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Best CS2 Pistol Skins to Buy — Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

1,200Items ranked
4Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 1,200 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
651StatTrak™ USP-S | Serum (Factory New)USP-S | SerumSTFactory NewAvoid17falling with no reliable way out▼ -2.9%▼ -4.3%Illiquid~3 months$76
652StatTrak™ USP-S | The Traitor (Field-Tested)USP-S | The TraitorSTField-TestedAvoid17falling with no reliable way out▼ -2.3%▼ -5.2%Thin market~1 month$53
653StatTrak™ Five-SeveN | Triumvirate (Factory New)Five-SeveN | TriumvirateSTFactory NewAvoid17falling with no reliable way out▼ -4.3%▼ -2.2%Illiquid~3 weeks$11
654StatTrak™ Glock-18 | Shinobu (Well-Worn)Glock-18 | ShinobuSTWell-WornAvoid17falling with no reliable way out0%▼ -8.7%Thin market~2 months$6.89
655StatTrak™ P250 | Muertos (Minimal Wear)P250 | MuertosSTMinimal WearAvoid17falling with no reliable way out▼ -1.9%▼ -5.9%Illiquid~2 months$22
656Glock-18 | Gamma Doppler (Well-Worn) Phase 4Glock-18 | Gamma Doppler Phase 4P4Well-WornAvoid17medium confidencefalling with no reliable way out▼ -2.8%▼ -4.5%Illiquid~3 weeks$91
657Souvenir Five-SeveN | Hot Shot (Factory New)Five-SeveN | Hot ShotSVFactory NewAvoid17falling with no reliable way out▲ +1.8%▼ -11.5%Illiquid~4 months$54
658StatTrak™ Glock-18 | Steel Disruption (Factory New)Glock-18 | Steel DisruptionSTFactory NewAvoid17falling with no reliable way out▼ -2.2%▼ -5.6%Illiquid~3 months$18
659Five-SeveN | Case Hardened (Field-Tested)Five-SeveN | Case HardenedField-TestedAvoid17falling with no reliable way out▲ +0.9%▼ -10.2%Illiquid~6 months$12
660StatTrak™ CZ75-Auto | Victoria (Well-Worn)CZ75-Auto | VictoriaSTWell-WornAvoid17falling with no reliable way out▼ -5.9%Illiquid~1 month$95
661StatTrak™ CZ75-Auto | The Fuschia Is Now (Minimal Wear)CZ75-Auto | The Fuschia Is NowSTMinimal WearAvoid17falling with no reliable way out▼ -0.5%▼ -8.2%Illiquid~1 month$39
662P250 | Cartel (Factory New)P250 | CartelFactory NewAvoid17falling with no reliable way out▼ -1.6%▼ -6.5%Illiquid~2 months$42
663StatTrak™ Tec-9 | Bamboozle (Factory New)Tec-9 | BamboozleSTFactory NewAvoid17falling with no reliable way out▼ -0.9%▼ -7.7%Illiquid~1 month$7.85
664USP-S | Overgrowth (Factory New)USP-S | OvergrowthFactory NewAvoid17falling with no reliable way out▼ -2.7%▼ -5.0%Illiquid~1 month$96
665CZ75-Auto | Xiangliu (Well-Worn)CZ75-Auto | XiangliuWell-WornAvoid17falling with no reliable way out▼ -4.6%▼ -2.2%Illiquid~2 weeks$12
666Five-SeveN | Jungle (Well-Worn)Five-SeveN | JungleWell-WornAvoid17falling with no reliable way out▼ -2.5%▼ -5.4%Illiquid~4 weeks$5.56
667StatTrak™ USP-S | Monster Mashup (Battle-Scarred)USP-S | Monster MashupSTBattle-ScarredAvoid16falling with no reliable way out▼ -1.2%▼ -7.4%Illiquid~3 weeks$28
668StatTrak™ Glock-18 | Blue Fissure (Well-Worn)Glock-18 | Blue FissureSTWell-WornAvoid16falling with no reliable way out▼ -4.1%▼ -3.1%Illiquid~1 month$5.67
669StatTrak™ Glock-18 | Neo-Noir (Minimal Wear)Glock-18 | Neo-NoirSTMinimal WearAvoid16falling with no reliable way out▼ -3.9%▼ -3.3%Illiquid~1 month$93
670Desert Eagle | Emerald Jörmungandr (Field-Tested)Desert Eagle | Emerald JörmungandrField-TestedAvoid16medium confidencefalling with no reliable way out▼ -2.9%▼ -4.9%Illiquid~1 month$475
671P2000 | Fire Elemental (Battle-Scarred)P2000 | Fire ElementalBattle-ScarredAvoid16falling with no reliable way out▼ -3.6%▼ -3.8%Illiquid~1 month$75
672Dual Berettas | Duelist (Minimal Wear)Dual Berettas | DuelistMinimal WearAvoid16falling with no reliable way out▼ -1.4%▼ -7.1%Illiquid~6 months$293
673StatTrak™ P250 | Mehndi (Well-Worn)P250 | MehndiSTWell-WornAvoid16falling with no reliable way out▼ -5.5%▼ -0.9%Illiquid~5 months$30
674P250 | Apep's Curse (Field-Tested)P250 | Apeps CurseField-TestedAvoid16falling with no reliable way out▲ +0.4%▼ -9.8%Illiquid~1 month$49
675StatTrak™ Dual Berettas | Retribution (Factory New)Dual Berettas | RetributionSTFactory NewAvoid16falling with no reliable way out▼ -2.4%▼ -5.7%Illiquid~1 month$6.95
