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Best CS2 Gloves to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

469Items ranked
0Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 469 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
151★ Broken Fang Gloves | Yellow-banded (Factory New)★ Broken Fang Gloves | Yellow-bandedFactory NewAvoid18▼ -3.7%▼ -19.1%Illiquid~1 month$294
152★ Moto Gloves | Polygon (Factory New)★ Moto Gloves | PolygonFactory NewAvoid18▼ -4.9%▼ -17.3%Moderately liquidUnrated$583
153★ Hand Wraps | Duct Tape (Field-Tested)★ Hand Wraps | Duct TapeField-TestedAvoid18▼ -3.5%▼ -19.4%LiquidUnrated$48
154★ Hand Wraps | Giraffe (Well-Worn)★ Hand Wraps | GiraffeWell-WornAvoid17▼ -3.5%▼ -19.5%Illiquid~1 month$46
155★ Moto Gloves | Smoke Out (Well-Worn)★ Moto Gloves | Smoke OutWell-WornAvoid17▼ -2.2%▼ -21.6%Thin market~3 weeks$103
156★ Hand Wraps | Arboreal (Factory New)★ Hand Wraps | ArborealFactory NewAvoid17▼ -0.8%▼ -23.7%Moderately liquidUnrated$208
157★ Specialist Gloves | Foundation (Battle-Scarred)★ Specialist Gloves | FoundationBattle-ScarredAvoid17▼ -4.3%▼ -18.5%Illiquid~3 weeks$160
158★ Specialist Gloves | Crimson Web (Field-Tested)★ Specialist Gloves | Crimson WebField-TestedAvoid17▼ -3.2%▼ -20.3%LiquidUnrated$134
159★ Sport Gloves | Slingshot (Field-Tested)★ Sport Gloves | SlingshotField-TestedAvoid17▼ -2.2%▼ -21.9%Very liquidUnrated$375
160★ Moto Gloves | POW! (Factory New)★ Moto Gloves | POW!Factory NewAvoid17medium confidence▼ -3.6%▼ -19.8%LiquidUnrated$626
161★ Specialist Gloves | Buckshot (Field-Tested)★ Specialist Gloves | BuckshotField-TestedAvoid17▼ -4.1%▼ -19.2%LiquidUnrated$49
162★ Driver Gloves | King Snake (Field-Tested)★ Driver Gloves | King SnakeField-TestedAvoid17▼ -4.2%▼ -19.0%Very liquidUnrated$147
163★ Hydra Gloves | Case Hardened (Battle-Scarred)★ Hydra Gloves | Case HardenedBattle-ScarredAvoid17▼ -5.5%▼ -17.1%Illiquid~3 months$62
164★ Hand Wraps | Cobalt Skulls (Factory New)★ Hand Wraps | Cobalt SkullsFactory NewAvoid17medium confidence▲ +2.9%▼ -29.8%LiquidUnrated$1,536
165★ Bloodhound Gloves | Guerrilla (Factory New)★ Bloodhound Gloves | GuerrillaFactory NewAvoid17medium confidence▼ -3.5%▼ -20.4%Illiquid~6 months$461
166★ Driver Gloves | Black Tie (Minimal Wear)★ Driver Gloves | Black TieMinimal WearAvoid17▼ -2.3%▼ -22.3%LiquidUnrated$326
167★ Hand Wraps | Badlands (Well-Worn)★ Hand Wraps | BadlandsWell-WornAvoid17▼ -1.5%▼ -23.5%Illiquid~3 weeks$135
168★ Specialist Gloves | Mogul (Factory New)★ Specialist Gloves | MogulFactory NewAvoid17▼ -3.6%▼ -20.4%Illiquid~3 weeks$551
169★ Specialist Gloves | Buckshot (Battle-Scarred)★ Specialist Gloves | BuckshotBattle-ScarredAvoid17▼ -4.1%▼ -19.6%Moderately liquidUnrated$45
170★ Broken Fang Gloves | Unhinged (Field-Tested)★ Broken Fang Gloves | UnhingedField-TestedAvoid17▼ -2.3%▼ -22.6%LiquidUnrated$56
171★ Specialist Gloves | Mogul (Well-Worn)★ Specialist Gloves | MogulWell-WornAvoid17▼ -3.0%▼ -21.6%Moderately liquidUnrated$94
172★ Sport Gloves | Slingshot (Minimal Wear)★ Sport Gloves | SlingshotMinimal WearAvoid17▼ -7.0%▼ -15.6%Very liquidUnrated$995
173★ Sport Gloves | Pandora's Box (Battle-Scarred)★ Sport Gloves | Pandoras BoxBattle-ScarredAvoid17medium confidence▼ -2.5%▼ -22.4%Moderately liquidUnrated$2,199
174★ Hydra Gloves | Rattler (Minimal Wear)★ Hydra Gloves | RattlerMinimal WearAvoid17▼ -3.0%▼ -21.6%Thin market~1 month$41
