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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

469Items ranked
217Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 469 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
151★ Driver Gloves | Crimson Weave (Battle-Scarred)★ Driver Gloves | Crimson WeaveBattle-ScarredAvoid17falling with no reliable way out▼ -1.7%▼ -6.3%Illiquid~3 months$165
152★ Hand Wraps | Duct Tape (Well-Worn)★ Hand Wraps | Duct TapeWell-WornAvoid17falling with no reliable way out▼ -0.8%▼ -7.6%Illiquid~2 weeks$48
153★ Hand Wraps | Slaughter (Well-Worn)★ Hand Wraps | SlaughterWell-WornAvoid17falling with no reliable way out▼ -1.5%▼ -6.5%Illiquid~3 weeks$256
154★ Driver Gloves | King Snake (Well-Worn)★ Driver Gloves | King SnakeWell-WornAvoid17falling with no reliable way out▼ -2.1%▼ -5.5%Thin market~1 month$128
155★ Moto Gloves | Turtle (Battle-Scarred)★ Moto Gloves | TurtleBattle-ScarredAvoid17falling with no reliable way out▼ -1.8%▼ -5.8%Thin market~3 weeks$58
156★ Hand Wraps | Slaughter (Factory New)★ Hand Wraps | SlaughterFactory NewAvoid17medium confidencefalling with no reliable way out0%▼ -8.7%Thin marketUnrated$1,329
157★ Hydra Gloves | Case Hardened (Well-Worn)★ Hydra Gloves | Case HardenedWell-WornAvoid17falling with no reliable way out▼ -1.9%▼ -5.6%Illiquid~2 months$66
158★ Driver Gloves | Queen Jaguar (Factory New)★ Driver Gloves | Queen JaguarFactory NewAvoid18medium confidence▼ -8.3%▼ -12.0%Illiquid~1 month$431
159★ Broken Fang Gloves | Needle Point (Factory New)★ Broken Fang Gloves | Needle PointFactory NewAvoid18medium confidence▼ -3.8%▼ -18.6%Illiquid~3 months$218
160★ Bloodhound Gloves | Charred (Field-Tested)★ Bloodhound Gloves | CharredField-TestedAvoid18▼ -3.7%▼ -18.6%Moderately liquidUnrated$284
161★ Hydra Gloves | Mangrove (Well-Worn)★ Hydra Gloves | MangroveWell-WornAvoid18▼ -3.8%▼ -18.4%Illiquid~1 month$32
162★ Specialist Gloves | Buckshot (Factory New)★ Specialist Gloves | BuckshotFactory NewAvoid18medium confidence▼ -7.4%▼ -12.9%Moderately liquidUnrated$251
163★ Moto Gloves | Finish Line (Battle-Scarred)★ Moto Gloves | Finish LineBattle-ScarredAvoid18▼ -5.2%▼ -16.1%Moderately liquidUnrated$59
164★ Driver Gloves | Crimson Weave (Minimal Wear)★ Driver Gloves | Crimson WeaveMinimal WearAvoid18▼ -1.2%▼ -22.1%Moderately liquidUnrated$1,875
165★ Sport Gloves | Occult (Minimal Wear)★ Sport Gloves | OccultMinimal WearAvoid18▼ -7.6%▼ -12.3%LiquidUnrated$1,106
166★ Moto Gloves | Boom! (Factory New)★ Moto Gloves | Boom!Factory NewAvoid18medium confidence▼ -5.3%▼ -15.7%Illiquid~1 month$865
167★ Moto Gloves | Boom! (Battle-Scarred)★ Moto Gloves | Boom!Battle-ScarredAvoid18▼ -6.4%▼ -13.7%Illiquid~1 month$94
168★ Specialist Gloves | Sunburst (Well-Worn)★ Specialist Gloves | SunburstWell-WornAvoid18▼ -6.4%▼ -13.8%Moderately liquidUnrated$169
169★ Hydra Gloves | Case Hardened (Factory New)★ Hydra Gloves | Case HardenedFactory NewAvoid18▼ -2.9%▼ -18.9%Moderately liquidUnrated$364
170★ Hand Wraps | Desert Shamagh (Field-Tested)★ Hand Wraps | Desert ShamaghField-TestedAvoid18▼ -6.8%▼ -12.7%LiquidUnrated$41
171★ Moto Gloves | Spearmint (Factory New)★ Moto Gloves | SpearmintFactory NewAvoid18medium confidence▼ -2.4%▼ -19.3%LiquidUnrated$6,339
172★ Driver Gloves | Imperial Plaid (Battle-Scarred)★ Driver Gloves | Imperial PlaidBattle-ScarredAvoid18▼ -7.2%▼ -12.0%Thin market~2 months$117
173★ Hand Wraps | Duct Tape (Field-Tested)★ Hand Wraps | Duct TapeField-TestedAvoid18▼ -3.4%▼ -17.8%LiquidUnrated$47
174★ Hydra Gloves | Mangrove (Battle-Scarred)★ Hydra Gloves | MangroveBattle-ScarredAvoid18▼ -8.9%▼ -9.2%Illiquid~1 month$33
