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Best CS2 SMG Skins to Buy — Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

833Items ranked
7Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 833 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
151StatTrak™ MAC-10 | Neon Rider (Well-Worn)MAC-10 | Neon RiderSTWell-WornWeak entry39rarely trades — hard to exit▼ -3.0%▲ +11.9%Illiquid~1 month$137
152MAC-10 | Case Hardened (Factory New)MAC-10 | Case HardenedFactory NewWeak entry39rarely trades — hard to exit▼ -2.5%▲ +11.1%Illiquid~5 months$58
153Souvenir MAC-10 | Case Hardened (Factory New)MAC-10 | Case HardenedSVFactory NewWeak entry39rarely trades — hard to exit▼ -3.1%▲ +12.1%Illiquid~2 months$58
154Souvenir P90 | Storm (Factory New)P90 | StormSVFactory NewWeak entry39rarely trades — hard to exit▼ -4.6%▲ +14.2%Illiquid~3 months$48
155StatTrak™ PP-Bizon | Blue Streak (Factory New)PP-Bizon | Blue StreakSTFactory NewWeak entry39medium confidencerarely trades — hard to exit▲ +0.5%▲ +6.6%Illiquid~1 month$44
156MAC-10 | Graven (Well-Worn)MAC-10 | GravenWell-WornWeak entry39rarely trades — hard to exit▲ +4.7%▲ +0.2%Illiquid~2 weeks$25
157Souvenir P90 | ScaraB Rush (Battle-Scarred)P90 | ScaraB RushSVBattle-ScarredWeak entry38rarely trades — hard to exit▲ +21.8%▲ +44.4%Illiquid~1 month$7.32
158MP9 | Green Plaid (Factory New)MP9 | Green PlaidFactory NewWeak entry38rarely trades — hard to exit▲ +34.9%▲ +24.7%Illiquid~2 months$15
159StatTrak™ PP-Bizon | High Roller (Battle-Scarred)PP-Bizon | High RollerSTBattle-ScarredWeak entry38rarely trades — hard to exit▼ -0.5%▲ +20.3%Illiquid~2 months$11
160Souvenir MAC-10 | Indigo (Minimal Wear)MAC-10 | IndigoSVMinimal WearWeak entry38rarely trades — hard to exit▼ -3.9%▲ +25.1%Illiquid~4 months$6.83
161StatTrak™ P90 | Emerald Dragon (Field-Tested)P90 | Emerald DragonSTField-TestedWeak entry38medium confidencerarely trades — hard to exit▼ -0.1%▲ +7.2%Illiquid~5 months$214
162MP7 | Whiteout (Factory New)MP7 | WhiteoutFactory NewWeak entry38medium confidencerarely trades — hard to exit▼ -0.4%▲ +7.6%Illiquid~1 month$1,178
163StatTrak™ MP9 | Mount Fuji (Battle-Scarred)MP9 | Mount FujiSTBattle-ScarredWeak entry38rarely trades — hard to exit▼ -1.9%▲ +9.7%Illiquid~1 month$9.47
164StatTrak™ P90 | Virus (Factory New)P90 | VirusSTFactory NewWeak entry37128% of the week's move was yesterday · rarely trades — hard to exit▲ +0.7%▲ +72.6%Illiquid~2 months$66
165MAC-10 | Nuclear Garden (Well-Worn)MAC-10 | Nuclear GardenWell-WornWeak entry37rarely trades — hard to exit▼ -1.3%▲ +74.8%Illiquid~5 months$27
166P90 | Fallout Warning (Well-Worn)P90 | Fallout WarningWell-WornWeak entry37108% of the week's move was yesterday · rarely trades — hard to exit▲ +12.4%▲ +54.1%Illiquid~1 month$28
167P90 | Death Grip (Factory New)P90 | Death GripFactory NewWeak entry37rarely trades — hard to exit▼ -0.9%▲ +20.3%Illiquid~8 months$47
168StatTrak™ MAC-10 | Aloha (Minimal Wear)MAC-10 | AlohaSTMinimal WearWeak entry37rarely trades — hard to exit▲ +9.3%▲ +4.9%Illiquid~5 days$7.05
169Souvenir MAC-10 | Palm (Minimal Wear)MAC-10 | PalmSVMinimal WearWeak entry37rarely trades — hard to exit▼ -1.5%▲ +20.8%Illiquid~2 months$5.29
170Souvenir P90 | ScaraB Rush (Minimal Wear)P90 | ScaraB RushSVMinimal WearWeak entry37rarely trades — hard to exit▲ +2.2%▲ +15.3%Illiquid~3 weeks$16
171P90 | Leather (Well-Worn)P90 | LeatherWell-WornWeak entry37rarely trades — hard to exit▼ -2.1%▲ +9.3%Illiquid~1 month$7.61
172StatTrak™ PP-Bizon | Antique (Factory New)PP-Bizon | AntiqueSTFactory NewWeak entry37rarely trades — hard to exit▼ -2.6%▲ +10.1%Illiquid~1 month$15
173StatTrak™ MAC-10 | Cat Fight (Factory New)MAC-10 | Cat FightSTFactory NewWeak entry37rarely trades — hard to exit▼ -2.7%▲ +10.2%Illiquid~2 months$8.86
