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Best to buy · updated every 15 min

Best CS2 Rifle Skins to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

441Items ranked
3Prime entries
1,200Candidate pool
0Not rateable

Showing 41 of 441 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
5801StatTrak™ AK-47 | Phantom Disruptor (Factory New)AK-47 | Phantom DisruptorSTFactory NewAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -0.8%▼ -4.6%Illiquid~4 months$34
5802M4A1-S | Welcome to the Jungle (Battle-Scarred)M4A1-S | Welcome to the JungleBattle-ScarredAvoid2medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -2.9%▼ -1.5%Illiquid~2 months$609
5803Souvenir M4A1-S | Control Panel (Factory New)M4A1-S | Control PanelSVFactory NewAvoid2medium confidencerarely trades — hard to exit · falling with no reliable way out▲ +7.3%▼ -16.9%Illiquid~2 months$262
5804M4A4 | Dark Blossom (Field-Tested)M4A4 | Dark BlossomField-TestedAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -1.6%▼ -3.6%Illiquid~1 month$22
5805StatTrak™ AK-47 | Neon Revolution (Battle-Scarred)AK-47 | Neon RevolutionSTBattle-ScarredAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -2.6%▼ -2.1%Illiquid~5 months$93
5806StatTrak™ SG 553 | Cyrex (Factory New)SG 553 | CyrexSTFactory NewAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -1.5%▼ -3.8%Illiquid~2 months$54
5807StatTrak™ FAMAS | Afterimage (Minimal Wear)FAMAS | AfterimageSTMinimal WearAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -0.8%▼ -5.0%Illiquid~1 month$34
5808StatTrak™ AK-47 | Neon Rider (Battle-Scarred)AK-47 | Neon RiderSTBattle-ScarredAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -0.3%▼ -5.7%Illiquid~2 months$81
5809Galil AR | Shattered (Well-Worn)Galil AR | ShatteredWell-WornAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -2.2%▼ -2.8%Illiquid~1 month$5.81
5810Souvenir M4A1-S | Master Piece (Battle-Scarred)M4A1-S | Master PieceSVBattle-ScarredAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -0.3%▼ -5.8%Illiquid~4 months$89
5811SG 553 | Tornado (Battle-Scarred)SG 553 | TornadoBattle-ScarredAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -1.6%▼ -3.7%IlliquidNo flow$17
5812Souvenir M4A1-S | Imminent Danger (Battle-Scarred)M4A1-S | Imminent DangerSVBattle-ScarredAvoid2medium confidencerarely trades — hard to exit · falling with no reliable way out▲ +1.3%▼ -8.2%Illiquid~2 months$588
5813M4A1-S | Hot Rod (Minimal Wear)M4A1-S | Hot RodMinimal WearAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -3.6%▼ -0.9%Illiquid~1 month$1,724
5814StatTrak™ AK-47 | Red Laminate (Well-Worn)AK-47 | Red LaminateSTWell-WornAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -1.7%▼ -3.8%Illiquid~3 months$162
5815SG 553 | Tornado (Minimal Wear)SG 553 | TornadoMinimal WearAvoid1rarely trades — hard to exit · falling with no reliable way out0%▼ -6.6%Illiquid~2 months$15
5816Souvenir SG 553 | Hazard Pay (Field-Tested)SG 553 | Hazard PaySVField-TestedAvoid1rarely trades — hard to exit · falling with no reliable way out▲ +0.7%▼ -7.4%Illiquid~1 month$88
5817Souvenir M4A4 | Tornado (Minimal Wear)M4A4 | TornadoSVMinimal WearAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -3.9%▼ -0.6%Illiquid~5 months$39
5818StatTrak™ SG 553 | Wave Spray (Factory New)SG 553 | Wave SpraySTFactory NewAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -2.6%▼ -2.8%IlliquidNo flow$53
5819Souvenir Galil AR | CAUTION! (Battle-Scarred)Galil AR | CAUTION!SVBattle-ScarredAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -3.3%▼ -1.6%Illiquid~1 week$469
