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Best to buy · updated every 15 min

Best CS2 Knives to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

690Items ranked
8Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 690 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
251★ StatTrak™ Flip Knife | Safari Mesh (Battle-Scarred)★ Flip Knife | Safari MeshSTBattle-ScarredWeak entry32rarely trades — hard to exit▲ +9.5%▲ +1.3%IlliquidNo flow$126
252★ Paracord Knife | Stained (Factory New)★ Paracord Knife | StainedFactory NewWeak entry32rarely trades — hard to exit▲ +8.4%▲ +2.9%Illiquid~2 months$106
253★ StatTrak™ Huntsman Knife | Fade (Minimal Wear)★ Huntsman Knife | FadeSTMinimal WearWeak entry32medium confidencerarely trades — hard to exit0%▲ +15.5%IlliquidNo flow$704
254★ Flip Knife | Stained (Factory New)★ Flip Knife | StainedFactory NewWeak entry32rarely trades — hard to exit▲ +9.2%▲ +1.6%Illiquid~1 month$209
255★ StatTrak™ Butterfly Knife | Bright Water (Well-Worn)★ Butterfly Knife | Bright WaterSTWell-WornWeak entry32rarely trades — hard to exit▲ +9.5%▲ +1.1%Illiquid~3 weeks$616
256★ StatTrak™ Navaja Knife | Safari Mesh (Battle-Scarred)★ Navaja Knife | Safari MeshSTBattle-ScarredWeak entry32rarely trades — hard to exit▲ +4.2%▲ +9.0%IlliquidNo flow$79
257★ StatTrak™ Huntsman Knife | Ultraviolet (Minimal Wear)★ Huntsman Knife | UltravioletSTMinimal WearWeak entry32rarely trades — hard to exit▲ +12.4%▼ -3.3%Illiquid~5 months$156
258★ StatTrak™ Paracord Knife | Ultraviolet (Factory New)★ Paracord Knife | UltravioletSTFactory NewWeak entry32medium confidencerarely trades — hard to exit▲ +5.9%▲ +6.3%IlliquidNo flow$829
259★ StatTrak™ Karambit | Crimson Web (Well-Worn)★ Karambit | Crimson WebSTWell-WornWeak entry32rarely trades — hard to exit▲ +4.6%▲ +8.3%Illiquid~1 week$723
260★ Survival Knife | Scorched (Minimal Wear)★ Survival Knife | ScorchedMinimal WearWeak entry32rarely trades — hard to exit▲ +10.9%▼ -1.3%Illiquid~4 weeks$58
261★ Survival Knife | Doppler (Minimal Wear) Phase 3★ Survival Knife | DopplerP3Minimal WearWeak entry32medium confidencerarely trades — hard to exit▼ -0.2%▲ +2.6%Illiquid~3 weeks$281
262★ StatTrak™ Bayonet | Lore (Battle-Scarred)★ Bayonet | LoreSTBattle-ScarredWeak entry32rarely trades — hard to exit▲ +2.5%▼ -1.5%Illiquid~1 month$281
263★ StatTrak™ Shadow Daggers | Bright Water (Field-Tested)★ Shadow Daggers | Bright WaterSTField-TestedWeak entry32rarely trades — hard to exit▼ -2.6%▲ +6.2%Illiquid~4 weeks$51
264★ StatTrak™ Karambit | Slaughter (Field-Tested)★ Karambit | SlaughterSTField-TestedWeak entry32medium confidencerarely trades — hard to exit▼ -1.9%▲ +5.2%Illiquid~2 weeks$1,203
265★ Shadow Daggers | Urban Masked (Minimal Wear)★ Shadow Daggers | Urban MaskedMinimal WearWeak entry32rarely trades — hard to exit▲ +0.7%▲ +1.3%Illiquid~2 months$58
266★ Falchion Knife | Forest DDPAT (Minimal Wear)★ Falchion Knife | Forest DDPATMinimal WearWeak entry32rarely trades — hard to exit▼ -0.2%▲ +2.6%Illiquid~3 weeks$77