676P250 | Splash (Factory New)P250 | SplashFactory NewAvoid16falling with no reliable way out▼ -2.7%▼ -5.3%Illiquid~3 months$56
677StatTrak™ P250 | Muertos (Well-Worn)P250 | MuertosSTWell-WornAvoid16falling with no reliable way out▼ -0.8%▼ -8.0%Illiquid~2 weeks$26
678StatTrak™ Desert Eagle | Mecha Industries (Battle-Scarred)Desert Eagle | Mecha IndustriesSTBattle-ScarredAvoid16falling with no reliable way out▼ -2.8%▼ -5.1%Illiquid~1 month$13
679Desert Eagle | Urban DDPAT (Factory New)Desert Eagle | Urban DDPATFactory NewAvoid16falling with no reliable way out▼ -1.3%▼ -7.5%Illiquid~1 month$25
680StatTrak™ USP-S | Dark Water (Field-Tested)USP-S | Dark WaterSTField-TestedAvoid16falling with no reliable way out▼ -3.2%▼ -4.5%Illiquid~1 month$101
681Desert Eagle | Sunset Storm 壱 (Factory New)Desert Eagle | Sunset Storm 壱Factory NewAvoid16medium confidencefalling with no reliable way out▼ -1.6%▼ -7.1%Illiquid~2 months$550
682StatTrak™ USP-S | Blueprint (Field-Tested)USP-S | BlueprintSTField-TestedAvoid16falling with no reliable way out▼ -1.3%▼ -7.5%Illiquid~2 months$9.80
683StatTrak™ Five-SeveN | Urban Hazard (Factory New)Five-SeveN | Urban HazardSTFactory NewAvoid16falling with no reliable way out▼ -1.3%▼ -7.4%Thin market~2 months$6.61
684StatTrak™ Five-SeveN | Fairy Tale (Factory New)Five-SeveN | Fairy TaleSTFactory NewAvoid16falling with no reliable way out▼ -2.3%▼ -6.0%Illiquid~1 month$229
685P250 | Nuclear Threat (Battle-Scarred)P250 | Nuclear ThreatBattle-ScarredAvoid16falling with no reliable way out▼ -3.4%▼ -4.4%Illiquid~3 months$42
686USP-S | Stainless (Well-Worn)USP-S | StainlessWell-WornAvoid16falling with no reliable way out▼ -1.8%▼ -6.7%Illiquid~1 month$8.03
687StatTrak™ Dual Berettas | Royal Consorts (Minimal Wear)Dual Berettas | Royal ConsortsSTMinimal WearAvoid16falling with no reliable way out▼ -1.4%▼ -7.4%Illiquid~1 month$5.53
688StatTrak™ Desert Eagle | Directive (Factory New)Desert Eagle | DirectiveSTFactory NewAvoid16falling with no reliable way out▼ -1.9%▼ -6.7%Illiquid~2 months$63
689StatTrak™ Five-SeveN | Case Hardened (Battle-Scarred)Five-SeveN | Case HardenedSTBattle-ScarredAvoid16falling with no reliable way out▼ -1.9%▼ -6.8%Illiquid~2 months$22
690StatTrak™ Desert Eagle | Crimson Web (Battle-Scarred)Desert Eagle | Crimson WebSTBattle-ScarredAvoid16falling with no reliable way out▼ -5.4%▼ -1.5%Illiquid~2 months$21
691USP-S | Para Green (Well-Worn)USP-S | Para GreenWell-WornAvoid16falling with no reliable way out▼ -3.8%▼ -3.9%Illiquid~1 month$9.90
692USP-S | Monster Mashup (Well-Worn)USP-S | Monster MashupWell-WornAvoid16falling with no reliable way out▼ -6.3%▼ -0.1%Illiquid~1 month$24
693P250 | Modern Hunter (Factory New)P250 | Modern HunterFactory NewAvoid16medium confidencefalling with no reliable way out▼ -0.8%▼ -8.5%Illiquid~3 months$324
694StatTrak™ Tec-9 | Titanium Bit (Field-Tested)Tec-9 | Titanium BitSTField-TestedAvoid16falling with no reliable way out▼ -2.1%▼ -6.6%Illiquid~2 months$16
695StatTrak™ USP-S | Stainless (Minimal Wear)USP-S | StainlessSTMinimal WearAvoid16falling with no reliable way out▼ -4.1%▼ -3.6%Thin market~2 months$40
696StatTrak™ Desert Eagle | Code Red (Field-Tested)Desert Eagle | Code RedSTField-TestedAvoid16falling with no reliable way out▼ -3.8%▼ -4.1%Thin market~3 weeks$67
697USP-S | Business Class (Field-Tested)USP-S | Business ClassField-TestedAvoid16falling with no reliable way out▼ -4.0%▼ -3.7%Illiquid~2 months$29
698StatTrak™ Dual Berettas | Hemoglobin (Factory New)Dual Berettas | HemoglobinSTFactory NewAvoid16falling with no reliable way out▼ -2.9%▼ -5.4%Illiquid~1 month$34
699P250 | See Ya Later (Well-Worn)P250 | See Ya LaterWell-WornAvoid16falling with no reliable way out▼ -8.5%▲ +3.0%Illiquid~3 months$112
700Tec-9 | Terrace (Minimal Wear)Tec-9 | TerraceMinimal WearAvoid16falling with no reliable way out▼ -2.5%▼ -6.0%Illiquid~2 months$101

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.