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Best to buy · updated every 15 min

Best CS2 Knives to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

739Items ranked
5Prime entries
1,200Candidate pool
0Not rateable

Showing 39 of 739 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
5201★ Bowie Knife | Blue Steel (Battle-Scarred)★ Bowie Knife | Blue SteelBattle-ScarredWeak entry21rarely trades — hard to exit▲ +6.8%▼ -1.8%Illiquid~4 weeks$96
5202★ StatTrak™ Paracord Knife | Blue Steel (Field-Tested)★ Paracord Knife | Blue SteelSTField-TestedWeak entry21rarely trades — hard to exit▲ +4.8%▲ +1.1%Illiquid~3 weeks$118
5203★ StatTrak™ Bayonet | Doppler (Factory New) Ruby★ Bayonet | DopplerSTRubyFactory NewWeak entry21medium confidencerarely trades — hard to exit▲ +6.4%▼ -1.4%Illiquid~3 months$3,124
5204★ StatTrak™ Bayonet | Bright Water (Minimal Wear)★ Bayonet | Bright WaterSTMinimal WearWeak entry21rarely trades — hard to exit▲ +1.1%▲ +6.5%Illiquid~3 months$214
5205★ StatTrak™ Paracord Knife | Forest DDPAT (Battle-Scarred)★ Paracord Knife | Forest DDPATSTBattle-ScarredWeak entry21rarely trades — hard to exit▲ +2.8%▲ +4.0%Illiquid~2 months$68
5206★ Talon Knife | Blue Steel (Factory New)★ Talon Knife | Blue SteelFactory NewWeak entry21rarely trades — hard to exit▲ +4.7%▲ +1.2%Illiquid~2 weeks$676
5207★ StatTrak™ Karambit | Gamma Doppler (Minimal Wear) Phase 1★ Karambit | Gamma DopplerSTP1Minimal WearWeak entry21medium confidencerarely trades — hard to exit▲ +3.4%▲ +2.9%Illiquid~1 month$2,367
5208★ StatTrak™ Skeleton Knife | Doppler (Minimal Wear) Phase 2★ Skeleton Knife | DopplerSTP2Minimal WearWeak entry21medium confidencerarely trades — hard to exit▲ +3.1%▲ +3.4%Illiquid~1 month$1,163
5209★ StatTrak™ Skeleton Knife | Ultraviolet (Well-Worn)★ Skeleton Knife | UltravioletSTWell-WornWeak entry21rarely trades — hard to exit▲ +1.7%▲ +5.4%Illiquid~1 month$227
5210★ Navaja Knife | Case Hardened (Factory New)★ Navaja Knife | Case HardenedFactory NewWeak entry21rarely trades — hard to exit▼ -2.1%▲ +11.1%Illiquid~3 months$201
5211★ StatTrak™ Stiletto Knife | Rust Coat (Well-Worn)★ Stiletto Knife | Rust CoatSTWell-WornWeak entry21rarely trades — hard to exit▼ -2.5%▲ +11.7%Illiquid~1 month$198
5212★ StatTrak™ Falchion Knife | Ultraviolet (Field-Tested)★ Falchion Knife | UltravioletSTField-TestedWeak entry21rarely trades — hard to exit▲ +5.4%▼ -0.3%Illiquid~2 months$106
5213★ StatTrak™ Talon Knife | Case Hardened (Battle-Scarred)★ Talon Knife | Case HardenedSTBattle-ScarredWeak entry21medium confidencerarely trades — hard to exit▼ -5.4%▲ +15.9%Illiquid~3 months$580
5214★ Ursus Knife | Rust Coat (Well-Worn)★ Ursus Knife | Rust CoatWell-WornWeak entry21rarely trades — hard to exit▲ +2.1%▲ +4.6%Illiquid~2 weeks$81
5215★ Flip Knife | Blue Steel (Factory New)★ Flip Knife | Blue SteelFactory NewWeak entry20medium confidencerarely trades — hard to exit▲ +4.4%▲ +14.8%Illiquid~1 week$345
5216★ StatTrak™ Gut Knife | Stained (Minimal Wear)★ Gut Knife | StainedSTMinimal WearWeak entry20rarely trades — hard to exit▲ +15.7%▼ -2.3%IlliquidNo flow$112
5217★ Navaja Knife | Doppler (Minimal Wear) Ruby★ Navaja Knife | DopplerRubyMinimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +8.6%▲ +8.2%Illiquid~1 month$356
5218★ StatTrak™ Bayonet | Blue Steel (Battle-Scarred)★ Bayonet | Blue SteelSTBattle-ScarredWeak entry20rarely trades — hard to exit▲ +11.4%▲ +3.9%Illiquid~2 weeks$285
5219★ StatTrak™ Flip Knife | Doppler (Minimal Wear) Phase 2★ Flip Knife | DopplerSTP2Minimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +2.4%▲ +17.2%Illiquid~2 months$612
