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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

1,200Items ranked
833Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 1,200 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
301StatTrak™ AK-47 | Jaguar (Minimal Wear)AK-47 | JaguarSTMinimal WearAvoid9falling with no reliable way out▼ -2.6%▼ -10.1%Illiquid~2 months$311
302StatTrak™ M4A1-S | Flashback (Minimal Wear)M4A1-S | FlashbackSTMinimal WearAvoid9falling with no reliable way out▼ -3.2%▼ -9.2%Thin market~4 weeks$5.46
303StatTrak™ M4A1-S | Black Lotus (Factory New)M4A1-S | Black LotusSTFactory NewAvoid9falling with no reliable way out▼ -1.8%▼ -11.2%Illiquid~4 months$38
304StatTrak™ AK-47 | Frontside Misty (Minimal Wear)AK-47 | Frontside MistySTMinimal WearAvoid9falling with no reliable way out▼ -1.1%▼ -12.3%Thin market~2 months$63
305M4A4 | Eye of Horus (Well-Worn)M4A4 | Eye of HorusWell-WornAvoid9falling with no reliable way out▼ -5.2%▼ -6.1%Illiquid~3 weeks$251
306StatTrak™ M4A4 | Turbine (Minimal Wear)M4A4 | TurbineSTMinimal WearAvoid9falling with no reliable way out▼ -3.5%▼ -8.6%Thin market~1 month$7.91
307AUG | Daedalus (Minimal Wear)AUG | DaedalusMinimal WearAvoid9falling with no reliable way out▼ -2.7%▼ -9.7%Illiquid~2 months$5.39
308Galil AR | Aqua Terrace (Battle-Scarred)Galil AR | Aqua TerraceBattle-ScarredAvoid10▼ -15.7%▼ -25.8%Illiquid~1 month$142
309FAMAS | Spitfire (Well-Worn)FAMAS | SpitfireWell-WornAvoid10▼ -10.6%▼ -33.2%Illiquid~1 month$20
310Souvenir AUG | Contractor (Battle-Scarred)AUG | ContractorSVBattle-ScarredAvoid10▲ +1.8%▼ -51.8%Illiquid~3 months$20
311AUG | Aristocrat (Factory New)AUG | AristocratFactory NewAvoid10▼ -10.2%▼ -33.8%Illiquid~2 months$7.75
312Souvenir M4A4 | Tornado (Well-Worn)M4A4 | TornadoSVWell-WornAvoid10▼ -8.3%▼ -36.3%Illiquid~5 months$10
313M4A1-S | Party Animal (Factory New)M4A1-S | Party AnimalFactory NewAvoid10▼ -8.4%▼ -35.5%LiquidUnrated$33
314FAMAS | 2A2F (Factory New)FAMAS | 2A2FFactory NewAvoid10▼ -1.9%▼ -44.8%Illiquid~6 months$5.54
315FAMAS | Cyanospatter (Factory New)FAMAS | CyanospatterFactory NewAvoid10▼ -12.5%▼ -28.4%Illiquid~4 weeks$12
316M4A4 | Sheet Lightning (Factory New)M4A4 | Sheet LightningFactory NewAvoid10▼ -12.2%▼ -28.9%Illiquid~5 months$7.11
317FAMAS | Macabre (Minimal Wear)FAMAS | MacabreMinimal WearAvoid10falling with no reliable way out▼ -3.3%▼ -8.7%Illiquid~3 weeks$6.11
318FAMAS | Styx (Well-Worn)FAMAS | StyxWell-WornAvoid10falling with no reliable way out▼ -1.9%▼ -10.9%Illiquid~3 months$12
319AK-47 | Fire Serpent (Well-Worn)AK-47 | Fire SerpentWell-WornAvoid10falling with no reliable way out▼ -3.9%▼ -7.6%Illiquid~2 months$748
320StatTrak™ AUG | Chameleon (Minimal Wear)AUG | ChameleonSTMinimal WearAvoid10falling with no reliable way out▼ -2.9%▼ -9.1%Illiquid~3 weeks$73
321StatTrak™ FAMAS | Valence (Field-Tested)FAMAS | ValenceSTField-TestedAvoid10falling with no reliable way out▼ -3.7%▼ -8.0%Illiquid~1 month$5.79
322Souvenir M4A4 | Eye of Horus (Well-Worn)M4A4 | Eye of HorusSVWell-WornAvoid10falling with no reliable way out▼ -3.3%▼ -8.4%Illiquid~2 months$436
323StatTrak™ AK-47 | Point Disarray (Battle-Scarred)AK-47 | Point DisarraySTBattle-ScarredAvoid10falling with no reliable way out▼ -2.7%▼ -9.3%Illiquid~2 months$29
324Galil AR | Sugar Rush (Well-Worn)Galil AR | Sugar RushWell-WornAvoid10falling with no reliable way out▼ -3.3%▼ -8.4%Illiquid~1 month$58