175★ Specialist Gloves | Field Agent (Battle-Scarred)★ Specialist Gloves | Field AgentBattle-ScarredAvoid17▼ -1.5%▼ -24.1%LiquidUnrated$89
176★ Sport Gloves | Scarlet Shamagh (Battle-Scarred)★ Sport Gloves | Scarlet ShamaghBattle-ScarredAvoid17▼ -3.5%▼ -21.2%Thin market~3 months$149
177★ Moto Gloves | 3rd Commando Company (Field-Tested)★ Moto Gloves | 3rd Commando CompanyField-TestedAvoid17▼ -5.9%▼ -17.5%LiquidUnrated$44
178★ Driver Gloves | Lunar Weave (Battle-Scarred)★ Driver Gloves | Lunar WeaveBattle-ScarredAvoid17▼ -7.2%▼ -15.8%Illiquid~1 month$101
179★ Driver Gloves | Crimson Weave (Battle-Scarred)★ Driver Gloves | Crimson WeaveBattle-ScarredAvoid17▼ -2.9%▼ -22.3%Illiquid~3 months$165
180★ Hydra Gloves | Mangrove (Well-Worn)★ Hydra Gloves | MangroveWell-WornAvoid17▼ -5.3%▼ -18.8%Illiquid~1 month$32
181★ Moto Gloves | Finish Line (Well-Worn)★ Moto Gloves | Finish LineWell-WornAvoid17▼ -1.7%▼ -24.1%Moderately liquidUnrated$78
182★ Sport Gloves | Omega (Battle-Scarred)★ Sport Gloves | OmegaBattle-ScarredAvoid17▼ -1.6%▼ -24.4%LiquidUnrated$139
183★ Specialist Gloves | Field Agent (Well-Worn)★ Specialist Gloves | Field AgentWell-WornAvoid17▼ -4.4%▼ -20.2%Thin market~3 weeks$112
184★ Specialist Gloves | Crimson Web (Well-Worn)★ Specialist Gloves | Crimson WebWell-WornAvoid17▼ -4.7%▼ -19.8%Thin market~2 months$122
185★ Specialist Gloves | Emerald Web (Factory New)★ Specialist Gloves | Emerald WebFactory NewAvoid17medium confidence▲ +3.5%▼ -32.1%Illiquid~2 months$4,870
186★ Sport Gloves | Slingshot (Well-Worn)★ Sport Gloves | SlingshotWell-WornAvoid17▼ -3.4%▼ -21.9%LiquidUnrated$296
187★ Driver Gloves | King Snake (Battle-Scarred)★ Driver Gloves | King SnakeBattle-ScarredAvoid17▼ -2.7%▼ -23.2%Thin market~1 month$106
188★ Sport Gloves | Amphibious (Field-Tested)★ Sport Gloves | AmphibiousField-TestedAvoid17▼ -4.6%▼ -20.4%Very liquidUnrated$324
189★ Driver Gloves | Imperial Plaid (Minimal Wear)★ Driver Gloves | Imperial PlaidMinimal WearAvoid17▼ -3.0%▼ -22.9%LiquidUnrated$340
190★ Hydra Gloves | Mangrove (Minimal Wear)★ Hydra Gloves | MangroveMinimal WearAvoid17▼ -4.0%▼ -21.3%Thin market~1 month$39
191★ Moto Gloves | Smoke Out (Factory New)★ Moto Gloves | Smoke OutFactory NewAvoid17medium confidence▼ -6.2%▼ -18.1%Moderately liquidUnrated$775
192★ Moto Gloves | POW! (Field-Tested)★ Moto Gloves | POW!Field-TestedAvoid17▼ -1.2%▼ -25.7%Very liquidUnrated$93
193★ Specialist Gloves | Field Agent (Minimal Wear)★ Specialist Gloves | Field AgentMinimal WearAvoid17▼ -2.4%▼ -23.9%LiquidUnrated$313
194★ Hydra Gloves | Mangrove (Field-Tested)★ Hydra Gloves | MangroveField-TestedAvoid17▼ -4.6%▼ -20.9%LiquidUnrated$31
195★ Sport Gloves | Vice (Minimal Wear)★ Sport Gloves | ViceMinimal WearAvoid17▼ -4.4%▼ -21.1%Very liquidUnrated$1,444
196★ Sport Gloves | Vice (Factory New)★ Sport Gloves | ViceFactory NewAvoid17medium confidence▼ -5.1%▼ -20.1%LiquidUnrated$6,482
197★ Sport Gloves | Arid (Minimal Wear)★ Sport Gloves | AridMinimal WearAvoid17medium confidence▲ +2.0%▼ -30.8%LiquidUnrated$1,555
198★ Sport Gloves | Occult (Battle-Scarred)★ Sport Gloves | OccultBattle-ScarredAvoid17▼ -4.4%▼ -21.2%LiquidUnrated$341
199★ Specialist Gloves | Crimson Kimono (Well-Worn)★ Specialist Gloves | Crimson KimonoWell-WornAvoid16medium confidence▲ +3.5%▼ -33.3%LiquidUnrated$1,756
200★ Broken Fang Gloves | Jade (Minimal Wear)★ Broken Fang Gloves | JadeMinimal WearAvoid16▲ +0.7%▼ -29.3%Moderately liquidUnrated$131

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.