entry30▲ +0.2%▼ -13.6%LiquidUnrated$11
532StatTrak™ Galil AR | Chromatic Aberration (Well-Worn)Galil AR | Chromatic AberrationSTWell-WornWeak entry30▼ -3.4%▼ -8.2%Moderately liquidUnrated$5.12
533StatTrak™ AK-47 | Head Shot (Minimal Wear)AK-47 | Head ShotSTMinimal WearWeak entry30▼ -3.5%▼ -8.1%LiquidUnrated$45
534M4A4 | Temukau (Minimal Wear)M4A4 | TemukauMinimal WearWeak entry30▼ -3.6%▼ -8.2%Very liquidUnrated$58
535AK-47 | X-Ray (Minimal Wear)AK-47 | X-RayMinimal WearWeak entry30medium confidence▼ -2.5%▼ -9.9%LiquidUnrated$1,177
536Galil AR | Sugar Rush (Minimal Wear)Galil AR | Sugar RushMinimal WearWeak entry30▼ -0.9%▼ -12.2%Moderately liquidUnrated$63
537StatTrak™ AK-47 | The Empress (Field-Tested)AK-47 | The EmpressSTField-TestedWeak entry30▼ -4.1%▼ -7.5%LiquidUnrated$108
538AK-47 | Nightwish (Factory New)AK-47 | NightwishFactory NewWeak entry30▼ -3.3%▼ -8.8%LiquidUnrated$117
539Souvenir SG 553 | Gator Mesh (Field-Tested)SG 553 | Gator MeshSVField-TestedWeak entry29rarely trades — hard to exit▲ +18.2%▲ +21.9%Illiquid~2 months$14
540Souvenir M4A1-S | Nitro (Field-Tested)M4A1-S | NitroSVField-TestedWeak entry29rarely trades — hard to exit▼ -13.3%▲ +68.8%Illiquid~1 month$25
541Souvenir AUG | Contractor (Well-Worn)AUG | ContractorSVWell-WornWeak entry29rarely trades — hard to exit▼ -41.8%▲ +110.2%Illiquid~1 month$20
542AK-47 | First Class (Minimal Wear)AK-47 | First ClassMinimal WearWeak entry29rarely trades — hard to exit▲ +6.1%▲ +4.5%Illiquid~2 months$149
543Souvenir FAMAS | Styx (Factory New)FAMAS | StyxSVFactory NewWeak entry29rarely trades — hard to exit▲ +5.9%▲ +4.8%Illiquida year+$111
544FAMAS | Sundown (Well-Worn)FAMAS | SundownWell-WornWeak entry29medium confidencerarely trades — hard to exit▲ +4.2%▲ +7.1%Illiquid~1 month$163
545M4A1-S | Black Lotus (Well-Worn)M4A1-S | Black LotusWell-WornWeak entry29falling with no reliable way out▼ -1.9%▲ +2.8%Thin market~2 months$5.16
546M4A4 | Full Throttle (Battle-Scarred)M4A4 | Full ThrottleBattle-ScarredWeak entry29falling with no reliable way out0%▼ -0.2%Thin market~2 months$29
547FAMAS | Pulse (Minimal Wear)FAMAS | PulseMinimal WearWeak entry29falling with no reliable way out▲ +1.9%▼ -3.1%Thin market~2 months$11
548StatTrak™ AK-47 | Head Shot (Well-Worn)AK-47 | Head ShotSTWell-WornWeak entry29falling with no reliable way out▲ +0.3%▼ -0.9%Thin market~3 weeks$26
549M4A4 | The Coalition (Minimal Wear)M4A4 | The CoalitionMinimal WearWeak entry29▼ -0.5%▼ -13.0%LiquidUnrated$623
550M4A4 | In Living Color (Factory New)M4A4 | In Living ColorFactory NewWeak entry29▼ -0.7%▼ -12.7%LiquidUnrated$104

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.