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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

833Items ranked
551Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 833 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
451MP7 | Guerrilla (Factory New)MP7 | GuerrillaFactory NewAvoid17▼ -5.4%▼ -17.2%Illiquid~1 month$9.59
452Souvenir UMP-45 | Urban DDPAT (Factory New)UMP-45 | Urban DDPATSVFactory NewAvoid17▼ -0.5%▼ -24.5%IlliquidNo flow$27
453MAC-10 | Hot Snakes (Field-Tested)MAC-10 | Hot SnakesField-TestedAvoid17medium confidence▼ -7.1%▼ -14.3%Illiquid~1 month$238
454MP9 | Setting Sun (Battle-Scarred)MP9 | Setting SunBattle-ScarredAvoid17▼ -3.8%▼ -19.2%Illiquid~1 week$12
455MAC-10 | Tornado (Factory New)MAC-10 | TornadoFactory NewAvoid17▼ -23.5%▲ +10.5%Illiquid~2 months$165
456Souvenir MP9 | Latte Rush (Minimal Wear)MP9 | Latte RushSVMinimal WearAvoid17falling with no reliable way out▲ +0.9%▼ -10.5%Illiquid~1 month$66
457MAC-10 | Heat (Factory New)MAC-10 | HeatFactory NewAvoid17falling with no reliable way out▼ -0.3%▼ -8.5%Illiquid~2 months$15
458MAC-10 | Tatter (Factory New)MAC-10 | TatterFactory NewAvoid17falling with no reliable way out▼ -0.6%▼ -8.1%Illiquid~2 months$14
459StatTrak™ UMP-45 | Primal Saber (Well-Worn)UMP-45 | Primal SaberSTWell-WornAvoid17falling with no reliable way out▼ -2.3%▼ -5.4%Illiquid~3 weeks$13
460MP5-SD | Autumn Twilly (Field-Tested)MP5-SD | Autumn TwillyField-TestedAvoid17falling with no reliable way out▼ -1.7%▼ -6.3%Illiquid~3 months$6.87
461MP9 | Bulldozer (Field-Tested)MP9 | BulldozerField-TestedAvoid17falling with no reliable way out▼ -2.6%▼ -4.8%Illiquid~2 months$100
462StatTrak™ MP7 | Bloodsport (Minimal Wear)MP7 | BloodsportSTMinimal WearAvoid17falling with no reliable way out▼ -3.0%▼ -4.2%Thin market~1 month$30
463UMP-45 | Day Lily (Factory New)UMP-45 | Day LilyFactory NewAvoid17falling with no reliable way out▼ -2.0%▼ -5.7%Illiquid~3 months$103
464StatTrak™ MP9 | Airlock (Factory New)MP9 | AirlockSTFactory NewAvoid17falling with no reliable way out▼ -4.7%▼ -1.6%Illiquid~1 month$42
465MP5-SD | Autumn Twilly (Well-Worn)MP5-SD | Autumn TwillyWell-WornAvoid17falling with no reliable way out▼ -1.2%▼ -6.8%Illiquid~5 months$7.16
466Souvenir P90 | Fallout Warning (Field-Tested)P90 | Fallout WarningSVField-TestedAvoid17falling with no reliable way out▼ -1.8%▼ -5.9%Illiquid~3 months$8.74
467StatTrak™ P90 | Asiimov (Well-Worn)P90 | AsiimovSTWell-WornAvoid17falling with no reliable way out▼ -4.1%▼ -2.5%Illiquid~1 month$166
468PP-Bizon | Modern Hunter (Battle-Scarred)PP-Bizon | Modern HunterBattle-ScarredAvoid17falling with no reliable way out▲ +24.8%▼ -45.7%Illiquid~2 months$22
469StatTrak™ UMP-45 | Plastique (Factory New)UMP-45 | PlastiqueSTFactory NewAvoid17falling with no reliable way out▲ +2.0%▼ -11.6%Illiquid~2 months$5.96
470Souvenir UMP-45 | Fallout Warning (Minimal Wear)UMP-45 | Fallout WarningSVMinimal WearAvoid18▲ +9.1%▼ -38.4%Illiquid~2 months$35
471StatTrak™ MP9 | Hydra (Well-Worn)MP9 | HydraSTWell-WornAvoid18▼ -5.4%▼ -16.4%Illiquid~1 month$11
472MP9 | Setting Sun (Minimal Wear)MP9 | Setting SunMinimal WearAvoid18▼ -3.4%▼ -19.3%Illiquid~2 months$18