267★ Bayonet | Blue Steel (Well-Worn)★ Bayonet | Blue SteelWell-WornWeak entry32rarely trades — hard to exit▲ +0.4%▲ +1.7%Illiquid~2 weeks$210
268★ Paracord Knife | Forest DDPAT (Factory New)★ Paracord Knife | Forest DDPATFactory NewWeak entry32rarely trades — hard to exit▲ +1.9%▼ -0.6%Illiquid~1 month$98
269★ Stiletto Knife | Night Stripe (Battle-Scarred)★ Stiletto Knife | Night StripeBattle-ScarredWeak entry32rarely trades — hard to exit▲ +0.6%▲ +1.3%Illiquid~3 weeks$145
270★ StatTrak™ Navaja Knife | Doppler (Factory New) Sapphire★ Navaja Knife | DopplerSTSapphireFactory NewWeak entry32medium confidencerarely trades — hard to exit▲ +0.5%▲ +1.4%Illiquid~2 months$278
271★ Bayonet | Blue Steel (Factory New)★ Bayonet | Blue SteelFactory NewWeak entry32medium confidencerarely trades — hard to exit▲ +1.8%▼ -0.6%Illiquid~3 weeks$403
272★ StatTrak™ Navaja Knife | Night Stripe (Minimal Wear)★ Navaja Knife | Night StripeSTMinimal WearWeak entry32rarely trades — hard to exit▼ -13.6%▲ +22.4%Illiquid~1 month$89
273★ StatTrak™ Shadow Daggers | Freehand (Field-Tested)★ Shadow Daggers | FreehandSTField-TestedWeak entry32rarely trades — hard to exit▲ +1.1%▲ +0.4%Illiquid~1 month$67
274★ Karambit | Gamma Doppler (Minimal Wear) Phase 4★ Karambit | Gamma DopplerP4Minimal WearWeak entry32medium confidencerarely trades — hard to exit▲ +1.5%▼ -0.3%Illiquid~1 week$2,019
275★ StatTrak™ Bowie Knife | Gamma Doppler (Minimal Wear) Phase 1★ Bowie Knife | Gamma DopplerSTP1Minimal WearWeak entry32medium confidencerarely trades — hard to exit▲ +0.8%▲ +0.8%IlliquidNo flow$413
276★ StatTrak™ Nomad Knife | Night Stripe (Battle-Scarred)★ Nomad Knife | Night StripeSTBattle-ScarredWeak entry32rarely trades — hard to exit▲ +3.0%▼ -2.5%Illiquid~3 weeks$119
277★ StatTrak™ Survival Knife | Tiger Tooth (Minimal Wear)★ Survival Knife | Tiger ToothSTMinimal WearWeak entry32medium confidencerarely trades — hard to exit▲ +0.3%▲ +1.5%Illiquid~4 months$206
278★ Survival Knife | Night Stripe (Battle-Scarred)★ Survival Knife | Night StripeBattle-ScarredWeak entry32rarely trades — hard to exit▲ +2.6%▼ -2.0%Illiquid~1 month$52
279★ Gut Knife | Safari Mesh (Minimal Wear)★ Gut Knife | Safari MeshMinimal WearWeak entry32rarely trades — hard to exit▲ +2.2%▼ -1.4%Illiquid~3 weeks$54
280★ Falchion Knife | Slaughter (Minimal Wear)★ Falchion Knife | SlaughterMinimal WearWeak entry32rarely trades — hard to exit▲ +0.7%▲ +0.8%Illiquid~2 months$194
281★ Falchion Knife | Stained (Battle-Scarred)★ Falchion Knife | StainedBattle-ScarredWeak entry32rarely trades — hard to exit▲ +1.9%▼ -0.9%Illiquid~4 weeks$76
282★ StatTrak™ Shadow Daggers | Ultraviolet (Minimal Wear)★ Shadow Daggers | UltravioletSTMinimal WearWeak entry32rarely trades — hard to exit▲ +3.9%▼ -3.9%Illiquid~3 weeks$128
283★ StatTrak™ Gut Knife | Safari Mesh (Field-Tested)★ Gut Knife | Safari MeshSTField-TestedWeak entry32rarely trades — hard to exit▲ +5.2%▼ -6.0%Illiquid~4 months$61
