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Best CS2 Knives to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

684Items ranked
4Prime entries
1,200Candidate pool
0Not rateable

Showing 34 of 684 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
4551★ StatTrak™ Flip Knife | Slaughter (Field-Tested)★ Flip Knife | SlaughterSTField-TestedWeak entry21rarely trades — hard to exit▲ +3.3%▲ +3.3%Illiquid~3 weeks$350
4552★ StatTrak™ Navaja Knife | Stained (Minimal Wear)★ Navaja Knife | StainedSTMinimal WearWeak entry21rarely trades — hard to exit▲ +0.6%▲ +7.4%Illiquid~1 month$79
4553★ Bayonet | Night (Well-Worn)★ Bayonet | NightWell-WornWeak entry21rarely trades — hard to exit▲ +4.4%▲ +1.7%Illiquid~1 month$148
4554★ Shadow Daggers | Ultraviolet (Battle-Scarred)★ Shadow Daggers | UltravioletBattle-ScarredWeak entry21rarely trades — hard to exit▼ -1.2%▲ +10.0%Illiquid~1 month$55
4555★ StatTrak™ Falchion Knife | Tiger Tooth (Factory New)★ Falchion Knife | Tiger ToothSTFactory NewWeak entry21rarely trades — hard to exit▲ +7.1%▼ -2.5%Illiquid~3 weeks$199
4556★ StatTrak™ Ursus Knife | Safari Mesh (Well-Worn)★ Ursus Knife | Safari MeshSTWell-WornWeak entry21medium confidencerarely trades — hard to exit▲ +9.2%▼ -5.5%IlliquidNo flow$94
4557★ Shadow Daggers | Doppler (Minimal Wear) Phase 3★ Shadow Daggers | DopplerP3Minimal WearWeak entry21medium confidencerarely trades — hard to exit▲ +3.3%▲ +3.1%Illiquid~3 weeks$227
4558★ StatTrak™ Survival Knife | Scorched (Battle-Scarred)★ Survival Knife | ScorchedSTBattle-ScarredWeak entry21rarely trades — hard to exit▲ +1.0%▲ +6.6%Illiquid~1 month$84
4559★ StatTrak™ Bowie Knife | Gamma Doppler (Minimal Wear) Phase 2★ Bowie Knife | Gamma DopplerSTP2Minimal WearWeak entry21medium confidencerarely trades — hard to exit▲ +1.4%▲ +6.0%Illiquid~3 months$412
4560★ Navaja Knife | Case Hardened (Factory New)★ Navaja Knife | Case HardenedFactory NewWeak entry21rarely trades — hard to exit▼ -2.5%▲ +11.7%Illiquid~3 months$202
4561★ Bayonet | Doppler (Minimal Wear) Phase 1★ Bayonet | DopplerP1Minimal WearWeak entry21medium confidencerarely trades — hard to exit▲ +5.2%▲ +0.2%Illiquid~4 weeks$476
4562★ StatTrak™ Karambit | Forest DDPAT (Minimal Wear)★ Karambit | Forest DDPATSTMinimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +1.9%▲ +18.7%Illiquid~3 months$734
4563★ StatTrak™ Bowie Knife | Crimson Web (Well-Worn)★ Bowie Knife | Crimson WebSTWell-WornWeak entry20medium confidencerarely trades — hard to exit▲ +3.1%▲ +16.8%Illiquid~2 months$223
4564★ StatTrak™ Huntsman Knife | Case Hardened (Battle-Scarred)★ Huntsman Knife | Case HardenedSTBattle-ScarredWeak entry20rarely trades — hard to exit▲ +10.3%▲ +5.8%Illiquid~3 months$334
4565★ StatTrak™ Navaja Knife | Scorched (Factory New)★ Navaja Knife | ScorchedSTFactory NewWeak entry20medium confidencerarely trades — hard to exit▼ -5.0%▲ +28.6%Illiquid~1 month$380
4566★ StatTrak™ Bayonet | Blue Steel (Field-Tested)★ Bayonet | Blue SteelSTField-TestedWeak entry20medium confidencerarely trades — hard to exit▲ +9.4%▲ +7.0%Illiquid~3 weeks$287
4567★ StatTrak™ Huntsman Knife | Scorched (Well-Worn)★ Huntsman Knife | ScorchedSTWell-WornWeak entry20rarely trades — hard to exit▼ -0.6%▲ +21.8%IlliquidNo flow$146
