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Best to buy · updated every 15 min

Best CS2 Knives to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

698Items ranked
5Prime entries
1,200Candidate pool
0Not rateable

Showing 48 of 698 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
2151★ Shadow Daggers | Urban Masked (Battle-Scarred)★ Shadow Daggers | Urban MaskedBattle-ScarredWeak entry21rarely trades — hard to exit▲ +5.4%▲ +14.8%Illiquid~3 weeks$71
2152★ StatTrak™ Bayonet | Tiger Tooth (Minimal Wear)★ Bayonet | Tiger ToothSTMinimal WearWeak entry21medium confidencerarely trades — hard to exit▲ +5.5%▲ +14.5%Illiquid~2 months$622
2153★ StatTrak™ Gut Knife | Gamma Doppler (Factory New) Phase 2★ Gut Knife | Gamma DopplerSTP2Factory NewWeak entry21medium confidencerarely trades — hard to exit▲ +0.7%▲ +21.6%Illiquid~3 months$265
2154★ Shadow Daggers | Forest DDPAT (Minimal Wear)★ Shadow Daggers | Forest DDPATMinimal WearWeak entry21rarely trades — hard to exit▲ +9.1%▲ +8.5%Illiquid~1 month$61
2155★ StatTrak™ Falchion Knife | Freehand (Factory New)★ Falchion Knife | FreehandSTFactory NewWeak entry21rarely trades — hard to exit▲ +10.0%▲ +7.0%Illiquid~3 weeks$132
2156★ StatTrak™ Falchion Knife | Gamma Doppler (Minimal Wear) Emerald★ Falchion Knife | Gamma DopplerSTEmeraldMinimal WearWeak entry21medium confidencerarely trades — hard to exit▲ +25.6%▼ -16.5%IlliquidNo flow$540
2157★ Huntsman Knife | Urban Masked (Well-Worn)★ Huntsman Knife | Urban MaskedWell-WornWeak entry21rarely trades — hard to exit▲ +14.1%▲ +0.5%Illiquid~2 months$82
2158★ StatTrak™ Skeleton Knife | Crimson Web (Well-Worn)★ Skeleton Knife | Crimson WebSTWell-WornWeak entry21medium confidencerarely trades — hard to exit▲ +1.8%▲ +5.8%Illiquid~3 weeks$338
2159★ StatTrak™ Huntsman Knife | Gamma Doppler (Minimal Wear) Phase 4★ Huntsman Knife | Gamma DopplerSTP4Minimal WearWeak entry21medium confidencerarely trades — hard to exit▲ +1.8%▲ +5.8%Illiquid~1 month$463
2160★ StatTrak™ Navaja Knife | Night Stripe (Well-Worn)★ Navaja Knife | Night StripeSTWell-WornWeak entry21medium confidencerarely trades — hard to exit▼ -0.6%▲ +9.4%IlliquidNo flow$89
2161★ StatTrak™ Falchion Knife | Autotronic (Minimal Wear)★ Falchion Knife | AutotronicSTMinimal WearWeak entry21rarely trades — hard to exit▲ +2.4%▲ +4.8%Illiquid~1 month$165
2162★ StatTrak™ Stiletto Knife | Safari Mesh (Well-Worn)★ Stiletto Knife | Safari MeshSTWell-WornWeak entry21medium confidencerarely trades — hard to exit▲ +8.3%▼ -4.1%Illiquid~2 weeks$140
2163★ Survival Knife | Rust Coat (Well-Worn)★ Survival Knife | Rust CoatWell-WornWeak entry21rarely trades — hard to exit▲ +5.7%▼ -0.2%Illiquid~2 weeks$57
2164★ Bowie Knife | Gamma Doppler (Minimal Wear) Emerald★ Bowie Knife | Gamma DopplerEmeraldMinimal WearWeak entry21medium confidencerarely trades — hard to exit▲ +4.7%▲ +1.3%Illiquid~6 days$755
2165★ StatTrak™ Shadow Daggers | Gamma Doppler (Minimal Wear) Phase 1★ Shadow Daggers | Gamma DopplerSTP1Minimal WearWeak entry21medium confidencerarely trades — hard to exit0%▲ +8.3%Illiquid~3 months$186
