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Best CS2 SMG Skins to Buy — Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

200Items ranked
2Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 200 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
3551MP7 | Orange Peel (Battle-Scarred)MP7 | Orange PeelBattle-ScarredWeak entry26rarely trades — hard to exit▲ +21.2%▼ -20.3%Illiquid~6 months$16
3552PP-Bizon | Rust Coat (Field-Tested)PP-Bizon | Rust CoatField-TestedWeak entry26rarely trades — hard to exit▲ +3.4%▲ +6.3%Illiquid~6 days$15
3553StatTrak™ MAC-10 | Disco Tech (Field-Tested)MAC-10 | Disco TechSTField-TestedWeak entry26falling with no reliable way out▲ +0.8%▼ -3.7%Thin market~2 months$8.33
3554StatTrak™ MP9 | Starlight Protector (Factory New)MP9 | Starlight ProtectorSTFactory NewWeak entry26falling with no reliable way out▲ +0.8%▼ -4.1%Thin market~1 month$96
3555UMP-45 | Momentum (Factory New)UMP-45 | MomentumFactory NewWeak entry26falling with no reliable way out▲ +3.8%▼ -8.6%Thin market~3 months$10
3556P90 | Shallow Grave (Factory New)P90 | Shallow GraveFactory NewWeak entry26▼ -1.2%▼ -14.6%Moderately liquidUnrated$54
3557MAC-10 | Aloha (Well-Worn)MAC-10 | AlohaWell-WornWeak entry25rarely trades — hard to exit▲ +15.9%▲ +13.1%Illiquid~2 months$6.72
3558Souvenir PP-Bizon | Irradiated Alert (Well-Worn)PP-Bizon | Irradiated AlertSVWell-WornWeak entry25rarely trades — hard to exit▼ -3.6%▲ +41.6%Illiquid~4 months$5.34
3559MP7 | Teal Blossom (Well-Worn)MP7 | Teal BlossomWell-WornWeak entry25medium confidencerarely trades — hard to exit▲ +14.7%▲ +13.9%IlliquidNo flow$130
3560Souvenir UMP-45 | Fallout Warning (Well-Worn)UMP-45 | Fallout WarningSVWell-WornWeak entry25rarely trades — hard to exit▲ +4.9%▲ +27.7%Illiquid~2 months$19
3561Souvenir P90 | Schematic (Minimal Wear)P90 | SchematicSVMinimal WearWeak entry25rarely trades — hard to exit▼ -2.4%▲ +14.7%Illiquid~1 month$6.95
3562MAC-10 | Graven (Minimal Wear)MAC-10 | GravenMinimal WearWeak entry25rarely trades — hard to exit▼ -1.3%▲ +13.0%Illiquid~3 months$33
3563P90 | Glacier Mesh (Battle-Scarred)P90 | Glacier MeshBattle-ScarredWeak entry25rarely trades — hard to exit▼ -14.8%▲ +33.2%Illiquid~3 months$22
3564Souvenir MP5-SD | Oxide Oasis (Factory New)MP5-SD | Oxide OasisSVFactory NewWeak entry25falling with no reliable way out▲ +0.4%▼ -4.1%Thin market~2 months$191
3565StatTrak™ MP7 | Abyssal Apparition (Field-Tested)MP7 | Abyssal ApparitionSTField-TestedWeak entry25falling with no reliable way out▼ -1.2%▼ -1.9%Thin market~2 months$5.56
3566StatTrak™ MP7 | Ocean Foam (Minimal Wear)MP7 | Ocean FoamSTMinimal WearWeak entry24rarely trades — hard to exit▲ +16.3%▲ +9.2%Illiquid~1 month$19
3567Souvenir MP7 | Orange Peel (Battle-Scarred)MP7 | Orange PeelSVBattle-ScarredWeak entry24rarely trades — hard to exit▲ +21.1%▲ +2.0%Illiquid~12 months$20
3568Souvenir P90 | Glacier Mesh (Factory New)P90 | Glacier MeshSVFactory NewWeak entry24medium confidence100% of the week's move was yesterday · rarely trades — hard to exit▲ +8.2%▲ +21.4%Illiquid~2 months$447
3569StatTrak™ P90 | Virus (Factory New)P90 | VirusSTFactory NewWeak entry24rarely trades — hard to exit▲ +0.6%▲ +9.2%Illiquid~3 months$66
3570MAC-10 | Toybox (Field-Tested)MAC-10 | ToyboxField-TestedWeak entry24▼ -1.1%▼ -15.7%Moderately liquidUnrated$16
3571StatTrak™ P90 | Blind Spot (Battle-Scarred)P90 | Blind SpotSTBattle-ScarredWeak entry23rarely trades — hard to exit▲ +13.8%▲ +8.7%Illiquid~2 months$15
3572Souvenir MAC-10 | Palm (Minimal Wear)MAC-10 | PalmSVMinimal WearWeak entry23rarely trades — hard to exit▼ -0.6%▲ +10.3%Illiquid~2 months$5.36
3573Souvenir MAC-10 | Amber Fade (Minimal Wear)MAC-10 | Amber FadeSVMinimal WearWeak entry23rarely trades — hard to exit▲ +1.6%▲ +6.8%Illiquid~5 months$22
3574P90 | Shallow Grave (Field-Tested)P90 | Shallow GraveField-TestedWeak entry23falling with no reliable way out▼ -2.3%▼ -2.1%Thin market~2 months$32
