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Best CS2 Pistol Skins to Buy — Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

347Items ranked
5Prime entries
1,200Candidate pool
0Not rateable

Showing 47 of 347 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
1501Souvenir USP-S | Check Engine (Factory New)USP-S | Check EngineSVFactory NewWeak entry22rarely trades — hard to exit▲ +2.2%▲ +5.8%Illiquid~3 months$11
1502Souvenir Five-SeveN | Fall Hazard (Well-Worn)Five-SeveN | Fall HazardSVWell-WornWeak entry22rarely trades — hard to exit▲ +2.7%▲ +4.9%Illiquid~1 month$100
1503Souvenir Tec-9 | Red Quartz (Well-Worn)Tec-9 | Red QuartzSVWell-WornWeak entry22rarely trades — hard to exit▼ -0.4%▲ +9.6%Illiquid~3 months$45
1504StatTrak™ Desert Eagle | Golden Koi (Minimal Wear)Desert Eagle | Golden KoiSTMinimal WearWeak entry22rarely trades — hard to exit▲ +8.0%▼ -3.1%Illiquid~2 months$360
1505StatTrak™ Tec-9 | Titanium Bit (Factory New)Tec-9 | Titanium BitSTFactory NewWeak entry22rarely trades — hard to exit▲ +6.3%▼ -0.7%Illiquid~1 month$20
1506Souvenir Tec-9 | Red Quartz (Factory New)Tec-9 | Red QuartzSVFactory NewWeak entry22rarely trades — hard to exit▲ +14.0%▼ -12.4%Illiquid~3 months$17
1507StatTrak™ Five-SeveN | Hyper Beast (Field-Tested)Five-SeveN | Hyper BeastSTField-TestedWeak entry22rarely trades — hard to exit▼ -0.2%▲ +8.8%Illiquid~4 weeks$229
1508StatTrak™ USP-S | Cortex (Factory New)USP-S | CortexSTFactory NewWeak entry22falling with no reliable way out▼ -1.7%▼ -3.6%Thin market~2 months$40
1509Glock-18 | Ifrit Lattice (Minimal Wear)Glock-18 | Ifrit LatticeMinimal WearWeak entry22medium confidence▼ -7.5%LiquidUnrated$6.08
1510USP-S | Spiral Glitch (Field-Tested)USP-S | Spiral GlitchField-TestedWeak entry22medium confidence▼ -7.5%LiquidUnrated$25
1511Desert Eagle | Mulberry (Minimal Wear)Desert Eagle | MulberryMinimal WearWeak entry22▼ -1.4%▼ -16.7%LiquidUnrated$7.72
1512Souvenir Desert Eagle | Fennec Fox (Minimal Wear)Desert Eagle | Fennec FoxSVMinimal WearWeak entry22▼ -4.2%▼ -12.8%LiquidUnrated$239
1513Souvenir Glock-18 | Groundwater (Factory New)Glock-18 | GroundwaterSVFactory NewWeak entry21medium confidencerarely trades — hard to exit▲ +26.6%▼ -15.2%Illiquid~4 months$192
1514Tec-9 | Tornado (Field-Tested)Tec-9 | TornadoField-TestedWeak entry21rarely trades — hard to exit▲ +7.3%▲ +12.9%Illiquid~1 month$5.42
1515StatTrak™ P250 | Red Rock (Well-Worn)P250 | Red RockSTWell-WornWeak entry21rarely trades — hard to exit▲ +6.6%▲ +13.8%Illiquid~5 days$16
1516Souvenir Dual Berettas | Demolition (Battle-Scarred)Dual Berettas | DemolitionSVBattle-ScarredWeak entry21rarely trades — hard to exit▼ -12.6%▲ +42.5%Illiquid~2 months$28
1517Dual Berettas | Pyre (Battle-Scarred)Dual Berettas | PyreBattle-ScarredWeak entry21rarely trades — hard to exit▲ +11.3%▲ +6.4%Illiquid~1 month$20
1518Dual Berettas | Pyre (Well-Worn)Dual Berettas | PyreWell-WornWeak entry21rarely trades — hard to exit▼ -0.3%▲ +23.6%Illiquid~1 month$24
1519StatTrak™ CZ75-Auto | Crimson Web (Minimal Wear)CZ75-Auto | Crimson WebSTMinimal WearWeak entry2194% of the week's move was yesterday · rarely trades — hard to exit▲ +10.0%▲ +7.5%Illiquid~1 month$5.74
1520StatTrak™ P250 | Red Rock (Field-Tested)P250 | Red RockSTField-TestedWeak entry21rarely trades — hard to exit▲ +5.5%▲ +14.1%Illiquid~1 week$28
1521Souvenir Tec-9 | Groundwater (Battle-Scarred)Tec-9 | GroundwaterSVBattle-ScarredWeak entry21rarely trades — hard to exit▲ +25.9%▼ -17.0%Illiquid~4 months$14
1522Glock-18 | Pink DDPAT (Minimal Wear)Glock-18 | Pink DDPATMinimal WearWeak entry21rarely trades — hard to exit▲ +1.7%▲ +5.8%Illiquid~3 months$47
1523Souvenir Dual Berettas | Twin Turbo (Well-Worn)Dual Berettas | Twin TurboSVWell-WornWeak entry21rarely trades — hard to exit▲ +0.8%▲ +7.2%Illiquid~5 months$28
