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Best to buy · updated every 15 min

Best CS2 Knives to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

729Items ranked
6Prime entries
1,200Candidate pool
0Not rateable

Showing 29 of 729 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
8451★ Navaja Knife | Case Hardened (Factory New)★ Navaja Knife | Case HardenedFactory NewWeak entry21rarely trades — hard to exit▼ -2.9%▲ +12.5%Illiquid~3 months$203
8452★ Karambit | Gamma Doppler (Minimal Wear) Phase 4★ Karambit | Gamma DopplerP4Minimal WearWeak entry21medium confidencerarely trades — hard to exit0%▲ +8.2%Illiquid~1 week$2,012
8453★ Bowie Knife | Doppler (Minimal Wear) Phase 3★ Bowie Knife | DopplerP3Minimal WearWeak entry21medium confidencerarely trades — hard to exit▲ +5.6%▼ -0.4%Illiquid~1 week$413
8454★ StatTrak™ Flip Knife | Doppler (Minimal Wear) Ruby★ Flip Knife | DopplerSTRubyMinimal WearWeak entry21medium confidencerarely trades — hard to exit▲ +1.3%▲ +6.1%IlliquidNo flow$1,886
8455★ StatTrak™ Navaja Knife | Boreal Forest (Factory New)★ Navaja Knife | Boreal ForestSTFactory NewWeak entry21medium confidencerarely trades — hard to exit0%▲ +8.0%Illiquid~2 months$326
8456★ StatTrak™ Huntsman Knife | Lore (Field-Tested)★ Huntsman Knife | LoreSTField-TestedWeak entry21rarely trades — hard to exit▲ +0.9%▲ +6.5%Illiquid~1 month$108
8457★ StatTrak™ Bayonet | Forest DDPAT (Well-Worn)★ Bayonet | Forest DDPATSTWell-WornWeak entry21medium confidencerarely trades — hard to exit▲ +6.4%▼ -1.7%Illiquid~2 weeks$152
8458★ StatTrak™ Flip Knife | Gamma Doppler (Minimal Wear) Phase 1★ Flip Knife | Gamma DopplerSTP1Minimal WearWeak entry21medium confidencerarely trades — hard to exit▲ +0.3%▲ +7.4%Illiquid~1 month$643
8459★ StatTrak™ Skeleton Knife | Ultraviolet (Well-Worn)★ Skeleton Knife | UltravioletSTWell-WornWeak entry21rarely trades — hard to exit▲ +0.5%▲ +7.0%Illiquid~1 month$228
8460★ Bowie Knife | Doppler (Minimal Wear) Phase 1★ Bowie Knife | DopplerP1Minimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +12.1%▲ +3.4%Illiquid~2 weeks$424
8461★ StatTrak™ Flip Knife | Lore (Battle-Scarred)★ Flip Knife | LoreSTBattle-ScarredWeak entry20rarely trades — hard to exit▲ +24.2%▼ -14.8%Illiquid~2 months$244
8462★ StatTrak™ Huntsman Knife | Tiger Tooth (Minimal Wear)★ Huntsman Knife | Tiger ToothSTMinimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +14.3%▼ -0.3%IlliquidNo flow$307
8463★ Bowie Knife | Ultraviolet (Factory New)★ Bowie Knife | UltravioletFactory NewWeak entry20rarely trades — hard to exit▼ -0.3%▲ +21.5%Illiquid~1 week$308
8464★ StatTrak™ Shadow Daggers | Doppler (Factory New) Phase 3★ Shadow Daggers | DopplerSTP3Factory NewWeak entry20medium confidencerarely trades — hard to exit▼ -22.0%▲ +53.9%Illiquid~7 months$360
8465★ StatTrak™ Classic Knife | Case Hardened (Field-Tested)★ Classic Knife | Case HardenedSTField-TestedWeak entry20rarely trades — hard to exit▲ +11.1%▲ +4.2%Illiquid~2 months$208
8466★ StatTrak™ Skeleton Knife | Stained (Factory New)★ Skeleton Knife | StainedSTFactory NewWeak entry20medium confidencerarely trades — hard to exit▲ +4.0%▲ +14.9%Illiquid~3 weeks$561
8467★ Ursus Knife | Damascus Steel (Battle-Scarred)★ Ursus Knife | Damascus SteelBattle-ScarredWeak entry20rarely trades — hard to exit▲ +7.8%▲ +9.2%Illiquid~2 weeks$91
8468★ StatTrak™ Falchion Knife | Lore (Well-Worn)★ Falchion Knife | LoreSTWell-WornWeak entry20rarely trades — hard to exit▲ +10.5%▲ +5.0%IlliquidNo flow$133
8469★ Stiletto Knife | Doppler (Minimal Wear) Phase 3★ Stiletto Knife | DopplerP3Minimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +8.9%▲ +7.3%Illiquid~1 month$642
8470★ StatTrak™ Shadow Daggers | Ultraviolet (Minimal Wear)★ Shadow Daggers | UltravioletSTMinimal WearWeak entry20rarely trades — hard to exit▲ +11.4%▲ +3.5%Illiquid~6 days$138
8471★ StatTrak™ Ursus Knife | Boreal Forest (Well-Worn)★ Ursus Knife | Boreal ForestSTWell-WornWeak entry20rarely trades — hard to exit▲ +3.6%▲ +15.0%IlliquidNo flow$99
8472★ StatTrak™ Nomad Knife | Boreal Forest (Well-Worn)★ Nomad Knife | Boreal ForestSTWell-WornWeak entry20rarely trades — hard to exit▲ +3.0%▲ +3.3%IlliquidNo flow$110
8473★ StatTrak™ Stiletto Knife | Urban Masked (Battle-Scarred)★ Stiletto Knife | Urban MaskedSTBattle-ScarredWeak entry20rarely trades — hard to exit▲ +12.4%▼ -10.9%IlliquidNo flow$223
8474★ StatTrak™ Classic Knife | Blue Steel (Field-Tested)★ Classic Knife | Blue SteelSTField-TestedWeak entry20rarely trades — hard to exit▲ +5.8%▼ -0.9%Illiquid~2 weeks$142
8475★ StatTrak™ M9 Bayonet | Doppler (Minimal Wear) Phase 4★ M9 Bayonet | DopplerSTP4Minimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +4.4%▲ +1.1%IlliquidNo flow$1,444
8476★ Falchion Knife | Gamma Doppler (Minimal Wear) Phase 2★ Falchion Knife | Gamma DopplerP2Minimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +8.0%▼ -4.3%Illiquid~4 weeks$304
8477★ StatTrak™ Gut Knife | Freehand (Factory New)★ Gut Knife | FreehandSTFactory NewWeak entry20rarely trades — hard to exit▲ +1.0%▲ +6.1%Illiquid~2 months$107
8478★ StatTrak™ Classic Knife | Crimson Web (Minimal Wear)★ Classic Knife | Crimson WebSTMinimal WearWeak entry20rarely trades — hard to exit▼ -2.1%▲ +10.8%Illiquid~4 months$264
8479★ StatTrak™ Shadow Daggers | Crimson Web (Battle-Scarred)★ Shadow Daggers | Crimson WebSTBattle-ScarredWeak entry20rarely trades — hard to exit▼ -3.3%▲ +12.5%Illiquid~2 weeks$168

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.