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Best CS2 Pistol Skins to Buy — Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

363Items ranked
4Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 363 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
251Souvenir Tec-9 | Remote Control (Factory New)Tec-9 | Remote ControlSVFactory NewWeak entry26rarely trades — hard to exit▼ -1.9%▲ +42.6%Illiquid~2 months$376
252P250 | Steel Disruption (Field-Tested)P250 | Steel DisruptionField-TestedWeak entry26rarely trades — hard to exit▲ +3.5%▲ +34.3%Illiquid~2 months$5.37
253Dual Berettas | Switch Board (Factory New)Dual Berettas | Switch BoardFactory NewWeak entry26rarely trades — hard to exit▼ -3.8%▲ +44.7%Illiquid~2 months$11
254Souvenir Tec-9 | Blast From the Past (Factory New)Tec-9 | Blast From the PastSVFactory NewWeak entry26rarely trades — hard to exit▲ +22.8%▲ +3.7%Illiquid~1 month$10
255Souvenir Dual Berettas | Twin Turbo (Minimal Wear)Dual Berettas | Twin TurboSVMinimal WearWeak entry26rarely trades — hard to exit▼ -0.6%▲ +12.6%Illiquid~2 weeks$57
256USP-S | Orion (Well-Worn)USP-S | OrionWell-WornWeak entry26rarely trades — hard to exit▲ +4.8%▲ +4.4%Illiquid~1 month$74
257P2000 | Fire Elemental (Field-Tested)P2000 | Fire ElementalField-TestedWeak entry26falling with no reliable way out▼ -0.5%▼ -1.6%Thin market~2 months$76
258StatTrak™ Desert Eagle | Conspiracy (Minimal Wear)Desert Eagle | ConspiracySTMinimal WearWeak entry26falling with no reliable way out0%▼ -3.1%Thin market~2 months$22
259Glock-18 | Gamma Doppler (Factory New) Phase 3Glock-18 | Gamma Doppler Phase 3P3Factory NewWeak entry26medium confidence▼ -1.5%▼ -13.6%Moderately liquidUnrated$129
260Souvenir Desert Eagle | Fennec Fox (Factory New)Desert Eagle | Fennec FoxSVFactory NewWeak entry26▼ -2.8%▼ -11.8%Moderately liquidUnrated$437
261Glock-18 | Ghost Protocol (Well-Worn)Glock-18 | Ghost ProtocolWell-WornWeak entry26medium confidence▼ -6.5%Moderately liquidUnrated$146
262StatTrak™ Glock-18 | Dragon Tattoo (Factory New)Glock-18 | Dragon TattooSTFactory NewWeak entry26▼ -5.3%▼ -8.4%Moderately liquidUnrated$244
263StatTrak™ Dual Berettas | Marina (Battle-Scarred)Dual Berettas | MarinaSTBattle-ScarredWeak entry25rarely trades — hard to exit▲ +5.7%▲ +28.5%IlliquidNo flow$18
264P250 | Cartel (Battle-Scarred)P250 | CartelBattle-ScarredWeak entry25rarely trades — hard to exit▲ +7.0%▲ +26.6%Illiquid~3 weeks$11
265Tec-9 | Tornado (Field-Tested)Tec-9 | TornadoField-TestedWeak entry25rarely trades — hard to exit▲ +11.5%▲ +17.3%Illiquid~1 month$5.63
266Tec-9 | Blast From the Past (Factory New)Tec-9 | Blast From the PastFactory NewWeak entry25rarely trades — hard to exit▲ +11.0%▲ +17.8%Illiquid~3 months$16
267StatTrak™ P250 | See Ya Later (Factory New)P250 | See Ya LaterSTFactory NewWeak entry25rarely trades — hard to exit▲ +2.3%▲ +7.0%Illiquid~3 weeks$131
268USP-S | Monster Mashup (Field-Tested)USP-S | Monster MashupField-TestedWeak entry25falling with no reliable way out▼ -3.6%▲ +2.1%Thin market~1 month$23
269Glock-18 | Snack Attack (Minimal Wear)Glock-18 | Snack AttackMinimal WearWeak entry25▼ -1.8%▼ -13.9%Moderately liquidUnrated$30
270Tec-9 | Remote Control (Minimal Wear)Tec-9 | Remote ControlMinimal WearWeak entry25▼ -1.4%▼ -14.7%Moderately liquidUnrated$5.01
271Glock-18 | Bullet Queen (Factory New)Glock-18 | Bullet QueenFactory NewWeak entry25▼ -0.8%▼ -15.6%Moderately liquidUnrated$140
272USP-S | Whiteout (Field-Tested)USP-S | WhiteoutField-TestedWeak entry25▼ -1.5%▼ -14.6%LiquidUnrated$52
273Glock-18 | Gold Toof (Minimal Wear)Glock-18 | Gold ToofMinimal WearWeak entry25▲ +0.5%▼ -17.6%LiquidUnrated$41
274Souvenir P250 | Nuclear Threat (Field-Tested)P250 | Nuclear ThreatSVField-TestedWeak entry24rarely trades — hard to exit▲ +21.3%▲ +1.7%Illiquid~3 months$124
275P250 | Modern Hunter (Battle-Scarred)P250 | Modern HunterBattle-ScarredWeak entry24rarely trades — hard to exit▲ +12.0%▲ +15.0%IlliquidNo flow$56