1524StatTrak™ P250 | See Ya Later (Battle-Scarred)P250 | See Ya LaterSTBattle-ScarredWeak entry21rarely trades — hard to exit▲ +5.2%▲ +0.4%Illiquid~4 weeks$98
1525CZ75-Auto | Victoria (Minimal Wear)CZ75-Auto | VictoriaMinimal WearWeak entry21rarely trades — hard to exit▲ +4.0%▲ +2.2%Illiquid~1 month$85
1526P2000 | Imperial Dragon (Battle-Scarred)P2000 | Imperial DragonBattle-ScarredWeak entry21rarely trades — hard to exit▲ +2.9%▲ +3.6%Illiquid~2 months$11
1527Glock-18 | Groundwater (Field-Tested)Glock-18 | GroundwaterField-TestedWeak entry21rarely trades — hard to exit▲ +4.1%▲ +1.8%Illiquid~3 months$12
1528StatTrak™ Desert Eagle | Code Red (Battle-Scarred)Desert Eagle | Code RedSTBattle-ScarredWeak entry21rarely trades — hard to exit▲ +3.9%▲ +1.9%Illiquid~1 month$58
1529StatTrak™ P2000 | Wicked Sick (Minimal Wear)P2000 | Wicked SickSTMinimal WearWeak entry21falling with no reliable way out▼ -1.0%▼ -4.9%Thin market~3 weeks$7.13
1530USP-S | Printstream (Well-Worn)USP-S | PrintstreamWell-WornWeak entry21falling with no reliable way out▼ -1.2%▼ -4.9%Thin market~4 weeks$39
1531StatTrak™ Glock-18 | Vogue (Minimal Wear)Glock-18 | VogueSTMinimal WearWeak entry21falling with no reliable way out▼ -0.9%▼ -5.5%Thin market~2 months$11
1532Glock-18 | Weasel (Factory New)Glock-18 | WeaselFactory NewWeak entry21falling with no reliable way out▲ +6.4%▼ -16.6%Thin market~3 weeks$40
1533StatTrak™ USP-S | Cortex (Minimal Wear)USP-S | CortexSTMinimal WearWeak entry21falling with no reliable way out▼ -1.3%▼ -5.0%Thin market~2 months$15
1534Tec-9 | Mummy's Rot (Factory New)Tec-9 | Mummys RotFactory NewWeak entry21falling with no reliable way out▼ -8.9%▲ +6.4%Thin market~2 months$25
1535StatTrak™ Glock-18 | Fully Tuned (Well-Worn)Glock-18 | Fully TunedSTWell-WornWeak entry21▼ -4.4%▼ -12.6%Moderately liquidUnrated$43
1536USP-S | Whiteout (Factory New)USP-S | WhiteoutFactory NewWeak entry21▼ -4.8%▼ -12.0%Moderately liquidUnrated$554
1537Glock-18 | Water Elemental (Factory New)Glock-18 | Water ElementalFactory NewWeak entry21▼ -3.0%▼ -14.8%LiquidUnrated$64
1538Desert Eagle | Kumicho Dragon (Battle-Scarred)Desert Eagle | Kumicho DragonBattle-ScarredWeak entry21▼ -7.3%▼ -8.5%Moderately liquidUnrated$18
1539CZ75-Auto | Green Plaid (Factory New)CZ75-Auto | Green PlaidFactory NewWeak entry20rarely trades — hard to exit▲ +15.4%▼ -1.9%Illiquid~2 months$9.59
1540R8 Revolver | Night (Well-Worn)R8 Revolver | NightWell-WornWeak entry2061% of the week's move was yesterday · rarely trades — hard to exit▲ +5.4%▲ +13.0%Illiquid~4 months$9.83
1541Souvenir USP-S | Night Ops (Well-Worn)USP-S | Night OpsSVWell-WornWeak entry20medium confidencerarely trades — hard to exit▼ -23.9%▲ +56.8%Illiquid~3 months$19
1542StatTrak™ P250 | Cartel (Minimal Wear)P250 | CartelSTMinimal WearWeak entry20rarely trades — hard to exit▲ +4.0%▲ +1.7%Illiquid~3 months$30
1543Dual Berettas | Black Limba (Minimal Wear)Dual Berettas | Black LimbaMinimal WearWeak entry20rarely trades — hard to exit▲ +1.0%▲ +6.1%Illiquid~1 month$6.92
1544Glock-18 | Gamma Doppler (Well-Worn) Phase 4Glock-18 | Gamma Doppler Phase 4P4Well-WornWeak entry20medium confidencerarely trades — hard to exit▲ +3.8%▲ +2.0%Illiquid~2 weeks$97
1545P250 | Crimson Kimono (Minimal Wear)P250 | Crimson KimonoMinimal WearWeak entry20rarely trades — hard to exit▲ +2.4%▲ +4.0%Illiquid~2 months$19
1546Desert Eagle | Emerald Jörmungandr (Factory New)Desert Eagle | Emerald JörmungandrFactory NewWeak entry20▼ -3.9%▼ -14.0%LiquidUnrated$585
1547StatTrak™ Glock-18 | Fully Tuned (Battle-Scarred)Glock-18 | Fully TunedSTBattle-ScarredWeak entry20▼ -4.1%▼ -13.8%Moderately liquidUnrated$37

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.