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Best to buy · updated every 15 min

Best CS2 Pistol Skins to Buy — Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

363Items ranked
4Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 363 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
301StatTrak™ Glock-18 | Block-18 (Factory New)Glock-18 | Block-18STFactory NewWeak entry23falling with no reliable way out▲ +0.6%▼ -6.4%Thin market~1 month$5.28
302USP-S | Sleeping Potion (Factory New)USP-S | Sleeping PotionFactory NewWeak entry23▼ -0.5%▼ -17.0%LiquidUnrated$9.80
303StatTrak™ Glock-18 | Fully Tuned (Battle-Scarred)Glock-18 | Fully TunedSTBattle-ScarredWeak entry23▼ -3.2%▼ -13.1%Moderately liquidUnrated$37
304Desert Eagle | Kumicho Dragon (Battle-Scarred)Desert Eagle | Kumicho DragonBattle-ScarredWeak entry23▼ -6.8%▼ -8.0%Moderately liquidUnrated$18
305Dual Berettas | Pyre (Well-Worn)Dual Berettas | PyreWell-WornWeak entry22rarely trades — hard to exit▲ +1.3%▲ +25.6%Illiquid~2 months$24
306StatTrak™ P2000 | Ocean Foam (Minimal Wear)P2000 | Ocean FoamSTMinimal WearWeak entry22medium confidencerarely trades — hard to exit▲ +14.0%▲ +6.2%Illiquid~2 weeks$333
307P250 | Undertow (Factory New)P250 | UndertowFactory NewWeak entry22rarely trades — hard to exit▼ -5.5%▲ +35.3%Illiquid~2 months$71
308CZ75-Auto | Hexane (Well-Worn)CZ75-Auto | HexaneWell-WornWeak entry22rarely trades — hard to exit▼ -13.0%▲ +46.2%Illiquid~2 weeks$10
309Tec-9 | Phoenix Chalk (Well-Worn)Tec-9 | Phoenix ChalkWell-WornWeak entry22rarely trades — hard to exit▲ +2.2%▲ +23.2%Illiquid~6 months$19
310CZ75-Auto | Yellow Jacket (Minimal Wear)CZ75-Auto | Yellow JacketMinimal WearWeak entry22rarely trades — hard to exit▲ +8.5%▲ +13.2%Illiquid~2 months$9.02
311Souvenir P2000 | Granite Marbleized (Factory New)P2000 | Granite MarbleizedSVFactory NewWeak entry2292% of the week's move was yesterday · rarely trades — hard to exit▲ +0.1%▲ +25.6%Illiquid~6 days$328
312P250 | Mint Kimono (Well-Worn)P250 | Mint KimonoWell-WornWeak entry22rarely trades — hard to exit▲ +12.2%▲ +6.4%Illiquid~1 month$15
313StatTrak™ P250 | Splash (Factory New)P250 | SplashSTFactory NewWeak entry22rarely trades — hard to exit▲ +2.3%▲ +5.6%Illiquid~1 month$104
314Souvenir Dual Berettas | Twin Turbo (Well-Worn)Dual Berettas | Twin TurboSVWell-WornWeak entry22rarely trades — hard to exit▲ +1.1%▲ +7.4%Illiquid~5 months$28
315StatTrak™ Five-SeveN | Hyper Beast (Field-Tested)Five-SeveN | Hyper BeastSTField-TestedWeak entry22rarely trades — hard to exit0%▲ +9.0%Illiquid~4 weeks$229
316StatTrak™ USP-S | Neo-Noir (Well-Worn)USP-S | Neo-NoirSTWell-WornWeak entry22rarely trades — hard to exit▲ +7.7%▼ -2.7%Illiquid~3 weeks$134
317Souvenir Tec-9 | Red Quartz (Factory New)Tec-9 | Red QuartzSVFactory NewWeak entry22rarely trades — hard to exit▲ +14.2%▼ -12.3%Illiquid~3 months$17
318Souvenir Five-SeveN | Fall Hazard (Well-Worn)Five-SeveN | Fall HazardSVWell-WornWeak entry22rarely trades — hard to exit▲ +2.7%▲ +4.8%Illiquid~1 month$100
319CZ75-Auto | Green Plaid (Factory New)CZ75-Auto | Green PlaidFactory NewWeak entry22rarely trades — hard to exit▲ +10.1%▼ -6.4%Illiquid~2 months$9.15
320StatTrak™ Tec-9 | Titanium Bit (Factory New)Tec-9 | Titanium BitSTFactory NewWeak entry22rarely trades — hard to exit▲ +6.3%▼ -0.7%Illiquid~1 month$20
321StatTrak™ Tec-9 | Isaac (Minimal Wear)Tec-9 | IsaacSTMinimal WearWeak entry22falling with no reliable way out▼ -1.3%▼ -4.0%Thin market~2 months$8.48
322StatTrak™ USP-S | Cortex (Field-Tested)USP-S | CortexSTField-TestedWeak entry22falling with no reliable way out▼ -1.1%▼ -4.2%Thin market~3 months$7.07
323StatTrak™ Dual Berettas | Melondrama (Minimal Wear)Dual Berettas | MelondramaSTMinimal WearWeak entry22falling with no reliable way out▼ -0.7%▼ -5.1%Thin market~1 month$7.23
324Desert Eagle | Cobalt Disruption (Factory New)Desert Eagle | Cobalt DisruptionFactory NewWeak entry22▼ -1.1%▼ -16.8%LiquidUnrated$125