325StatTrak™ AUG | Arctic Wolf (Minimal Wear)AUG | Arctic WolfSTMinimal WearAvoid10falling with no reliable way out▼ -3.4%▼ -8.2%Illiquid~1 month$8.51
326FAMAS | Roll Cage (Factory New)FAMAS | Roll CageFactory NewAvoid10falling with no reliable way out▼ -0.6%▼ -12.4%Thin market~1 month$159
327Souvenir SG 553 | Hazard Pay (Factory New)SG 553 | Hazard PaySVFactory NewAvoid10medium confidencefalling with no reliable way out▲ +0.3%▼ -13.6%Illiquid~2 months$188
328StatTrak™ M4A1-S | Mecha Industries (Battle-Scarred)M4A1-S | Mecha IndustriesSTBattle-ScarredAvoid10falling with no reliable way out▼ -8.0%▼ -1.3%Illiquid~3 weeks$97
329StatTrak™ AK-47 | Wasteland Rebel (Well-Worn)AK-47 | Wasteland RebelSTWell-WornAvoid10falling with no reliable way out▼ -4.1%▼ -7.1%Illiquid~3 weeks$140
330AK-47 | Red Laminate (Battle-Scarred)AK-47 | Red LaminateBattle-ScarredAvoid10falling with no reliable way out▼ -2.5%▼ -9.5%Illiquid~4 months$51
331StatTrak™ SG 553 | Tiger Moth (Factory New)SG 553 | Tiger MothSTFactory NewAvoid11▼ -11.6%▼ -29.4%Illiquid~2 months$7.98
332Souvenir M4A4 | Hellish (Factory New)M4A4 | HellishSVFactory NewAvoid11▼ -16.8%▼ -21.4%Illiquid~2 months$376
333FAMAS | Doomkitty (Minimal Wear)FAMAS | DoomkittyMinimal WearAvoid11▼ -5.5%▼ -38.3%Illiquid~2 months$17
334AK-47 | Midnight Laminate (Factory New)AK-47 | Midnight LaminateFactory NewAvoid11▼ -13.8%▼ -25.4%LiquidUnrated$17
335Galil AR | Cerberus (Battle-Scarred)Galil AR | CerberusBattle-ScarredAvoid11▼ -12.4%▼ -27.4%Illiquid~2 months$19
336M4A4 | Hellish (Field-Tested)M4A4 | HellishField-TestedAvoid11▼ -5.8%▼ -37.3%LiquidUnrated$19
337FAMAS | ZX Spectron (Factory New)FAMAS | ZX SpectronFactory NewAvoid11▼ -6.0%▼ -36.8%LiquidUnrated$39
338M4A1-S | Flashback (Minimal Wear)M4A1-S | FlashbackMinimal WearAvoid11▼ -5.7%▼ -37.2%Thin market~2 months$9.25
339StatTrak™ M4A1-S | Flashback (Factory New)M4A1-S | FlashbackSTFactory NewAvoid11▼ -9.0%▼ -32.1%Illiquid~3 weeks$26
340Galil AR | Tornado (Field-Tested)Galil AR | TornadoField-TestedAvoid11▼ -11.8%▼ -27.7%Illiquid~2 months$6.05
341M4A4 | Daybreak (Minimal Wear)M4A4 | DaybreakMinimal WearAvoid11▼ -15.2%▼ -22.6%Illiquid~2 months$521
342AUG | Navy Murano (Factory New)AUG | Navy MuranoFactory NewAvoid11▼ -9.0%▼ -31.8%Illiquid~2 months$20
343Souvenir AUG | Storm (Field-Tested)AUG | StormSVField-TestedAvoid11▲ +1.8%▼ -47.9%Illiquid~3 months$5.15
344Souvenir Galil AR | CAUTION! (Field-Tested)Galil AR | CAUTION!SVField-TestedAvoid11▼ -13.2%▼ -24.6%Illiquid~3 weeks$24
345Galil AR | Rainbow Spoon (Factory New)Galil AR | Rainbow SpoonFactory NewAvoid11▼ -3.6%▼ -38.4%LiquidUnrated$37
346StatTrak™ M4A4 | Hellfire (Field-Tested)M4A4 | HellfireSTField-TestedAvoid11falling with no reliable way out▼ -2.3%▼ -9.6%Illiquid~4 weeks$113
347SG 553 | Pulse (Minimal Wear)SG 553 | PulseMinimal WearAvoid11falling with no reliable way out▼ -2.6%▼ -9.2%Illiquid~3 months$6.82
348M4A1-S | Blue Phosphor (Minimal Wear)M4A1-S | Blue PhosphorMinimal WearAvoid11medium confidencefalling with no reliable way out▼ -4.2%▼ -6.8%Illiquid~3 months$688
349Souvenir M4A1-S | Welcome to the Jungle (Battle-Scarred)M4A1-S | Welcome to the JungleSVBattle-ScarredAvoid11medium confidencefalling with no reliable way out▼ -3.0%▼ -8.5%Illiquid~4 months$534
350M4A4 | Tornado (Minimal Wear)M4A4 | TornadoMinimal WearAvoid11falling with no reliable way out▼ -32.7%▲ +36.1%Thin market~3 weeks$48

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.