276StatTrak™ Dual Berettas | Urban Shock (Battle-Scarred)Dual Berettas | Urban ShockSTBattle-ScarredWeak entry24rarely trades — hard to exit▲ +6.2%▲ +23.2%IlliquidNo flow$17
277P2000 | Dispatch (Well-Worn)P2000 | DispatchWell-WornWeak entry24rarely trades — hard to exit▲ +11.8%▲ +14.3%Illiquid~2 months$28
278Souvenir Tec-9 | Whiteout (Minimal Wear)Tec-9 | WhiteoutSVMinimal WearWeak entry2472% of the week's move was yesterday · rarely trades — hard to exit▲ +16.1%▲ +7.9%Illiquid~3 months$59
279StatTrak™ Dual Berettas | Balance (Factory New)Dual Berettas | BalanceSTFactory NewWeak entry24rarely trades — hard to exit▲ +7.6%▲ +19.8%Illiquid~2 months$22
280Souvenir P2000 | Amber Fade (Minimal Wear)P2000 | Amber FadeSVMinimal WearWeak entry24rarely trades — hard to exit▲ +16.3%▲ +6.6%Illiquid~3 months$25
281P2000 | Imperial Dragon (Well-Worn)P2000 | Imperial DragonWell-WornWeak entry24rarely trades — hard to exit▲ +3.4%▲ +5.4%Illiquid~3 weeks$12
282StatTrak™ Glock-18 | Wasteland Rebel (Factory New)Glock-18 | Wasteland RebelSTFactory NewWeak entry24rarely trades — hard to exit▲ +3.4%▲ +5.1%Illiquid~2 months$122
283Souvenir Tec-9 | Red Quartz (Well-Worn)Tec-9 | Red QuartzSVWell-WornWeak entry24rarely trades — hard to exit0%▲ +10.0%Illiquid~3 months$45
284StatTrak™ CZ75-Auto | Tread Plate (Minimal Wear)CZ75-Auto | Tread PlateSTMinimal WearWeak entry24rarely trades — hard to exit▲ +3.4%▲ +4.9%Illiquid~3 months$8.34
285Souvenir USP-S | Purple DDPAT (Factory New)USP-S | Purple DDPATSVFactory NewWeak entry24falling with no reliable way out0%▼ -3.9%Thin market~2 months$13
286StatTrak™ Desert Eagle | Mecha Industries (Field-Tested)Desert Eagle | Mecha IndustriesSTField-TestedWeak entry24falling with no reliable way out▼ -0.2%▼ -3.9%Thin market~1 month$14
287USP-S | The Traitor (Well-Worn)USP-S | The TraitorWell-WornWeak entry24falling with no reliable way out▼ -2.7%▼ -0.3%Thin market~3 months$34
288P250 | Cartel (Well-Worn)P250 | CartelWell-WornWeak entry24falling with no reliable way out▼ -4.5%▲ +2.4%Thin market~2 weeks$11
289Glock-18 | Weasel (Factory New)Glock-18 | WeaselFactory NewWeak entry24falling with no reliable way out▲ +7.5%▼ -15.7%Thin market~3 weeks$40
290StatTrak™ Glock-18 | Vogue (Minimal Wear)Glock-18 | VogueSTMinimal WearWeak entry24falling with no reliable way out0%▼ -4.6%Thin market~2 months$12
291StatTrak™ P2000 | Wicked Sick (Minimal Wear)P2000 | Wicked SickSTMinimal WearWeak entry24falling with no reliable way out▼ -0.3%▼ -4.3%Thin market~3 weeks$7.18
292Tec-9 | Avalanche (Factory New)Tec-9 | AvalancheFactory NewWeak entry24▼ -5.9%▼ -8.3%Moderately liquidUnrated$19
293Souvenir Dual Berettas | Contractor (Factory New)Dual Berettas | ContractorSVFactory NewWeak entry23rarely trades — hard to exit▲ +1.3%▲ +27.7%Illiquid~2 months$21
294CZ75-Auto | Victoria (Well-Worn)CZ75-Auto | VictoriaWell-WornWeak entry23rarely trades — hard to exit▲ +0.4%▲ +28.1%Illiquid~5 months$119
295Souvenir R8 Revolver | Amber Fade (Factory New)R8 Revolver | Amber FadeSVFactory NewWeak entry23rarely trades — hard to exit▲ +28.2%▼ -14.1%Illiquid~6 months$61
296Dual Berettas | Pyre (Battle-Scarred)Dual Berettas | PyreBattle-ScarredWeak entry23rarely trades — hard to exit▲ +13.3%▲ +8.3%Illiquid~1 month$20
297P250 | Muertos (Battle-Scarred)P250 | MuertosBattle-ScarredWeak entry23rarely trades — hard to exit▼ -0.5%▲ +10.6%Illiquid~1 month$15
298Glock-18 | Pink DDPAT (Minimal Wear)Glock-18 | Pink DDPATMinimal WearWeak entry23rarely trades — hard to exit▲ +2.2%▲ +6.3%Illiquid~3 months$47
299StatTrak™ Glock-18 | Mirror Mosaic (Minimal Wear)Glock-18 | Mirror MosaicSTMinimal WearWeak entry23falling with no reliable way out▼ -0.1%▼ -5.2%Thin market~1 month$26
300USP-S | Printstream (Well-Worn)USP-S | PrintstreamWell-WornWeak entry23falling with no reliable way out▼ -0.7%▼ -4.4%Thin market~4 weeks$39

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.