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Best CS2 Gloves to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

469Items ranked
0Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 469 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
401★ Moto Gloves | Blood Pressure (Battle-Scarred)★ Moto Gloves | Blood PressureBattle-ScarredAvoid12falling with no reliable way out▼ -1.7%▼ -9.3%Thin market~1 month$78
402★ Hydra Gloves | Rattler (Battle-Scarred)★ Hydra Gloves | RattlerBattle-ScarredAvoid12falling with no reliable way out▼ -3.0%▼ -7.5%Illiquid~1 month$34
403★ Moto Gloves | 3rd Commando Company (Well-Worn)★ Moto Gloves | 3rd Commando CompanyWell-WornAvoid12falling with no reliable way out▼ -3.1%▼ -7.4%Illiquid~1 month$46
404★ Driver Gloves | Crimson Weave (Well-Worn)★ Driver Gloves | Crimson WeaveWell-WornAvoid12falling with no reliable way out▼ -2.3%▼ -8.7%Illiquid~3 months$300
405★ Sport Gloves | Ultra Violent (Factory New)★ Sport Gloves | Ultra ViolentFactory NewAvoid12medium confidencefalling with no reliable way out▼ -1.1%▼ -10.7%Illiquid~1 month$6,066
406★ Driver Gloves | Overtake (Well-Worn)★ Driver Gloves | OvertakeWell-WornAvoid11falling with no reliable way out▼ -1.2%▼ -10.8%Illiquid~1 month$47
407★ Hydra Gloves | Mangrove (Minimal Wear)★ Hydra Gloves | MangroveMinimal WearAvoid11falling with no reliable way out▼ -3.2%▼ -7.9%Thin market~1 month$39
408★ Specialist Gloves | Foundation (Well-Worn)★ Specialist Gloves | FoundationWell-WornAvoid11falling with no reliable way out▼ -4.1%▼ -6.6%Illiquid~1 month$251
409★ Broken Fang Gloves | Jade (Well-Worn)★ Broken Fang Gloves | JadeWell-WornAvoid11falling with no reliable way out▼ -2.8%▼ -8.6%Illiquid~1 month$74
410★ Driver Gloves | Convoy (Battle-Scarred)★ Driver Gloves | ConvoyBattle-ScarredAvoid11falling with no reliable way out▼ -3.8%▼ -7.2%Illiquid~4 weeks$76
411★ Moto Gloves | Eclipse (Battle-Scarred)★ Moto Gloves | EclipseBattle-ScarredAvoid11falling with no reliable way out▲ +0.8%▼ -14.1%Illiquid~1 month$88
412★ Driver Gloves | Queen Jaguar (Well-Worn)★ Driver Gloves | Queen JaguarWell-WornAvoid11falling with no reliable way out▼ -3.0%▼ -8.6%Illiquid~2 months$50
413★ Sport Gloves | Frosty (Factory New)★ Sport Gloves | FrostyFactory NewAvoid11medium confidence▼ -12.7%▼ -26.2%Moderately liquidUnrated$1,233
414★ Broken Fang Gloves | Unhinged (Factory New)★ Broken Fang Gloves | UnhingedFactory NewAvoid10falling with no reliable way out▼ -2.6%▼ -9.4%Illiquid~2 months$320
415★ Hydra Gloves | Rattler (Factory New)★ Hydra Gloves | RattlerFactory NewAvoid10falling with no reliable way out▼ -2.8%▼ -9.3%Illiquid~1 month$135
416★ Specialist Gloves | Sunburst (Factory New)★ Specialist Gloves | SunburstFactory NewAvoid10medium confidence▼ -10.8%▼ -32.4%Illiquid~2 months$1,218
417★ Moto Gloves | Transport (Factory New)★ Moto Gloves | TransportFactory NewAvoid10▼ -19.5%▼ -19.5%Illiquid~1 month$297