325Desert Eagle | Eastern Enigma (Field-Tested)Desert Eagle | Eastern EnigmaField-TestedWeak entry22medium confidence▼ -7.4%LiquidUnrated$17
326USP-S | Blueprint (Factory New)USP-S | BlueprintFactory NewWeak entry22▼ -1.9%▼ -15.7%Moderately liquidUnrated$120
327StatTrak™ Glock-18 | Fully Tuned (Well-Worn)Glock-18 | Fully TunedSTWell-WornWeak entry22▼ -4.1%▼ -12.4%Moderately liquidUnrated$43
328Glock-18 | Water Elemental (Factory New)Glock-18 | Water ElementalFactory NewWeak entry22▼ -2.7%▼ -14.6%LiquidUnrated$64
329Desert Eagle | Emerald Jörmungandr (Factory New)Desert Eagle | Emerald JörmungandrFactory NewWeak entry22▼ -3.5%▼ -13.7%LiquidUnrated$588
330Souvenir Glock-18 | Groundwater (Factory New)Glock-18 | GroundwaterSVFactory NewWeak entry21medium confidencerarely trades — hard to exit▲ +26.6%▼ -15.2%Illiquid~4 months$191
331Souvenir Dual Berettas | Demolition (Battle-Scarred)Dual Berettas | DemolitionSVBattle-ScarredWeak entry21rarely trades — hard to exit▼ -12.4%▲ +42.8%Illiquid~2 months$28
332Souvenir Dual Berettas | Sweet Little Angels (Factory New)Dual Berettas | Sweet Little AngelsSVFactory NewWeak entry21rarely trades — hard to exit▲ +5.0%▲ +15.7%Illiquid~3 weeks$33
333StatTrak™ P250 | Red Rock (Well-Worn)P250 | Red RockSTWell-WornWeak entry21rarely trades — hard to exit▲ +6.0%▲ +13.2%Illiquid~5 days$16
334Souvenir Tec-9 | Groundwater (Battle-Scarred)Tec-9 | GroundwaterSVBattle-ScarredWeak entry21rarely trades — hard to exit▲ +26.0%▼ -17.0%Illiquid~4 months$14
335P2000 | Coach Class (Minimal Wear)P2000 | Coach ClassMinimal WearWeak entry21rarely trades — hard to exit▼ -0.5%▲ +22.5%Illiquid~2 months$19
336Dual Berettas | Black Limba (Minimal Wear)Dual Berettas | Black LimbaMinimal WearWeak entry21rarely trades — hard to exit▲ +1.2%▲ +6.3%Illiquid~1 month$6.93
337Desert Eagle | Heirloom (Well-Worn)Desert Eagle | HeirloomWell-WornWeak entry21rarely trades — hard to exit▲ +1.5%▲ +5.7%Illiquid~2 months$11
338StatTrak™ USP-S | Jawbreaker (Field-Tested)USP-S | JawbreakerSTField-TestedWeak entry21falling with no reliable way out▼ -1.3%▼ -4.5%Thin market~2 months$8.97
339StatTrak™ USP-S | Cortex (Factory New)USP-S | CortexSTFactory NewWeak entry21falling with no reliable way out▼ -1.8%▼ -3.8%Thin market~2 months$40
340StatTrak™ Desert Eagle | Mecha Industries (Minimal Wear)Desert Eagle | Mecha IndustriesSTMinimal WearWeak entry21falling with no reliable way out▲ +0.1%▼ -6.7%Thin market~3 months$18
341USP-S | Kill Confirmed (Well-Worn)USP-S | Kill ConfirmedWell-WornWeak entry21falling with no reliable way out▼ -1.6%▼ -4.3%Thin market~1 month$57
342Tec-9 | Fuel Injector (Factory New)Tec-9 | Fuel InjectorFactory NewWeak entry21falling with no reliable way out▼ -4.1%▼ -0.7%Thin market~2 months$57
343StatTrak™ Glock-18 | Bullet Queen (Field-Tested)Glock-18 | Bullet QueenSTField-TestedWeak entry21falling with no reliable way out▼ -3.1%▼ -2.1%Thin market~2 weeks$55
344StatTrak™ USP-S | Cortex (Minimal Wear)USP-S | CortexSTMinimal WearWeak entry21falling with no reliable way out▼ -1.3%▼ -5.0%Thin market~2 months$15
345Glock-18 | Gamma Doppler (Minimal Wear) Phase 1Glock-18 | Gamma Doppler Phase 1P1Minimal WearWeak entry21medium confidencefalling with no reliable way out▼ -0.1%▼ -6.9%Thin market~2 months$93
346Glock-18 | Pink DDPAT (Factory New)Glock-18 | Pink DDPATFactory NewWeak entry21▼ -7.0%▼ -8.5%Moderately liquidUnrated$93
347USP-S | The Traitor (Factory New)USP-S | The TraitorFactory NewWeak entry21▼ -2.4%▼ -15.6%Moderately liquidUnrated$114
348Souvenir Desert Eagle | Fennec Fox (Minimal Wear)Desert Eagle | Fennec FoxSVMinimal WearWeak entry21▼ -4.3%▼ -12.9%LiquidUnrated$239
349Desert Eagle | Fennec Fox (Factory New)Desert Eagle | Fennec FoxFactory NewWeak entry21▼ -8.6%▼ -6.5%LiquidUnrated$521
350Desert Eagle | Fennec Fox (Minimal Wear)Desert Eagle | Fennec FoxMinimal WearWeak entry21▼ -8.8%▼ -6.2%LiquidUnrated$246

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.