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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

1,200Items ranked
833Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 1,200 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
1051M4A1-S | Chantico's Fire (Factory New)M4A1-S | Chanticos FireFactory NewWeak entry37▲ +0.5%▼ -9.8%Moderately liquidUnrated$267
1052AK-47 | Bloodsport (Field-Tested)AK-47 | BloodsportField-TestedWeak entry37▼ -1.7%▼ -6.3%Very liquidUnrated$128
1053StatTrak™ AK-47 | Head Shot (Field-Tested)AK-47 | Head ShotSTField-TestedWeak entry37▼ -0.9%▼ -7.4%LiquidUnrated$30
1054StatTrak™ M4A4 | Buzz Kill (Minimal Wear)M4A4 | Buzz KillSTMinimal WearWeak entry37▼ -2.4%▼ -5.0%LiquidUnrated$139
1055StatTrak™ AK-47 | Fuel Injector (Factory New)AK-47 | Fuel InjectorSTFactory NewWeak entry37medium confidence▼ -4.1%▼ -2.5%Moderately liquidUnrated$859
1056StatTrak™ AK-47 | Fuel Injector (Minimal Wear)AK-47 | Fuel InjectorSTMinimal WearWeak entry37▼ -3.5%▼ -3.4%LiquidUnrated$495
1057AK-47 | Inheritance (Battle-Scarred)AK-47 | InheritanceBattle-ScarredWeak entry37▼ -1.2%▼ -6.8%LiquidUnrated$36
1058StatTrak™ M4A4 | Tooth Fairy (Battle-Scarred)M4A4 | Tooth FairySTBattle-ScarredWeak entry37▼ -2.7%▼ -4.4%Moderately liquidUnrated$6.03
1059M4A1-S | Icarus Fell (Factory New)M4A1-S | Icarus FellFactory NewWeak entry37▼ -0.2%▼ -8.2%LiquidUnrated$525
1060M4A4 | Desert-Strike (Minimal Wear)M4A4 | Desert-StrikeMinimal WearWeak entry37▼ -2.2%▼ -5.3%Moderately liquidUnrated$32
1061StatTrak™ AK-47 | Aquamarine Revenge (Minimal Wear)AK-47 | Aquamarine RevengeSTMinimal WearWeak entry37▼ -3.2%▼ -3.8%Moderately liquidUnrated$164
1062M4A4 | The Coalition (Factory New)M4A4 | The CoalitionFactory NewWeak entry38medium confidence▲ +3.0%▼ -12.9%LiquidUnrated$1,654
1063StatTrak™ M4A4 | X-Ray (Factory New)M4A4 | X-RaySTFactory NewWeak entry38▼ -1.7%▼ -5.9%Moderately liquidUnrated$169
1064StatTrak™ AK-47 | Orbit Mk01 (Minimal Wear)AK-47 | Orbit Mk01STMinimal WearWeak entry38▼ -3.6%▼ -3.0%Moderately liquidUnrated$64
1065FAMAS | Mecha Industries (Field-Tested)FAMAS | Mecha IndustriesField-TestedWeak entry38▼ -2.7%▼ -4.3%LiquidUnrated$32
1066StatTrak™ AK-47 | Asiimov (Field-Tested)AK-47 | AsiimovSTField-TestedWeak entry38▼ -1.4%▼ -6.1%LiquidUnrated$65
1067StatTrak™ AK-47 | Redline (Minimal Wear)AK-47 | RedlineSTMinimal WearWeak entry38▼ -1.6%▼ -5.9%LiquidUnrated$326
1068M4A4 | In Living Color (Minimal Wear)M4A4 | In Living ColorMinimal WearWeak entry38▼ -0.7%▼ -7.2%LiquidUnrated$44
1069AK-47 | Frontside Misty (Minimal Wear)AK-47 | Frontside MistyMinimal WearWeak entry38▼ -1.1%▼ -6.5%LiquidUnrated$29
1070AK-47 | Bloodsport (Factory New)AK-47 | BloodsportFactory NewWeak entry38▼ -0.9%▼ -6.8%Very liquidUnrated$170
1071AK-47 | Aquamarine Revenge (Field-Tested)AK-47 | Aquamarine RevengeField-TestedWeak entry38▼ -1.2%▼ -6.3%LiquidUnrated$39
1072M4A4 | In Living Color (Battle-Scarred)M4A4 | In Living ColorBattle-ScarredWeak entry38▼ -1.3%▼ -6.2%Moderately liquidUnrated$28
1073M4A4 | Poseidon (Factory New)M4A4 | PoseidonFactory NewWeak entry38medium confidence▲ +2.9%▼ -12.4%LiquidUnrated$1,923
