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Best to buy · updated every 15 min

Best CS2 Knives to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

786Items ranked
4Prime entries
1,200Candidate pool
0Not rateable

Showing 36 of 786 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
7351★ StatTrak™ Talon Knife | Stained (Factory New)★ Talon Knife | StainedSTFactory NewWeak entry21medium confidencerarely trades — hard to exit▲ +5.2%▲ +0.4%Illiquid~1 month$645
7352★ StatTrak™ Huntsman Knife | Freehand (Well-Worn)★ Huntsman Knife | FreehandSTWell-WornWeak entry21rarely trades — hard to exit▼ -1.1%▲ +9.8%Illiquid~1 month$97
7353★ StatTrak™ Classic Knife | Stained (Field-Tested)★ Classic Knife | StainedSTField-TestedWeak entry21rarely trades — hard to exit▲ +3.1%▲ +3.5%Illiquid~2 weeks$118
7354★ StatTrak™ Survival Knife | Doppler (Factory New) Black Pearl★ Survival Knife | DopplerSTBlack PearlFactory NewWeak entry21medium confidencerarely trades — hard to exit0%▲ +8.1%Illiquid~1 month$727
7355★ StatTrak™ Skeleton Knife | Stained (Well-Worn)★ Skeleton Knife | StainedSTWell-WornWeak entry21medium confidencerarely trades — hard to exit▲ +9.8%▼ -6.5%Illiquid~2 weeks$227
7356★ StatTrak™ Shadow Daggers | Doppler (Factory New) Phase 1★ Shadow Daggers | DopplerSTP1Factory NewWeak entry21medium confidencerarely trades — hard to exit▲ +3.9%▲ +2.2%Illiquid~2 weeks$214
7357★ StatTrak™ Navaja Knife | Doppler (Factory New) Phase 1★ Navaja Knife | DopplerSTP1Factory NewWeak entry21medium confidencerarely trades — hard to exit▲ +4.8%▲ +0.8%Illiquid~2 months$156
7358★ Shadow Daggers | Gamma Doppler (Minimal Wear) Phase 4★ Shadow Daggers | Gamma DopplerP4Minimal WearWeak entry21medium confidencerarely trades — hard to exit▲ +5.7%▼ -0.5%Illiquid~1 month$145
7359★ StatTrak™ Navaja Knife | Boreal Forest (Factory New)★ Navaja Knife | Boreal ForestSTFactory NewWeak entry21medium confidencerarely trades — hard to exit0%▲ +8.0%Illiquid~2 months$326
7360★ StatTrak™ Flip Knife | Doppler (Minimal Wear) Ruby★ Flip Knife | DopplerSTRubyMinimal WearWeak entry21medium confidencerarely trades — hard to exit▲ +1.4%▲ +5.9%IlliquidNo flow$1,887
7361★ Survival Knife | Safari Mesh (Battle-Scarred)★ Survival Knife | Safari MeshBattle-ScarredWeak entry21rarely trades — hard to exit▲ +5.6%▼ -0.5%Illiquid~3 weeks$47
7362★ StatTrak™ M9 Bayonet | Night (Minimal Wear)★ M9 Bayonet | NightSTMinimal WearWeak entry21medium confidencerarely trades — hard to exit▼ -4.9%▲ +15.3%Illiquid~3 weeks$569
7363★ StatTrak™ Shadow Daggers | Forest DDPAT (Well-Worn)★ Shadow Daggers | Forest DDPATSTWell-WornWeak entry21rarely trades — hard to exit▼ -1.8%▲ +10.6%IlliquidNo flow$98
7364★ StatTrak™ Talon Knife | Safari Mesh (Well-Worn)★ Talon Knife | Safari MeshSTWell-WornWeak entry21rarely trades — hard to exit▲ +5.2%Illiquid~2 weeks$226
7365★ StatTrak™ Talon Knife | Doppler (Factory New) Black Pearl★ Talon Knife | DopplerSTBlack PearlFactory NewWeak entry21medium confidencerarely trades — hard to exit▲ +9.1%▼ -5.8%Illiquid~2 months$3,605
7366★ Falchion Knife | Urban Masked (Minimal Wear)★ Falchion Knife | Urban MaskedMinimal WearWeak entry21rarely trades — hard to exit▲ +8.3%▼ -4.6%Illiquid~2 weeks$108
7367★ Bowie Knife | Crimson Web (Battle-Scarred)★ Bowie Knife | Crimson WebBattle-ScarredWeak entry21rarely trades — hard to exit▲ +3.7%▲ +2.2%Illiquid~3 months$215