418★ Broken Fang Gloves | Yellow-banded (Well-Worn)★ Broken Fang Gloves | Yellow-bandedWell-WornAvoid9rarely trades — hard to exit · falling with no reliable way out▲ +0.5%▼ -0.9%Illiquid~2 months$54
419★ Bloodhound Gloves | Bronzed (Well-Worn)★ Bloodhound Gloves | BronzedWell-WornAvoid9rarely trades — hard to exit · falling with no reliable way out▲ +1.6%▼ -2.6%Illiquid~1 week$92
420★ Hand Wraps | Duct Tape (Battle-Scarred)★ Hand Wraps | Duct TapeBattle-ScarredAvoid9rarely trades — hard to exit · falling with no reliable way out▲ +3.0%▼ -5.0%Illiquid~4 weeks$50
421★ Sport Gloves | Arid (Factory New)★ Sport Gloves | AridFactory NewAvoid9medium confidencefalling with no reliable way out▼ -5.0%▼ -6.8%Illiquid~2 months$3,698
422★ Driver Gloves | Racing Green (Minimal Wear)★ Driver Gloves | Racing GreenMinimal WearAvoid9falling with no reliable way out▼ -2.8%▼ -10.2%Thin market~3 months$54
423★ Hand Wraps | Leather (Factory New)★ Hand Wraps | LeatherFactory NewAvoid8medium confidencerarely trades — hard to exit · falling with no reliable way out▲ +5.2%▼ -9.0%IlliquidNo flow$1,336
424★ Driver Gloves | Wave Chaser (Factory New)★ Driver Gloves | Wave ChaserFactory NewAvoid8medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -0.3%▼ -0.9%Illiquid~2 months$2,353
425★ Driver Gloves | Racing Green (Well-Worn)★ Driver Gloves | Racing GreenWell-WornAvoid8falling with no reliable way out▼ -8.0%▼ -2.4%Illiquid~4 weeks$36
426★ Driver Gloves | Overtake (Factory New)★ Driver Gloves | OvertakeFactory NewAvoid8medium confidencefalling with no reliable way out▲ +3.2%▼ -19.3%Illiquid~2 months$352
427★ Hand Wraps | Spruce DDPAT (Minimal Wear)★ Hand Wraps | Spruce DDPATMinimal WearAvoid8falling with no reliable way out▲ +5.2%▼ -22.4%Illiquid~4 weeks$515
428★ Bloodhound Gloves | Bronzed (Factory New)★ Bloodhound Gloves | BronzedFactory NewAvoid8medium confidencefalling with no reliable way out▼ -1.1%▼ -13.0%IlliquidNo flow$669
429★ Specialist Gloves | Fade (Well-Worn)★ Specialist Gloves | FadeWell-WornAvoid8falling with no reliable way out▼ -5.0%▼ -7.4%Thin market~2 months$158
430★ Driver Gloves | Black Tie (Battle-Scarred)★ Driver Gloves | Black TieBattle-ScarredAvoid8falling with no reliable way out▼ -5.3%▼ -7.2%Thin market~1 month$97
431★ Sport Gloves | Creme Pinstripe (Factory New)★ Sport Gloves | Creme PinstripeFactory NewAvoid7rarely trades — hard to exit · falling with no reliable way out▲ +0.8%▼ -3.2%Illiquid~2 weeks$1,394
432★ Sport Gloves | Nocts (Factory New)★ Sport Gloves | NoctsFactory NewAvoid7medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -1.3%▼ -0.1%Illiquid~2 months$2,898
433★ Driver Gloves | Queen Jaguar (Battle-Scarred)★ Driver Gloves | Queen JaguarBattle-ScarredAvoid7falling with no reliable way out▼ -2.8%▼ -11.2%Illiquid~1 month$47
434★ Moto Gloves | Turtle (Well-Worn)★ Moto Gloves | TurtleWell-WornAvoid7falling with no reliable way out▼ -2.1%▼ -12.3%Thin market~1 week$63