1074StatTrak™ M4A4 | Temukau (Minimal Wear)M4A4 | TemukauSTMinimal WearWeak entry38▼ -2.2%▼ -4.7%LiquidUnrated$86
1075M4A4 | Full Throttle (Factory New)M4A4 | Full ThrottleFactory NewWeak entry38▼ -2.7%▼ -3.9%LiquidUnrated$223
1076AK-47 | Vulcan (Field-Tested)AK-47 | VulcanField-TestedWeak entry38▼ -2.2%▼ -4.7%Very liquidUnrated$187
1077StatTrak™ M4A4 | The Emperor (Factory New)M4A4 | The EmperorSTFactory NewWeak entry38▼ -2.5%▼ -4.3%LiquidUnrated$383
1078FAMAS | Bad Trip (Minimal Wear)FAMAS | Bad TripMinimal WearWeak entry38▼ -1.9%▼ -5.0%Moderately liquid~2 weeks$50
1079AK-47 | Elite Build (Factory New)AK-47 | Elite BuildFactory NewWeak entry38▼ -0.3%▼ -7.4%LiquidUnrated$12
1080Galil AR | Blue Titanium (Factory New)Galil AR | Blue TitaniumFactory NewWeak entry39▲ +3.6%▼ -13.3%LiquidUnrated$30
1081StatTrak™ AK-47 | Bloodsport (Minimal Wear)AK-47 | BloodsportSTMinimal WearWeak entry39▼ -1.2%▼ -6.0%LiquidUnrated$317
1082AK-47 | Fuel Injector (Well-Worn)AK-47 | Fuel InjectorWell-WornWeak entry39▼ -2.2%▼ -4.5%LiquidUnrated$120
1083M4A4 | Howl (Minimal Wear)M4A4 | HowlMinimal WearWeak entry39medium confidence▼ -3.0%▼ -3.3%Very liquidUnrated$5,226
1084AK-47 | Point Disarray (Minimal Wear)AK-47 | Point DisarrayMinimal WearWeak entry39▼ -0.8%▼ -6.5%LiquidUnrated$21
1085M4A1-S | Imminent Danger (Field-Tested)M4A1-S | Imminent DangerField-TestedWeak entry39▼ -2.7%▼ -3.5%Moderately liquidUnrated$673
1086AK-47 | Neon Rider (Minimal Wear)AK-47 | Neon RiderMinimal WearWeak entry39▼ -2.0%▼ -4.6%LiquidUnrated$72
1087M4A4 | The Coalition (Field-Tested)M4A4 | The CoalitionField-TestedWeak entry39▲ +3.2%▼ -12.3%LiquidUnrated$444
1088AK-47 | Phantom Disruptor (Factory New)AK-47 | Phantom DisruptorFactory NewNeutral40▼ -5.8%▲ +1.2%LiquidUnrated$33
1089Souvenir AK-47 | Gold Arabesque (Minimal Wear)AK-47 | Gold ArabesqueSVMinimal WearNeutral40medium confidence▼ -1.1%▼ -5.8%LiquidUnrated$1,755
1090StatTrak™ AK-47 | Nightwish (Minimal Wear)AK-47 | NightwishSTMinimal WearNeutral40▼ -1.9%▼ -4.6%LiquidUnrated$71
1091AK-47 | Steel Delta (Factory New)AK-47 | Steel DeltaFactory NewNeutral40▼ -1.6%▼ -4.9%LiquidUnrated$19
1092M4A4 | 龍王 (Dragon King) (Field-Tested)M4A4 | 龍王 (Dragon King)Field-TestedNeutral40▼ -2.3%▼ -3.8%LiquidUnrated$15
1093M4A4 | Full Throttle (Minimal Wear)M4A4 | Full ThrottleMinimal WearNeutral40▼ -1.8%▼ -4.5%LiquidUnrated$99
1094StatTrak™ AK-47 | Elite Build (Minimal Wear)AK-47 | Elite BuildSTMinimal WearNeutral41▼ -1.0%▼ -5.7%LiquidUnrated$9.18
1095M4A1-S | Decimator (Factory New)M4A1-S | DecimatorFactory NewNeutral41▼ -3.6%▼ -1.7%LiquidUnrated$59
1096M4A1-S | Guardian (Minimal Wear)M4A1-S | GuardianMinimal WearNeutral41▼ -2.9%▼ -2.7%LiquidUnrated$30
1097AK-47 | Cartel (Minimal Wear)AK-47 | CartelMinimal WearNeutral41▼ -1.4%▼ -4.9%LiquidUnrated$21
1098AK-47 | The Oligarch (Factory New)AK-47 | The OligarchFactory NewNeutral41▼ -5.5%▲ +1.3%LiquidUnrated$300
1099M4A4 | Buzz Kill (Battle-Scarred)M4A4 | Buzz KillBattle-ScarredNeutral41▼ -2.7%▼ -2.8%Moderately liquidUnrated$257
1100AK-47 | Searing Rage (Minimal Wear)AK-47 | Searing RageMinimal WearNeutral41▲ +0.9%▼ -8.2%LiquidUnrated$6.98

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.