7368★ StatTrak™ Shadow Daggers | Tiger Tooth (Minimal Wear)★ Shadow Daggers | Tiger ToothSTMinimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +2.5%▲ +17.9%Illiquid~3 months$221
7369★ StatTrak™ Survival Knife | Forest DDPAT (Minimal Wear)★ Survival Knife | Forest DDPATSTMinimal WearWeak entry20rarely trades — hard to exit▲ +3.3%▲ +16.6%Illiquid~2 weeks$81
7370★ StatTrak™ Paracord Knife | Night Stripe (Battle-Scarred)★ Paracord Knife | Night StripeSTBattle-ScarredWeak entry20rarely trades — hard to exit▲ +14.3%▼ -0.3%Illiquid~2 months$83
7371★ StatTrak™ Flip Knife | Crimson Web (Battle-Scarred)★ Flip Knife | Crimson WebSTBattle-ScarredWeak entry20medium confidencerarely trades — hard to exit▲ +4.0%▲ +14.9%Illiquid~2 months$243
7372★ StatTrak™ Ursus Knife | Night Stripe (Minimal Wear)★ Ursus Knife | Night StripeSTMinimal WearWeak entry20rarely trades — hard to exit▲ +9.1%▲ +7.2%Illiquid~1 month$123
7373★ Shadow Daggers | Crimson Web (Well-Worn)★ Shadow Daggers | Crimson WebWell-WornWeak entry20rarely trades — hard to exit▲ +8.0%▲ +8.9%Illiquid~2 weeks$95
7374★ StatTrak™ Falchion Knife | Boreal Forest (Well-Worn)★ Falchion Knife | Boreal ForestSTWell-WornWeak entry20medium confidencerarely trades — hard to exit▲ +8.8%▲ +7.4%IlliquidNo flow$155
7375★ Shadow Daggers | Ultraviolet (Battle-Scarred)★ Shadow Daggers | UltravioletBattle-ScarredWeak entry20rarely trades — hard to exit▲ +2.9%▲ +15.9%Illiquid~1 month$56
7376★ StatTrak™ Kukri Knife | Crimson Web (Well-Worn)★ Kukri Knife | Crimson WebSTWell-WornWeak entry20rarely trades — hard to exit▲ +5.6%▲ +11.7%Illiquid~2 weeks$138
7377★ StatTrak™ Flip Knife | Slaughter (Factory New)★ Flip Knife | SlaughterSTFactory NewWeak entry20rarely trades — hard to exit▲ +3.8%▲ +14.4%Illiquid~2 months$457
7378★ StatTrak™ Bowie Knife | Doppler (Factory New) Phase 4★ Bowie Knife | DopplerSTP4Factory NewWeak entry20medium confidencerarely trades — hard to exit▲ +9.6%▲ +5.6%Illiquid~4 months$397
7379★ Huntsman Knife | Doppler (Minimal Wear) Phase 4★ Huntsman Knife | DopplerP4Minimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +5.3%▼ -0.2%Illiquid~3 months$456
7380★ StatTrak™ Shadow Daggers | Safari Mesh (Field-Tested)★ Shadow Daggers | Safari MeshSTField-TestedWeak entry20rarely trades — hard to exit▲ +4.3%▲ +1.3%Illiquid~3 months$67
7381★ Bayonet | Damascus Steel (Battle-Scarred)★ Bayonet | Damascus SteelBattle-ScarredWeak entry20rarely trades — hard to exit▲ +3.7%▲ +2.2%Illiquid~1 month$203
7382★ Bowie Knife | Urban Masked (Minimal Wear)★ Bowie Knife | Urban MaskedMinimal WearWeak entry20rarely trades — hard to exit▲ +2.7%▲ +3.7%Illiquid~1 month$88
7383★ StatTrak™ Karambit | Safari Mesh (Minimal Wear)★ Karambit | Safari MeshSTMinimal WearWeak entry20medium confidencerarely trades — hard to exit▲ +3.6%▲ +2.2%IlliquidNo flow$492
7384★ StatTrak™ Karambit | Freehand (Well-Worn)★ Karambit | FreehandSTWell-WornWeak entry20rarely trades — hard to exit▲ +4.5%▲ +0.9%IlliquidNo flow$585
7385★ StatTrak™ Shadow Daggers | Night (Battle-Scarred)★ Shadow Daggers | NightSTBattle-ScarredWeak entry20rarely trades — hard to exit▼ -22.7%▲ +41.6%Illiquid~1 month$154
7386★ StatTrak™ Nomad Knife | Forest DDPAT (Well-Worn)★ Nomad Knife | Forest DDPATSTWell-WornWeak entry20rarely trades — hard to exit▲ +4.3%▲ +1.0%Illiquid~2 months$112

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.