2166★ StatTrak™ M9 Bayonet | Ultraviolet (Well-Worn)★ M9 Bayonet | UltravioletSTWell-WornWeak entry21rarely trades — hard to exit▲ +9.0%▼ -5.2%Illiquid~2 weeks$405
2167★ Ursus Knife | Urban Masked (Well-Worn)★ Ursus Knife | Urban MaskedWell-WornWeak entry21rarely trades — hard to exit▲ +5.2%▲ +0.5%Illiquid~2 weeks$77
2168★ Flip Knife | Urban Masked (Factory New)★ Flip Knife | Urban MaskedFactory NewWeak entry21medium confidencerarely trades — hard to exit▼ -3.2%▲ +13.1%IlliquidNo flow$390
2169★ StatTrak™ M9 Bayonet | Case Hardened (Field-Tested)★ M9 Bayonet | Case HardenedSTField-TestedWeak entry21rarely trades — hard to exit▲ +3.1%▲ +3.6%Illiquid~3 weeks$625
2170★ StatTrak™ Navaja Knife | Night Stripe (Factory New)★ Navaja Knife | Night StripeSTFactory NewWeak entry21medium confidencerarely trades — hard to exit▲ +6.7%▼ -1.9%Illiquid~1 month$334
2171★ Bayonet | Doppler (Minimal Wear) Phase 1★ Bayonet | DopplerP1Minimal WearWeak entry21medium confidencerarely trades — hard to exit▲ +5.4%Illiquid~4 weeks$479
2172★ StatTrak™ Talon Knife | Blue Steel (Factory New)★ Talon Knife | Blue SteelSTFactory NewWeak entry21medium confidencerarely trades — hard to exit0%▲ +8.0%Illiquid~2 months$636
2173★ StatTrak™ Survival Knife | Rust Coat (Battle-Scarred)★ Survival Knife | Rust CoatSTBattle-ScarredWeak entry21rarely trades — hard to exit▼ -0.4%▲ +8.5%Illiquid~1 month$56
2174★ StatTrak™ Falchion Knife | Doppler (Factory New) Phase 1★ Falchion Knife | DopplerSTP1Factory NewWeak entry21medium confidencerarely trades — hard to exit▲ +2.3%▲ +4.5%Illiquid~1 month$372
2175★ StatTrak™ Shadow Daggers | Night (Well-Worn)★ Shadow Daggers | NightSTWell-WornWeak entry21medium confidencerarely trades — hard to exit▲ +2.3%▲ +4.4%Illiquid~1 month$116
2176★ StatTrak™ Survival Knife | Marble Fade (Minimal Wear)★ Survival Knife | Marble FadeSTMinimal WearWeak entry20rarely trades — hard to exit▲ +14.3%▼ -0.2%Illiquid~1 week$258
2177★ StatTrak™ Navaja Knife | Scorched (Factory New)★ Navaja Knife | ScorchedSTFactory NewWeak entry20medium confidencerarely trades — hard to exit▼ -5.0%▲ +28.6%Illiquid~1 month$380
2178★ StatTrak™ Huntsman Knife | Case Hardened (Battle-Scarred)★ Huntsman Knife | Case HardenedSTBattle-ScarredWeak entry20rarely trades — hard to exit▲ +10.9%▲ +4.7%Illiquid~3 months$334
2179★ StatTrak™ Falchion Knife | Case Hardened (Minimal Wear)★ Falchion Knife | Case HardenedSTMinimal WearWeak entry20rarely trades — hard to exit▲ +1.4%▲ +18.9%Illiquid~1 month$393
2180★ StatTrak™ Flip Knife | Gamma Doppler (Minimal Wear) Phase 2★ Flip Knife | Gamma DopplerSTP2Minimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +1.2%▲ +19.1%Illiquid~2 weeks$712
2181★ StatTrak™ Stiletto Knife | Safari Mesh (Battle-Scarred)★ Stiletto Knife | Safari MeshSTBattle-ScarredWeak entry20rarely trades — hard to exit▼ -2.5%▲ +24.3%Illiquid~2 weeks$171