473UMP-45 | Crime Scene (Minimal Wear)UMP-45 | Crime SceneMinimal WearAvoid18▼ -7.6%▼ -13.0%Illiquid~3 months$83
474MP5-SD | Autumn Twilly (Factory New)MP5-SD | Autumn TwillyFactory NewAvoid18▼ -8.4%▼ -11.8%Illiquid~3 months$19
475Souvenir PP-Bizon | Chemical Green (Factory New)PP-Bizon | Chemical GreenSVFactory NewAvoid18▼ -3.3%▼ -19.3%Illiquid~10 months$19
476PP-Bizon | Modern Hunter (Minimal Wear)PP-Bizon | Modern HunterMinimal WearAvoid18▼ -3.7%▼ -18.8%Illiquid~4 months$56
477MP7 | Scorched (Minimal Wear)MP7 | ScorchedMinimal WearAvoid18▼ -2.9%▼ -20.0%Illiquid~2 months$8.81
478MP7 | Ocean Foam (Minimal Wear)MP7 | Ocean FoamMinimal WearAvoid18▼ -11.8%▼ -6.6%Illiquid~1 month$20
479P90 | Astral Jörmungandr (Field-Tested)P90 | Astral JörmungandrField-TestedAvoid18medium confidence▼ -6.5%▼ -14.3%Illiquid~3 months$310
480P90 | Sunset Lily (Battle-Scarred)P90 | Sunset LilyBattle-ScarredAvoid18medium confidence0%▼ -23.9%Illiquid~9 months$17
481P90 | Cold Blooded (Factory New)P90 | Cold BloodedFactory NewAvoid18▼ -4.6%▼ -16.9%Illiquid~3 months$59
482P90 | Emerald Dragon (Minimal Wear)P90 | Emerald DragonMinimal WearAvoid18▼ -8.0%▼ -11.5%Illiquid~2 months$119
483P90 | Deathgaze (Factory New)P90 | DeathgazeFactory NewAvoid18▼ -3.4%▼ -18.4%LiquidUnrated$21
484StatTrak™ MAC-10 | Carnivore (Factory New)MAC-10 | CarnivoreSTFactory NewAvoid18▼ -0.3%▼ -22.9%Illiquid~1 month$5.66
485P90 | Attack Vector (Field-Tested)P90 | Attack VectorField-TestedAvoid18▼ -5.1%▼ -15.7%Illiquid~1 month$6.69
486MP5-SD | Bamboo Garden (Factory New)MP5-SD | Bamboo GardenFactory NewAvoid18▼ -13.1%▼ -3.8%Illiquid~3 weeks$6.92
487P90 | Emerald Dragon (Factory New)P90 | Emerald DragonFactory NewAvoid18▼ -8.9%▼ -10.0%Illiquid~2 months$501
488StatTrak™ MAC-10 | Aloha (Well-Worn)MAC-10 | AlohaSTWell-WornAvoid18▼ -7.9%▼ -11.2%Illiquid~2 months$8.97
489StatTrak™ PP-Bizon | Cobalt Halftone (Factory New)PP-Bizon | Cobalt HalftoneSTFactory NewAvoid18▼ -4.7%▼ -15.9%IlliquidNo flow$5.02
490StatTrak™ P90 | Randy Rush (Factory New)P90 | Randy RushSTFactory NewAvoid18▲ +0.5%▼ -23.6%Illiquid~3 months$6.27
491P90 | Tiger Pit (Factory New)P90 | Tiger PitFactory NewAvoid18▼ -4.0%▼ -16.9%Illiquid~3 months$20
492PP-Bizon | Embargo (Factory New)PP-Bizon | EmbargoFactory NewAvoid18▼ -4.0%▼ -16.8%Illiquid~5 months$17
493StatTrak™ MP7 | Powercore (Factory New)MP7 | PowercoreSTFactory NewAvoid18▼ -9.9%▼ -7.8%Illiquid~2 months$15
494MAC-10 | Stalker (Factory New)MAC-10 | StalkerFactory NewAvoid18▼ -2.1%▼ -19.4%Illiquid~2 months$125
495StatTrak™ MP7 | Smoking Kills (Factory New)MP7 | Smoking KillsSTFactory NewAvoid18▼ -11.4%▼ -5.5%Illiquid~1 month$73
496MAC-10 | Toybox (Minimal Wear)MAC-10 | ToyboxMinimal WearAvoid18▼ -5.6%▼ -14.2%Illiquid~3 months$30
497MAC-10 | Case Hardened (Factory New)MAC-10 | Case HardenedFactory NewAvoid18▼ -2.5%▼ -18.8%Illiquid~5 months$58
498Souvenir P90 | Teardown (Field-Tested)P90 | TeardownSVField-TestedAvoid18▲ +8.3%▼ -34.9%Illiquid~2 months$65
499PP-Bizon | Bamboo Print (Field-Tested)PP-Bizon | Bamboo PrintField-TestedAvoid18▼ -8.8%▼ -9.3%Illiquid~2 months$10
500Souvenir UMP-45 | Blaze (Factory New)UMP-45 | BlazeSVFactory NewAvoid18▼ -6.5%▼ -12.6%Illiquid~7 months$32

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.