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Best to buy · updated every 15 min

Best CS2 Knives to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

687Items ranked
4Prime entries
1,200Candidate pool
0Not rateable

Showing 37 of 687 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
4401★ StatTrak™ Karambit | Night (Minimal Wear)★ Karambit | NightSTMinimal WearWeak entry21rarely trades — hard to exit▲ +4.9%▲ +1.1%Illiquid~2 weeks$799
4402★ StatTrak™ Karambit | Boreal Forest (Minimal Wear)★ Karambit | Boreal ForestSTMinimal WearWeak entry21rarely trades — hard to exit▲ +5.4%▲ +0.3%Illiquid~2 weeks$502
4403★ StatTrak™ Ursus Knife | Marble Fade (Minimal Wear)★ Ursus Knife | Marble FadeSTMinimal WearWeak entry21rarely trades — hard to exit▲ +1.1%▲ +6.7%Illiquid~4 months$360
4404★ Shadow Daggers | Ultraviolet (Battle-Scarred)★ Shadow Daggers | UltravioletBattle-ScarredWeak entry21rarely trades — hard to exit▼ -1.2%▲ +10.1%Illiquid~1 month$55
4405★ StatTrak™ Navaja Knife | Stained (Minimal Wear)★ Navaja Knife | StainedSTMinimal WearWeak entry21rarely trades — hard to exit▲ +0.6%▲ +7.4%Illiquid~1 month$79
4406★ StatTrak™ Skeleton Knife | Stained (Field-Tested)★ Skeleton Knife | StainedSTField-TestedWeak entry21rarely trades — hard to exit▲ +2.7%▲ +4.2%Illiquid~3 weeks$224
4407★ StatTrak™ Navaja Knife | Safari Mesh (Field-Tested)★ Navaja Knife | Safari MeshSTField-TestedWeak entry21rarely trades — hard to exit▲ +1.1%▲ +6.6%Illiquid~4 weeks$58
4408★ Survival Knife | Doppler (Minimal Wear) Sapphire★ Survival Knife | DopplerSapphireMinimal WearWeak entry21medium confidencerarely trades — hard to exit▼ -3.2%▲ +13.0%Illiquid~1 month$451
4409★ StatTrak™ Ursus Knife | Safari Mesh (Well-Worn)★ Ursus Knife | Safari MeshSTWell-WornWeak entry21medium confidencerarely trades — hard to exit▲ +9.2%▼ -5.5%IlliquidNo flow$94
4410★ Bowie Knife | Blue Steel (Battle-Scarred)★ Bowie Knife | Blue SteelBattle-ScarredWeak entry21rarely trades — hard to exit▲ +7.3%▼ -3.0%Illiquid~1 month$95
4411★ Bayonet | Doppler (Minimal Wear) Phase 1★ Bayonet | DopplerP1Minimal WearWeak entry21medium confidencerarely trades — hard to exit▲ +5.2%▲ +0.2%Illiquid~4 weeks$476
4412★ Bayonet | Night (Well-Worn)★ Bayonet | NightWell-WornWeak entry21rarely trades — hard to exit▲ +4.3%▲ +1.6%Illiquid~1 month$148
4413★ StatTrak™ Talon Knife | Blue Steel (Factory New)★ Talon Knife | Blue SteelSTFactory NewWeak entry21medium confidencerarely trades — hard to exit0%▲ +7.8%Illiquid~2 months$636
4414★ Navaja Knife | Case Hardened (Factory New)★ Navaja Knife | Case HardenedFactory NewWeak entry21rarely trades — hard to exit▼ -2.5%▲ +11.6%Illiquid~3 months$202
4415★ StatTrak™ Bowie Knife | Crimson Web (Well-Worn)★ Bowie Knife | Crimson WebSTWell-WornWeak entry20medium confidencerarely trades — hard to exit▲ +3.1%▲ +16.8%Illiquid~2 months$223
4416★ StatTrak™ Karambit | Forest DDPAT (Minimal Wear)★ Karambit | Forest DDPATSTMinimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +1.9%▲ +18.7%Illiquid~3 months$734
4417★ StatTrak™ Huntsman Knife | Case Hardened (Battle-Scarred)★ Huntsman Knife | Case HardenedSTBattle-ScarredWeak entry20rarely trades — hard to exit▲ +10.3%▲ +5.8%Illiquid~3 months$334
4418★ StatTrak™ Navaja Knife | Scorched (Factory New)★ Navaja Knife | ScorchedSTFactory NewWeak entry20medium confidencerarely trades — hard to exit▼ -5.0%▲ +28.6%Illiquid~1 month$380