4568★ StatTrak™ Flip Knife | Gamma Doppler (Minimal Wear) Phase 2★ Flip Knife | Gamma DopplerSTP2Minimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +0.7%▲ +19.8%Illiquid~2 weeks$717
4569★ StatTrak™ Paracord Knife | Blue Steel (Battle-Scarred)★ Paracord Knife | Blue SteelSTBattle-ScarredWeak entry2070% of the week's move was yesterday · rarely trades — hard to exit▲ +8.6%▲ +8.0%Illiquid~3 months$124
4570★ Gut Knife | Doppler (Minimal Wear) Sapphire★ Gut Knife | DopplerSapphireMinimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +19.7%▼ -8.8%Illiquid~2 weeks$569
4571★ Bayonet | Crimson Web (Factory New)★ Bayonet | Crimson WebFactory NewWeak entry20medium confidencerarely trades — hard to exit▲ +10.9%▲ +4.4%Illiquid~3 weeks$2,420
4572★ StatTrak™ Gut Knife | Doppler (Minimal Wear) Phase 1★ Gut Knife | DopplerSTP1Minimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +2.1%▲ +17.5%Illiquid~3 months$267
4573★ StatTrak™ Navaja Knife | Boreal Forest (Minimal Wear)★ Navaja Knife | Boreal ForestSTMinimal WearWeak entry20rarely trades — hard to exit▲ +8.7%▲ +7.5%Illiquid~3 months$88
4574★ StatTrak™ Flip Knife | Safari Mesh (Battle-Scarred)★ Flip Knife | Safari MeshSTBattle-ScarredWeak entry20rarely trades — hard to exit▲ +11.9%▲ +2.5%IlliquidNo flow$127
4575★ Navaja Knife | Night Stripe (Factory New)★ Navaja Knife | Night StripeFactory NewWeak entry20rarely trades — hard to exit▲ +1.6%▲ +17.9%IlliquidNo flow$149
4576★ Talon Knife | Doppler (Minimal Wear) Phase 4★ Talon Knife | DopplerP4Minimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +5.2%▲ +12.5%Illiquid~1 month$1,107
4577★ Gut Knife | Gamma Doppler (Minimal Wear) Phase 2★ Gut Knife | Gamma DopplerP2Minimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +12.4%▲ +1.6%IlliquidNo flow$304
4578★ StatTrak™ Skeleton Knife | Doppler (Minimal Wear) Phase 4★ Skeleton Knife | DopplerSTP4Minimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +2.0%▲ +17.0%Illiquid~3 months$1,158
4579★ StatTrak™ Survival Knife | Scorched (Well-Worn)★ Survival Knife | ScorchedSTWell-WornWeak entry20rarely trades — hard to exit▲ +7.7%▲ +8.5%Illiquid~2 weeks$132
4580★ StatTrak™ Kukri Knife | Crimson Web (Well-Worn)★ Kukri Knife | Crimson WebSTWell-WornWeak entry20rarely trades — hard to exit▲ +5.6%▲ +11.6%Illiquid~2 weeks$138
4581★ StatTrak™ Navaja Knife | Boreal Forest (Factory New)★ Navaja Knife | Boreal ForestSTFactory NewWeak entry20medium confidencerarely trades — hard to exit▲ +8.0%▲ +8.0%Illiquid~2 months$326
4582★ StatTrak™ Paracord Knife | Scorched (Well-Worn)★ Paracord Knife | ScorchedSTWell-WornWeak entry20rarely trades — hard to exit▲ +3.1%▲ +3.1%Illiquid~3 weeks$79
4583★ StatTrak™ Skeleton Knife | Ultraviolet (Battle-Scarred)★ Skeleton Knife | UltravioletSTBattle-ScarredWeak entry20rarely trades — hard to exit▲ +3.7%▲ +2.1%Illiquid~1 month$212
4584★ StatTrak™ Huntsman Knife | Blue Steel (Battle-Scarred)★ Huntsman Knife | Blue SteelSTBattle-ScarredWeak entry20rarely trades — hard to exit▼ -2.7%▲ +11.7%Illiquid~3 months$230

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.