284★ StatTrak™ Ursus Knife | Case Hardened (Well-Worn)★ Ursus Knife | Case HardenedSTWell-WornWeak entry32rarely trades — hard to exit▲ +6.5%▼ -7.9%Illiquid~1 month$180
285★ StatTrak™ Bayonet | Bright Water (Well-Worn)★ Bayonet | Bright WaterSTWell-WornWeak entry32rarely trades — hard to exit▲ +1.9%▼ -1.1%Illiquid~1 month$242
286★ StatTrak™ Skeleton Knife | Forest DDPAT (Minimal Wear)★ Skeleton Knife | Forest DDPATSTMinimal WearWeak entry32rarely trades — hard to exit▲ +1.9%▼ -1.1%Illiquid~2 months$167
287★ Bayonet | Autotronic (Battle-Scarred)★ Bayonet | AutotronicBattle-ScarredWeak entry32rarely trades — hard to exit▲ +0.9%▲ +0.4%Illiquid~1 month$260
288★ StatTrak™ Flip Knife | Gamma Doppler (Factory New) Phase 1★ Flip Knife | Gamma DopplerSTP1Factory NewWeak entry32medium confidencerarely trades — hard to exit▲ +1.2%▼ -0.1%Illiquid~1 month$461
289★ StatTrak™ Stiletto Knife | Blue Steel (Field-Tested)★ Stiletto Knife | Blue SteelSTField-TestedWeak entry32rarely trades — hard to exit▼ -0.5%▲ +2.5%Illiquid~1 week$259
290★ Falchion Knife | Damascus Steel (Well-Worn)★ Falchion Knife | Damascus SteelWell-WornWeak entry32rarely trades — hard to exit▼ -7.9%▲ +13.6%Illiquid~2 months$117
291★ StatTrak™ Kukri Knife | Boreal Forest (Well-Worn)★ Kukri Knife | Boreal ForestSTWell-WornWeak entry32rarely trades — hard to exit▲ +1.2%▼ -0.2%Illiquid~1 month$60
292★ StatTrak™ Shadow Daggers | Forest DDPAT (Minimal Wear)★ Shadow Daggers | Forest DDPATSTMinimal WearWeak entry32medium confidencerarely trades — hard to exit0%▲ +1.8%IlliquidNo flow$78
293★ StatTrak™ Shadow Daggers | Slaughter (Minimal Wear)★ Shadow Daggers | SlaughterSTMinimal WearWeak entry32rarely trades — hard to exit▲ +1.1%Illiquid~2 months$168
294★ Shadow Daggers | Boreal Forest (Minimal Wear)★ Shadow Daggers | Boreal ForestMinimal WearWeak entry32rarely trades — hard to exit▲ +2.4%▼ -1.9%Illiquid~2 months$50
295★ Paracord Knife | Fade (Minimal Wear)★ Paracord Knife | FadeMinimal WearWeak entry32rarely trades — hard to exit▼ -1.2%▲ +3.5%Illiquid~2 weeks$224
296★ StatTrak™ M9 Bayonet | Case Hardened (Field-Tested)★ M9 Bayonet | Case HardenedSTField-TestedWeak entry32rarely trades — hard to exit0%▲ +1.5%Illiquid~3 weeks$624
297★ StatTrak™ Karambit | Night (Well-Worn)★ Karambit | NightSTWell-WornWeak entry32medium confidencerarely trades — hard to exit0%▲ +1.6%Illiquid~3 months$564
298★ StatTrak™ M9 Bayonet | Doppler (Factory New) Ruby★ M9 Bayonet | DopplerSTRubyFactory NewWeak entry31medium confidencerarely trades — hard to exit▲ +9.9%▲ +41.3%Illiquid~2 weeks$10,153
299★ StatTrak™ Flip Knife | Tiger Tooth (Minimal Wear)★ Flip Knife | Tiger ToothSTMinimal WearWeak entry31medium confidencerarely trades — hard to exit▲ +2.9%▲ +51.7%Illiquid~3 months$570
300★ StatTrak™ Flip Knife | Doppler (Factory New) Black Pearl★ Flip Knife | DopplerSTBlack PearlFactory NewWeak entry31medium confidencerarely trades — hard to exit▲ +38.5%▼ -2.2%Illiquid~2 months$3,169

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.