4419★ StatTrak™ Huntsman Knife | Scorched (Well-Worn)★ Huntsman Knife | ScorchedSTWell-WornWeak entry20rarely trades — hard to exit▼ -0.6%▲ +21.8%IlliquidNo flow$146
4420★ StatTrak™ Flip Knife | Gamma Doppler (Minimal Wear) Phase 2★ Flip Knife | Gamma DopplerSTP2Minimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +0.7%▲ +19.8%Illiquid~2 weeks$717
4421★ Gut Knife | Doppler (Minimal Wear) Sapphire★ Gut Knife | DopplerSapphireMinimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +19.7%▼ -8.8%Illiquid~2 weeks$569
4422★ StatTrak™ Gut Knife | Doppler (Minimal Wear) Phase 1★ Gut Knife | DopplerSTP1Minimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +2.1%▲ +17.5%Illiquid~3 months$267
4423★ StatTrak™ Kukri Knife | Safari Mesh (Field-Tested)★ Kukri Knife | Safari MeshSTField-TestedWeak entry2055% of the week's move was yesterday · rarely trades — hard to exit▲ +6.8%▲ +10.3%Illiquid~4 weeks$53
4424★ StatTrak™ Navaja Knife | Boreal Forest (Minimal Wear)★ Navaja Knife | Boreal ForestSTMinimal WearWeak entry20rarely trades — hard to exit▲ +8.7%▲ +7.5%Illiquid~3 months$88
4425★ StatTrak™ Flip Knife | Safari Mesh (Battle-Scarred)★ Flip Knife | Safari MeshSTBattle-ScarredWeak entry20rarely trades — hard to exit▲ +11.9%▲ +2.6%IlliquidNo flow$127
4426★ StatTrak™ Shadow Daggers | Boreal Forest (Minimal Wear)★ Shadow Daggers | Boreal ForestSTMinimal WearWeak entry20rarely trades — hard to exit▲ +6.4%▲ +10.8%Illiquid~1 month$144
4427★ Navaja Knife | Night Stripe (Factory New)★ Navaja Knife | Night StripeFactory NewWeak entry20rarely trades — hard to exit▲ +1.6%▲ +17.9%IlliquidNo flow$149
4428★ Talon Knife | Doppler (Minimal Wear) Phase 4★ Talon Knife | DopplerP4Minimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +5.2%▲ +12.5%Illiquid~1 month$1,107
4429★ Bayonet | Crimson Web (Factory New)★ Bayonet | Crimson WebFactory NewWeak entry20medium confidencerarely trades — hard to exit▲ +10.7%▲ +4.2%Illiquid~3 weeks$2,415
4430★ StatTrak™ Bowie Knife | Damascus Steel (Battle-Scarred)★ Bowie Knife | Damascus SteelSTBattle-ScarredWeak entry20medium confidencerarely trades — hard to exit▼ -7.2%▲ +31.0%Illiquid~1 month$594
4431★ Gut Knife | Gamma Doppler (Minimal Wear) Phase 2★ Gut Knife | Gamma DopplerP2Minimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +12.4%▲ +1.6%IlliquidNo flow$304
4432★ StatTrak™ Skeleton Knife | Doppler (Minimal Wear) Phase 4★ Skeleton Knife | DopplerSTP4Minimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +2.0%▲ +17.0%Illiquid~3 months$1,158
4433★ StatTrak™ Kukri Knife | Crimson Web (Well-Worn)★ Kukri Knife | Crimson WebSTWell-WornWeak entry20rarely trades — hard to exit▲ +5.6%▲ +11.6%Illiquid~2 weeks$138
4434★ StatTrak™ Falchion Knife | Forest DDPAT (Well-Worn)★ Falchion Knife | Forest DDPATSTWell-WornWeak entry20medium confidencerarely trades — hard to exit▼ -2.4%▲ +23.6%Illiquid~2 weeks$264
4435★ StatTrak™ Navaja Knife | Boreal Forest (Factory New)★ Navaja Knife | Boreal ForestSTFactory NewWeak entry20medium confidencerarely trades — hard to exit▲ +8.0%▲ +8.0%Illiquid~2 months$326
4436★ StatTrak™ Paracord Knife | Scorched (Well-Worn)★ Paracord Knife | ScorchedSTWell-WornWeak entry20rarely trades — hard to exit▲ +3.1%▲ +3.1%Illiquid~3 weeks$79
4437★ StatTrak™ Huntsman Knife | Blue Steel (Battle-Scarred)★ Huntsman Knife | Blue SteelSTBattle-ScarredWeak entry20rarely trades — hard to exit▼ -2.7%▲ +11.7%Illiquid~3 months$230

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.