435★ Driver Gloves | Convoy (Factory New)★ Driver Gloves | ConvoyFactory NewAvoid7medium confidencefalling with no reliable way out▲ +2.1%▼ -18.7%Illiquid~2 months$675
436★ Moto Gloves | Cool Mint (Factory New)★ Moto Gloves | Cool MintFactory NewAvoid7medium confidencefalling with no reliable way out▲ +2.2%▼ -19.0%Illiquid~2 months$2,198
437★ Driver Gloves | Diamondback (Battle-Scarred)★ Driver Gloves | DiamondbackBattle-ScarredAvoid6rarely trades — hard to exit · falling with no reliable way out▼ -0.4%▼ -2.3%Illiquid~4 weeks$101
438★ Bloodhound Gloves | Charred (Battle-Scarred)★ Bloodhound Gloves | CharredBattle-ScarredAvoid6rarely trades — hard to exit · falling with no reliable way out▼ -6.5%▲ +6.7%Illiquid~1 month$134
439★ Driver Gloves | Snow Leopard (Factory New)★ Driver Gloves | Snow LeopardFactory NewAvoid6medium confidencefalling with no reliable way out▼ -1.7%▼ -13.5%Illiquid~4 months$2,063
440★ Driver Gloves | Rezan the Red (Battle-Scarred)★ Driver Gloves | Rezan the RedBattle-ScarredAvoid6falling with no reliable way out▼ -4.3%▼ -9.6%Illiquid~3 months$61
441★ Hand Wraps | Duct Tape (Factory New)★ Hand Wraps | Duct TapeFactory NewAvoid6▼ -7.6%▼ -49.5%Moderately liquidUnrated$2,032
442★ Hand Wraps | Desert Shamagh (Well-Worn)★ Hand Wraps | Desert ShamaghWell-WornAvoid5rarely trades — hard to exit · falling with no reliable way out▲ +2.5%▼ -7.4%Illiquid~4 weeks$46
443★ Broken Fang Gloves | Needle Point (Battle-Scarred)★ Broken Fang Gloves | Needle PointBattle-ScarredAvoid5falling with no reliable way out▼ -3.3%▼ -11.6%Illiquid~1 month$45
444★ Specialist Gloves | Emerald Web (Battle-Scarred)★ Specialist Gloves | Emerald WebBattle-ScarredAvoid5falling with no reliable way out▼ -4.7%▼ -9.4%Illiquid~3 months$364
445★ Driver Gloves | Convoy (Well-Worn)★ Driver Gloves | ConvoyWell-WornAvoid5falling with no reliable way out▼ -4.8%▼ -9.6%Illiquid~4 weeks$101
446★ Broken Fang Gloves | Yellow-banded (Battle-Scarred)★ Broken Fang Gloves | Yellow-bandedBattle-ScarredAvoid5falling with no reliable way out▼ -5.1%▼ -9.3%Illiquid~1 month$46
447★ Driver Gloves | Seigaiha (Factory New)★ Driver Gloves | SeigaihaFactory NewAvoid5medium confidencefalling with no reliable way out▼ -1.8%▼ -14.3%Illiquid~2 months$1,077
448★ Bloodhound Gloves | Snakebite (Well-Worn)★ Bloodhound Gloves | SnakebiteWell-WornAvoid4rarely trades — hard to exit · falling with no reliable way out▲ +1.7%▼ -7.1%Illiquid~5 months$91
449★ Driver Gloves | Rezan the Red (Factory New)★ Driver Gloves | Rezan the RedFactory NewAvoid4medium confidencerarely trades — hard to exit · falling with no reliable way out▲ +1.9%▼ -7.5%Illiquid~6 months$650
450★ Specialist Gloves | Forest DDPAT (Factory New)★ Specialist Gloves | Forest DDPATFactory NewAvoid3medium confidencerarely trades — hard to exit · falling with no reliable way out▲ +0.6%▼ -5.7%Illiquid~2 months$751

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.