2182★ StatTrak™ Survival Knife | Stained (Factory New)★ Survival Knife | StainedSTFactory NewWeak entry20rarely trades — hard to exit▲ +7.8%▲ +8.8%Illiquid~1 month$164
2183★ Shadow Daggers | Urban Masked (Factory New)★ Shadow Daggers | Urban MaskedFactory NewWeak entry20medium confidencerarely trades — hard to exit▲ +4.5%▲ +13.7%Illiquid~2 months$165
2184★ StatTrak™ Shadow Daggers | Tiger Tooth (Minimal Wear)★ Shadow Daggers | Tiger ToothSTMinimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +2.4%▲ +16.9%Illiquid~3 months$220
2185★ M9 Bayonet | Safari Mesh (Factory New)★ M9 Bayonet | Safari MeshFactory NewWeak entry20medium confidencerarely trades — hard to exit0%▲ +20.3%IlliquidNo flow$996
2186★ StatTrak™ Paracord Knife | Forest DDPAT (Well-Worn)★ Paracord Knife | Forest DDPATSTWell-WornWeak entry20rarely trades — hard to exit▲ +3.4%▲ +15.2%IlliquidNo flow$92
2187★ StatTrak™ Bayonet | Autotronic (Battle-Scarred)★ Bayonet | AutotronicSTBattle-ScarredWeak entry20rarely trades — hard to exit▲ +8.2%▲ +8.1%Illiquid~3 months$350
2188★ Skeleton Knife | Doppler (Minimal Wear) Sapphire★ Skeleton Knife | DopplerSapphireMinimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +6.8%▲ +10.1%Illiquid~2 weeks$1,886
2189★ StatTrak™ Talon Knife | Case Hardened (Factory New)★ Talon Knife | Case HardenedSTFactory NewWeak entry20medium confidencerarely trades — hard to exit▲ +0.8%▲ +19.0%IlliquidNo flow$1,338
2190★ Bayonet | Crimson Web (Factory New)★ Bayonet | Crimson WebFactory NewWeak entry20medium confidencerarely trades — hard to exit▲ +10.4%▲ +4.5%Illiquid~3 weeks$2,417
2191★ StatTrak™ Bowie Knife | Night (Well-Worn)★ Bowie Knife | NightSTWell-WornWeak entry20rarely trades — hard to exit▲ +1.1%▲ +18.4%IlliquidNo flow$146
2192★ StatTrak™ Karambit | Crimson Web (Well-Worn)★ Karambit | Crimson WebSTWell-WornWeak entry20rarely trades — hard to exit▲ +7.7%▲ +8.5%Illiquid~1 week$730
2193★ StatTrak™ Navaja Knife | Boreal Forest (Factory New)★ Navaja Knife | Boreal ForestSTFactory NewWeak entry20medium confidencerarely trades — hard to exit▲ +8.0%▲ +8.0%Illiquid~2 months$326
2194★ StatTrak™ M9 Bayonet | Bright Water (Battle-Scarred)★ M9 Bayonet | Bright WaterSTBattle-ScarredWeak entry20rarely trades — hard to exit▲ +11.2%▼ -9.0%Illiquid~3 weeks$411
2195★ StatTrak™ Paracord Knife | Boreal Forest (Well-Worn)★ Paracord Knife | Boreal ForestSTWell-WornWeak entry20rarely trades — hard to exit▲ +5.8%▼ -0.9%IlliquidNo flow$69
2196★ StatTrak™ Falchion Knife | Tiger Tooth (Factory New)★ Falchion Knife | Tiger ToothSTFactory NewWeak entry20rarely trades — hard to exit▲ +7.1%▼ -3.0%Illiquid~1 month$199
2197★ StatTrak™ Flip Knife | Slaughter (Field-Tested)★ Flip Knife | SlaughterSTField-TestedWeak entry20rarely trades — hard to exit▲ +5.0%▲ +0.1%Illiquid~3 weeks$350
2198★ StatTrak™ Huntsman Knife | Blue Steel (Field-Tested)★ Huntsman Knife | Blue SteelSTField-TestedWeak entry20rarely trades — hard to exit▲ +2.4%▲ +3.9%IlliquidNo flow$238

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.