175★ Specialist Gloves | Sunburst (Minimal Wear)★ Specialist Gloves | SunburstMinimal WearAvoid18▼ -5.5%▼ -14.4%LiquidUnrated$382
176★ Driver Gloves | Brocade Flowers (Well-Worn)★ Driver Gloves | Brocade FlowersWell-WornAvoid18▼ -4.1%▼ -16.4%Illiquid~3 weeks$138
177★ Moto Gloves | Turtle (Field-Tested)★ Moto Gloves | TurtleField-TestedAvoid18▼ -6.7%▼ -12.3%LiquidUnrated$65
178★ Hand Wraps | Desert Shamagh (Battle-Scarred)★ Hand Wraps | Desert ShamaghBattle-ScarredAvoid18▼ -6.1%▼ -13.2%Moderately liquidUnrated$41
179★ Sport Gloves | Frosty (Battle-Scarred)★ Sport Gloves | FrostyBattle-ScarredAvoid18▼ -5.5%▼ -14.0%LiquidUnrated$130
180★ Sport Gloves | Scarlet Shamagh (Minimal Wear)★ Sport Gloves | Scarlet ShamaghMinimal WearAvoid18▼ -11.9%▼ -4.4%LiquidUnrated$355
181★ Specialist Gloves | Emerald Web (Field-Tested)★ Specialist Gloves | Emerald WebField-TestedAvoid18▼ -2.5%▼ -18.3%LiquidUnrated$1,667
182★ Specialist Gloves | Blackbook (Well-Worn)★ Specialist Gloves | BlackbookWell-WornAvoid18▼ -5.9%▼ -13.1%LiquidUnrated$252
183★ Moto Gloves | Transport (Well-Worn)★ Moto Gloves | TransportWell-WornAvoid18▼ -6.7%▼ -11.8%Illiquid~3 weeks$40
184★ Driver Gloves | Dragon Fists (Well-Worn)★ Driver Gloves | Dragon FistsWell-WornAvoid18▼ -3.8%▼ -16.2%Illiquid~3 weeks$102
185★ Moto Gloves | Polygon (Factory New)★ Moto Gloves | PolygonFactory NewAvoid18▼ -5.5%▼ -13.6%Moderately liquidUnrated$585
186★ Hand Wraps | Desert Shamagh (Minimal Wear)★ Hand Wraps | Desert ShamaghMinimal WearAvoid18▼ -4.1%▼ -15.7%Moderately liquidUnrated$73
187★ Driver Gloves | Wave Chaser (Minimal Wear)★ Driver Gloves | Wave ChaserMinimal WearAvoid18▼ -6.0%▼ -12.7%LiquidUnrated$521
188★ Sport Gloves | Arid (Field-Tested)★ Sport Gloves | AridField-TestedAvoid18medium confidence▼ -0.7%▼ -20.8%LiquidUnrated$1,212
189★ Specialist Gloves | Lime Polycam (Battle-Scarred)★ Specialist Gloves | Lime PolycamBattle-ScarredAvoid18▼ -5.0%▼ -14.3%Moderately liquidUnrated$193
190★ Moto Gloves | POW! (Factory New)★ Moto Gloves | POW!Factory NewAvoid18medium confidence▼ -6.5%▼ -11.9%LiquidUnrated$627
191★ Moto Gloves | Cool Mint (Field-Tested)★ Moto Gloves | Cool MintField-TestedAvoid18medium confidence▼ -0.7%▼ -20.5%Moderately liquidUnrated$1,390
192★ Specialist Gloves | Crimson Web (Well-Worn)★ Specialist Gloves | Crimson WebWell-WornAvoid18falling with no reliable way out▼ -1.9%▼ -5.6%Thin market~2 months$124
193★ Specialist Gloves | Marble Fade (Battle-Scarred)★ Specialist Gloves | Marble FadeBattle-ScarredAvoid18falling with no reliable way out▼ -1.4%▼ -6.4%Thin market~2 months$106
194★ Hydra Gloves | Emerald (Well-Worn)★ Hydra Gloves | EmeraldWell-WornAvoid18falling with no reliable way out▼ -0.4%▼ -7.8%Illiquid~1 month$38
195★ Specialist Gloves | Forest DDPAT (Battle-Scarred)★ Specialist Gloves | Forest DDPATBattle-ScarredAvoid18falling with no reliable way out▼ -4.5%▼ -1.2%Illiquid~1 week$121
196★ Sport Gloves | Creme Pinstripe (Well-Worn)★ Sport Gloves | Creme PinstripeWell-WornAvoid19▼ -5.0%▼ -14.0%Moderately liquidUnrated$94
197★ Specialist Gloves | Chocolate Chesterfield (Field-Tested)★ Specialist Gloves | Chocolate ChesterfieldField-TestedAvoid19▼ -3.9%▼ -15.6%LiquidUnrated$94
198★ Specialist Gloves | Big Swell (Minimal Wear)★ Specialist Gloves | Big SwellMinimal WearAvoid19▼ -2.5%▼ -17.8%LiquidUnrated$405
199★ Sport Gloves | Hedge Maze (Field-Tested)★ Sport Gloves | Hedge MazeField-TestedAvoid19medium confidence▼ -3.4%▼ -16.3%Very liquidUnrated$4,672
200★ Moto Gloves | Boom! (Field-Tested)★ Moto Gloves | Boom!Field-TestedAvoid19▼ -0.3%▼ -20.9%Illiquid~2 months$558

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.