5220★ StatTrak™ Skeleton Knife | Doppler (Minimal Wear) Phase 4★ Skeleton Knife | DopplerSTP4Minimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +2.3%▲ +17.3%Illiquid~3 months$1,160
5221★ StatTrak™ Gut Knife | Doppler (Minimal Wear) Phase 1★ Gut Knife | DopplerSTP1Minimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +2.1%▲ +17.5%Illiquid~3 months$267
5222★ StatTrak™ Shadow Daggers | Doppler (Minimal Wear) Sapphire★ Shadow Daggers | DopplerSTSapphireMinimal WearWeak entry20medium confidencerarely trades — hard to exit▼ -7.4%▲ +31.8%Illiquid~1 month$389
5223★ Navaja Knife | Night Stripe (Factory New)★ Navaja Knife | Night StripeFactory NewWeak entry20rarely trades — hard to exit▲ +1.6%▲ +18.1%IlliquidNo flow$148
5224★ M9 Bayonet | Gamma Doppler (Minimal Wear) Phase 1★ M9 Bayonet | Gamma DopplerP1Minimal WearWeak entry20medium confidence113% of the week's move was yesterday · rarely trades — hard to exit▲ +7.0%▲ +10.0%Illiquid~3 weeks$1,499
5225★ Talon Knife | Safari Mesh (Factory New)★ Talon Knife | Safari MeshFactory NewWeak entry20medium confidencerarely trades — hard to exit▲ +17.9%▼ -6.4%Illiquid~3 months$466
5226★ Gut Knife | Crimson Web (Factory New)★ Gut Knife | Crimson WebFactory NewWeak entry20medium confidencerarely trades — hard to exit▲ +8.0%▲ +8.4%IlliquidNo flow$879
5227★ Huntsman Knife | Urban Masked (Well-Worn)★ Huntsman Knife | Urban MaskedWell-WornWeak entry20rarely trades — hard to exit▲ +12.4%▲ +1.7%Illiquid~2 months$81
5228★ M9 Bayonet | Safari Mesh (Factory New)★ M9 Bayonet | Safari MeshFactory NewWeak entry20medium confidencerarely trades — hard to exit0%▲ +20.3%IlliquidNo flow$996
5229★ StatTrak™ Shadow Daggers | Ultraviolet (Minimal Wear)★ Shadow Daggers | UltravioletSTMinimal WearWeak entry20rarely trades — hard to exit▲ +10.7%▲ +4.3%Illiquid~5 days$139
5230★ Karambit | Crimson Web (Factory New)★ Karambit | Crimson WebFactory NewWeak entry20medium confidencerarely trades — hard to exit▲ +6.1%▲ +11.2%IlliquidNo flow$8,489
5231★ StatTrak™ Paracord Knife | Blue Steel (Battle-Scarred)★ Paracord Knife | Blue SteelSTBattle-ScarredWeak entry20rarely trades — hard to exit▲ +7.0%▲ +9.8%Illiquid~3 months$125
5232★ Skeleton Knife | Doppler (Minimal Wear) Sapphire★ Skeleton Knife | DopplerSapphireMinimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +6.8%▲ +10.0%Illiquid~2 weeks$1,886
5233★ StatTrak™ Navaja Knife | Boreal Forest (Factory New)★ Navaja Knife | Boreal ForestSTFactory NewWeak entry20medium confidencerarely trades — hard to exit▲ +8.0%▲ +8.0%Illiquid~2 months$326
5234★ StatTrak™ Karambit | Lore (Well-Worn)★ Karambit | LoreSTWell-WornWeak entry20medium confidencerarely trades — hard to exit▲ +1.0%▲ +6.3%Illiquid~2 months$768
5235★ StatTrak™ Survival Knife | Crimson Web (Well-Worn)★ Survival Knife | Crimson WebSTWell-WornWeak entry20rarely trades — hard to exit▼ -2.9%▲ +12.1%Illiquid~1 month$135
5236★ StatTrak™ Shadow Daggers | Gamma Doppler (Minimal Wear) Phase 2★ Shadow Daggers | Gamma DopplerSTP2Minimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +22.3%▼ -25.7%Illiquid~2 weeks$242
5237★ StatTrak™ M9 Bayonet | Fade (Minimal Wear)★ M9 Bayonet | FadeSTMinimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +10.0%▼ -7.3%IlliquidNo flow$1,663
5238★ Falchion Knife | Slaughter (Factory New)★ Falchion Knife | SlaughterFactory NewWeak entry20rarely trades — hard to exit▲ +3.9%▲ +1.8%Illiquid~1 month$249
5239★ Nomad Knife | Doppler (Minimal Wear) Phase 4★ Nomad Knife | DopplerP4Minimal WearWeak entry20medium confidencerarely trades — hard to exit▼ -1.5%▲ +9.8%Illiquid~3 months$556

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.