5820StatTrak™ AK-47 | Red Laminate (Minimal Wear)AK-47 | Red LaminateSTMinimal WearAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -2.6%▼ -2.7%Illiquid~3 months$251
5821StatTrak™ AK-47 | Frontside Misty (Factory New)AK-47 | Frontside MistySTFactory NewAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -2.1%▼ -3.5%Illiquid~2 months$179
5822StatTrak™ AK-47 | Inheritance (Battle-Scarred)AK-47 | InheritanceSTBattle-ScarredAvoid1rarely trades — hard to exit · falling with no reliable way out▲ +0.7%▼ -7.8%Illiquid~1 month$64
5823Souvenir M4A1-S | Master Piece (Field-Tested)M4A1-S | Master PieceSVField-TestedAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -2.4%▼ -3.1%Illiquid~3 months$123
5824M4A1-S | Dark Water (Field-Tested)M4A1-S | Dark WaterField-TestedAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -0.9%▼ -5.5%Illiquid~2 months$65
5825M4A4 | Howl (Well-Worn)M4A4 | HowlWell-WornAvoid1medium confidencerarely trades — hard to exit · falling with no reliable way out▲ +2.4%▼ -10.5%Illiquid~2 weeks$4,523
5826StatTrak™ M4A1-S | Nightmare (Battle-Scarred)M4A1-S | NightmareSTBattle-ScarredAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -3.3%▼ -1.9%Illiquid~3 weeks$22
5827StatTrak™ AK-47 | Vulcan (Well-Worn)AK-47 | VulcanSTWell-WornAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -1.5%▼ -4.7%Illiquid~2 months$250
5828AK-47 | Black Laminate (Battle-Scarred)AK-47 | Black LaminateBattle-ScarredAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -1.6%▼ -4.6%Illiquid~3 months$39
5829M4A4 | Red DDPAT (Field-Tested)M4A4 | Red DDPATField-TestedAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -11.1%▲ +9.5%Illiquid~2 months$24
5830M4A1-S | Blue Phosphor (Minimal Wear)M4A1-S | Blue PhosphorMinimal WearAvoid0medium confidencerarely trades — hard to exit · falling with no reliable way out▲ +0.2%▼ -7.5%Illiquid~3 months$708
5831StatTrak™ M4A4 | Desert-Strike (Factory New)M4A4 | Desert-StrikeSTFactory NewAvoid0rarely trades — hard to exit · falling with no reliable way out0%▼ -7.1%Illiquid~2 months$76
5832StatTrak™ FAMAS | Djinn (Factory New)FAMAS | DjinnSTFactory NewAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -4.2%▼ -0.9%Illiquid~2 months$45
5833Souvenir FAMAS | Dark Water (Minimal Wear)FAMAS | Dark WaterSVMinimal WearAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -0.4%▼ -6.7%Illiquid~1 month$5.28
5834StatTrak™ M4A1-S | Atomic Alloy (Factory New)M4A1-S | Atomic AlloySTFactory NewAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -2.0%▼ -4.3%Illiquid~3 months$177
5835StatTrak™ FAMAS | Djinn (Well-Worn)FAMAS | DjinnSTWell-WornAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -6.3%▲ +2.1%Illiquid~3 weeks$11
5836StatTrak™ SG 553 | Colony IV (Well-Worn)SG 553 | Colony IVSTWell-WornAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -4.1%▼ -1.1%Illiquid~3 months$16
5837StatTrak™ SG 553 | Pulse (Minimal Wear)SG 553 | PulseSTMinimal WearAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -2.3%▼ -4.0%Illiquid~2 months$13
5838StatTrak™ M4A4 | In Living Color (Well-Worn)M4A4 | In Living ColorSTWell-WornAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -2.8%▼ -3.2%Illiquid~3 weeks$33
5839Galil AR | CAUTION! (Minimal Wear)Galil AR | CAUTION!Minimal WearAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -2.6%▼ -3.6%Illiquid~3 weeks$65
5840StatTrak™ AUG | Syd Mead (Field-Tested)AUG | Syd MeadSTField-TestedAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -1.0%▼ -6.0%Illiquid~1 month$9.14
5841Souvenir M4A1-S | Nitro (Well-Worn)M4A1-S | NitroSVWell-WornAvoid0medium confidence▼ -46.7%IlliquidNo flow$243

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.