174MP9 | Dry Season (Minimal Wear)MP9 | Dry SeasonMinimal WearWeak entry37rarely trades — hard to exit▲ +7.1%▼ -4.6%Illiquid~1 month$12
175StatTrak™ MAC-10 | Toybox (Battle-Scarred)MAC-10 | ToyboxSTBattle-ScarredWeak entry37rarely trades — hard to exit▼ -0.6%▲ +6.9%Illiquid~4 weeks$18
176Souvenir P90 | Fallout Warning (Field-Tested)P90 | Fallout WarningSVField-TestedWeak entry37rarely trades — hard to exit▼ -1.0%▲ +7.3%Illiquid~2 months$8.77
177StatTrak™ P90 | Asiimov (Field-Tested)P90 | AsiimovSTField-TestedWeak entry37▼ -1.9%▼ -6.2%Moderately liquidUnrated$168
178StatTrak™ UMP-45 | K.O. Factory (Well-Worn)UMP-45 | K.O. FactorySTWell-WornWeak entry37▼ -2.2%▼ -5.7%Moderately liquid~1 week$5.68
179MAC-10 | Toybox (Field-Tested)MAC-10 | ToyboxField-TestedWeak entry370%▼ -9.1%Moderately liquidUnrated$16
180StatTrak™ MP9 | Mount Fuji (Minimal Wear)MP9 | Mount FujiSTMinimal WearWeak entry37▼ -3.3%▼ -4.1%Moderately liquidUnrated$19
181MAC-10 | Neon Rider (Factory New)MAC-10 | Neon RiderFactory NewWeak entry37▼ -1.2%▼ -7.3%LiquidUnrated$124
182Souvenir MP9 | Dark Age (Minimal Wear)MP9 | Dark AgeSVMinimal WearWeak entry36rarely trades — hard to exit▼ -6.6%▲ +81.3%Illiquid~1 month$44
183StatTrak™ P90 | Blind Spot (Battle-Scarred)P90 | Blind SpotSTBattle-ScarredWeak entry3655% of the week's move was yesterday · rarely trades — hard to exit▲ +40.0%▲ +9.6%Illiquid~1 month$17
184UMP-45 | Houndstooth (Factory New)UMP-45 | HoundstoothFactory NewWeak entry36rarely trades — hard to exit▼ -1.9%▲ +8.3%Illiquid~2 months$7.97
185Souvenir MAC-10 | Amber Fade (Factory New)MAC-10 | Amber FadeSVFactory NewWeak entry36rarely trades — hard to exit▲ +1.8%▲ +2.6%Illiquid~7 months$33
186PP-Bizon | Bamboo Print (Factory New)PP-Bizon | Bamboo PrintFactory NewWeak entry36rarely trades — hard to exit▲ +0.8%▲ +4.1%Illiquid~1 month$19
187StatTrak™ MP9 | Mount Fuji (Factory New)MP9 | Mount FujiSTFactory NewWeak entry36▼ -0.6%▼ -8.2%Moderately liquidUnrated$33
188StatTrak™ MP9 | Airlock (Field-Tested)MP9 | AirlockSTField-TestedWeak entry36▼ -2.5%▼ -5.5%Moderately liquidUnrated$9.29
189P90 | Asiimov (Factory New)P90 | AsiimovFactory NewWeak entry36▼ -1.4%▼ -7.2%LiquidUnrated$245
190P90 | Shallow Grave (Factory New)P90 | Shallow GraveFactory NewWeak entry35rarely trades — hard to exit▼ -0.7%▲ +68.0%Illiquid~2 months$53
191Souvenir PP-Bizon | Brass (Battle-Scarred)PP-Bizon | BrassSVBattle-ScarredWeak entry35151% of the week's move was yesterday · rarely trades — hard to exit▲ +29.4%▲ +22.1%Illiquid~4 months$10
192Souvenir P90 | Schematic (Factory New)P90 | SchematicSVFactory NewWeak entry35rarely trades — hard to exit▼ -8.4%▲ +78.8%Illiquid~1 month$6.31
193P90 | Death Grip (Field-Tested)P90 | Death GripField-TestedWeak entry35rarely trades — hard to exit▼ -8.3%▲ +29.8%Illiquid~2 months$21
194P90 | ScaraB Rush (Battle-Scarred)P90 | ScaraB RushBattle-ScarredWeak entry35rarely trades — hard to exit▲ +12.0%▼ -0.8%Illiquid~1 month$5.03
195StatTrak™ P90 | Shallow Grave (Minimal Wear)P90 | Shallow GraveSTMinimal WearWeak entry35rarely trades — hard to exit▲ +0.8%▲ +16.0%Illiquid~1 month$17
196StatTrak™ MAC-10 | Carnivore (Factory New)MAC-10 | CarnivoreSTFactory NewWeak entry35rarely trades — hard to exit▲ +1.6%▲ +2.3%Illiquid~1 month$5.70
197StatTrak™ MP9 | Hypnotic (Minimal Wear)MP9 | HypnoticSTMinimal WearWeak entry35rarely trades — hard to exit▲ +6.1%▼ -4.5%Illiquid~4 weeks$53
198MAC-10 | Gold Brick (Factory New)MAC-10 | Gold BrickFactory NewWeak entry35rarely trades — hard to exit▼ -2.4%▲ +8.0%Illiquid~2 months$85
199Souvenir MAC-10 | Nuclear Garden (Minimal Wear)MAC-10 | Nuclear GardenSVMinimal WearWeak entry35rarely trades — hard to exit▼ -1.2%▲ +6.2%Illiquid~3 months$22
200MP5-SD | Oxide Oasis (Field-Tested)MP5-SD | Oxide OasisField-TestedWeak entry35medium confidence▼ -4.1%Moderately liquidUnrated$154

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.