3575UMP-45 | Fallout Warning (Field-Tested)UMP-45 | Fallout WarningField-TestedWeak entry22rarely trades — hard to exit▲ +10.3%▲ +12.4%Illiquid~2 weeks$9.82
3576Souvenir P90 | Glacier Mesh (Well-Worn)P90 | Glacier MeshSVWell-WornWeak entry22rarely trades — hard to exit▲ +4.5%▲ +20.3%Illiquid~3 months$45
3577MP9 | Hot Rod (Minimal Wear)MP9 | Hot RodMinimal WearWeak entry22medium confidence59% of the week's move was yesterday · rarely trades — hard to exit▲ +14.3%▲ +4.4%Illiquid~4 weeks$256
3578Souvenir P90 | ScaraB Rush (Battle-Scarred)P90 | ScaraB RushSVBattle-ScarredWeak entry22rarely trades — hard to exit▲ +9.4%▲ +11.2%Illiquid~1 month$7.13
3579Souvenir MP9 | Setting Sun (Battle-Scarred)MP9 | Setting SunSVBattle-ScarredWeak entry22rarely trades — hard to exit▲ +0.9%▲ +7.8%Illiquid~3 months$9.37
3580UMP-45 | Primal Saber (Battle-Scarred)UMP-45 | Primal SaberBattle-ScarredWeak entry22rarely trades — hard to exit▲ +1.4%▲ +6.4%Illiquid~2 months$12
3581MAC-10 | Stalker (Field-Tested)MAC-10 | StalkerField-TestedWeak entry22falling with no reliable way out▼ -1.6%▼ -3.3%Thin market~2 months$38
3582MP9 | Hydra (Field-Tested)MP9 | HydraField-TestedWeak entry22falling with no reliable way out▼ -1.6%▼ -3.6%Thin market~2 months$6.16
3583PP-Bizon | High Roller (Factory New)PP-Bizon | High RollerFactory NewWeak entry22▼ -4.3%▼ -12.4%Moderately liquidUnrated$28
3584Souvenir MAC-10 | Derailment (Well-Worn)MAC-10 | DerailmentSVWell-WornWeak entry21rarely trades — hard to exit▲ +14.1%▲ +2.2%Illiquid~1 month$7.77
3585Souvenir UMP-45 | Gunsmoke (Field-Tested)UMP-45 | GunsmokeSVField-TestedWeak entry21293% of the week's move was yesterday · rarely trades — hard to exit▲ +33.5%▼ -27.1%IlliquidNo flow$33
3586MAC-10 | Nuclear Garden (Well-Worn)MAC-10 | Nuclear GardenWell-WornWeak entry21rarely trades — hard to exit▼ -5.3%▲ +30.6%Illiquid~9 months$30
3587Souvenir MAC-10 | Palm (Factory New)MAC-10 | PalmSVFactory NewWeak entry21rarely trades — hard to exit▼ -0.1%▲ +22.4%Illiquid~2 months$61
3588Souvenir P90 | Run and Hide (Factory New)P90 | Run and HideSVFactory NewWeak entry21medium confidencerarely trades — hard to exit▲ +0.7%▲ +7.4%Illiquid~1 week$279
3589StatTrak™ UMP-45 | Momentum (Minimal Wear)UMP-45 | MomentumSTMinimal WearWeak entry21rarely trades — hard to exit▲ +6.3%▼ -1.3%Illiquid~3 months$7.71
3590UMP-45 | Primal Saber (Well-Worn)UMP-45 | Primal SaberWell-WornWeak entry21rarely trades — hard to exit▲ +0.7%▲ +7.2%Illiquid~2 months$12
3591StatTrak™ MAC-10 | Stalker (Factory New)MAC-10 | StalkerSTFactory NewWeak entry21falling with no reliable way out▼ -1.0%▼ -5.0%Thin marketUnrated$474
3592Souvenir P90 | Run and Hide (Field-Tested)P90 | Run and HideSVField-TestedWeak entry21falling with no reliable way out▲ +0.6%▼ -7.8%Thin marketUnrated$114
3593MAC-10 | Disco Tech (Factory New)MAC-10 | Disco TechFactory NewWeak entry21▲ +0.7%▼ -20.1%Moderately liquidUnrated$27
3594PP-Bizon | Antique (Well-Worn)PP-Bizon | AntiqueWell-WornWeak entry20rarely trades — hard to exit▲ +8.6%▲ +8.6%Illiquid~1 month$6.09
3595StatTrak™ P90 | Emerald Dragon (Factory New)P90 | Emerald DragonSTFactory NewWeak entry20medium confidence100% of the week's move was yesterday · rarely trades — hard to exit▲ +7.0%▲ +10.7%Illiquid~1 month$746
3596MP9 | Dry Season (Battle-Scarred)MP9 | Dry SeasonBattle-ScarredWeak entry2079% of the week's move was yesterday · rarely trades — hard to exit▲ +12.7%▲ +1.3%Illiquid~3 weeks$5.51
3597P90 | Shapewood (Minimal Wear)P90 | ShapewoodMinimal WearWeak entry20rarely trades — hard to exit▲ +8.3%▲ +7.8%Illiquid~1 month$11
3598StatTrak™ MAC-10 | Disco Tech (Well-Worn)MAC-10 | Disco TechSTWell-WornWeak entry20falling with no reliable way out0%▼ -7.1%Thin market~4 weeks$5.36
3599P90 | Nostalgia (Minimal Wear)P90 | NostalgiaMinimal WearWeak entry20falling with no reliable way out▼ -1.3%▼ -5.3%Thin market~1 month$5.33
3600MP7 | Smoking Kills (Field-Tested)MP7 | Smoking KillsField-TestedWeak entry20▼ -6.1%▼ -10.6%LiquidUnrated$6.58

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.