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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

469Items ranked
217Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 469 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
51★ Broken Fang Gloves | Unhinged (Battle-Scarred)★ Broken Fang Gloves | UnhingedBattle-ScarredAvoid9rarely trades — hard to exit · falling with no reliable way out▲ +2.4%▼ -4.3%Illiquid~4 weeks$55
52★ Driver Gloves | Lunar Weave (Factory New)★ Driver Gloves | Lunar WeaveFactory NewAvoid9medium confidencerarely trades — hard to exit · falling with no reliable way out▲ +2.2%▼ -3.7%Illiquid~1 month$1,473
53★ Bloodhound Gloves | Bronzed (Well-Worn)★ Bloodhound Gloves | BronzedWell-WornAvoid9rarely trades — hard to exit · falling with no reliable way out▲ +1.6%▼ -2.6%Illiquid~1 week$92
54★ Moto Gloves | Transport (Factory New)★ Moto Gloves | TransportFactory NewAvoid10▼ -19.4%▼ -19.5%Illiquid~1 month$297
55★ Specialist Gloves | Sunburst (Factory New)★ Specialist Gloves | SunburstFactory NewAvoid10medium confidence▼ -10.8%▼ -32.4%Illiquid~2 months$1,218
56★ Hydra Gloves | Rattler (Factory New)★ Hydra Gloves | RattlerFactory NewAvoid10falling with no reliable way out▼ -2.8%▼ -9.3%Illiquid~2 months$135
57★ Broken Fang Gloves | Unhinged (Factory New)★ Broken Fang Gloves | UnhingedFactory NewAvoid10falling with no reliable way out▼ -2.6%▼ -9.4%Illiquid~2 months$320
58★ Sport Gloves | Frosty (Factory New)★ Sport Gloves | FrostyFactory NewAvoid11medium confidence▼ -12.7%▼ -26.2%Moderately liquidUnrated$1,233
59★ Broken Fang Gloves | Jade (Well-Worn)★ Broken Fang Gloves | JadeWell-WornAvoid11falling with no reliable way out▼ -2.8%▼ -8.6%Illiquid~1 month$74
60★ Moto Gloves | Eclipse (Battle-Scarred)★ Moto Gloves | EclipseBattle-ScarredAvoid11falling with no reliable way out▲ +0.8%▼ -14.1%Illiquid~1 month$88
61★ Specialist Gloves | Foundation (Well-Worn)★ Specialist Gloves | FoundationWell-WornAvoid11falling with no reliable way out▼ -4.1%▼ -6.6%Illiquid~1 month$251
62★ Hydra Gloves | Mangrove (Minimal Wear)★ Hydra Gloves | MangroveMinimal WearAvoid11falling with no reliable way out▼ -3.2%▼ -7.9%Thin market~1 month$39
63★ Driver Gloves | Convoy (Battle-Scarred)★ Driver Gloves | ConvoyBattle-ScarredAvoid11falling with no reliable way out▼ -3.7%▼ -7.0%Illiquid~4 weeks$76
64★ Driver Gloves | Queen Jaguar (Well-Worn)★ Driver Gloves | Queen JaguarWell-WornAvoid11falling with no reliable way out▼ -2.8%▼ -8.4%Illiquid~2 months$50
65★ Sport Gloves | Ultra Violent (Factory New)★ Sport Gloves | Ultra ViolentFactory NewAvoid12medium confidencefalling with no reliable way out▼ -1.1%▼ -10.7%Illiquid~1 month$6,065
66★ Driver Gloves | Crimson Weave (Well-Worn)★ Driver Gloves | Crimson WeaveWell-WornAvoid12falling with no reliable way out▼ -2.3%▼ -8.7%Illiquid~3 months$300
67★ Hydra Gloves | Rattler (Battle-Scarred)★ Hydra Gloves | RattlerBattle-ScarredAvoid12falling with no reliable way out▼ -3.0%▼ -7.5%Illiquid~1 month$34
68★ Driver Gloves | Overtake (Well-Worn)★ Driver Gloves | OvertakeWell-WornAvoid12falling with no reliable way out▼ -1.0%▼ -10.6%Illiquid~1 month$47
69★ Moto Gloves | Blood Pressure (Battle-Scarred)★ Moto Gloves | Blood PressureBattle-ScarredAvoid12falling with no reliable way out▼ -1.7%▼ -9.3%Thin market~1 month$78
70★ Hydra Gloves | Rattler (Minimal Wear)★ Hydra Gloves | RattlerMinimal WearAvoid12falling with no reliable way out▼ -3.4%▼ -6.8%Thin market~1 month$41
71★ Hydra Gloves | Case Hardened (Battle-Scarred)★ Hydra Gloves | Case HardenedBattle-ScarredAvoid12falling with no reliable way out▼ -5.6%▼ -3.6%Illiquid~3 months$62
72★ Moto Gloves | 3rd Commando Company (Well-Worn)★ Moto Gloves | 3rd Commando CompanyWell-WornAvoid12falling with no reliable way out▼ -3.0%▼ -7.3%Illiquid~1 month$46
73★ Sport Gloves | Amphibious (Factory New)★ Sport Gloves | AmphibiousFactory NewAvoid13medium confidence▼ -12.1%▼ -22.0%LiquidUnrated$2,604
74★ Specialist Gloves | Lime Polycam (Field-Tested)★ Specialist Gloves | Lime PolycamField-TestedAvoid13▼ -7.4%▼ -27.4%LiquidUnrated$268
75★ Hand Wraps | Spruce DDPAT (Factory New)★ Hand Wraps | Spruce DDPATFactory NewAvoid13medium confidence▼ -10.0%▼ -22.5%Thin marketUnrated$677
76★ Sport Gloves | Blaze (Field-Tested)★ Sport Gloves | BlazeField-TestedAvoid13▼ -8.2%▼ -25.2%LiquidUnrated$134
77★ Driver Gloves | Plum Quill (Well-Worn)★ Driver Gloves | Plum QuillWell-WornAvoid13falling with no reliable way out▼ -2.1%▼ -8.5%Illiquid~2 weeks$102
78★ Driver Gloves | Black Tie (Well-Worn)★ Driver Gloves | Black TieWell-WornAvoid13falling with no reliable way out▼ -4.1%▼ -5.2%Thin market~1 month$118
79★ Driver Gloves | Garden (Field-Tested)★ Driver Gloves | GardenField-TestedAvoid14▼ -7.0%▼ -25.5%LiquidUnrated$222
80★ Sport Gloves | Red Racer (Battle-Scarred)★ Sport Gloves | Red RacerBattle-ScarredAvoid14▼ -9.8%▼ -21.0%Moderately liquidUnrated$120
81★ Bloodhound Gloves | Snakebite (Field-Tested)★ Bloodhound Gloves | SnakebiteField-TestedAvoid14▼ -2.8%▼ -30.6%Illiquid~2 months$240
82★ Specialist Gloves | Fade (Battle-Scarred)★ Specialist Gloves | FadeBattle-ScarredAvoid14falling with no reliable way out▼ -3.1%▼ -6.4%Thin market~1 month$114
83★ Sport Gloves | Bronze Morph (Battle-Scarred)★ Sport Gloves | Bronze MorphBattle-ScarredAvoid14falling with no reliable way out▼ -2.5%▼ -7.4%Illiquid~4 weeks$85
84★ Specialist Gloves | Foundation (Battle-Scarred)★ Specialist Gloves | FoundationBattle-ScarredAvoid14falling with no reliable way out▼ -2.9%▼ -6.7%Illiquid~4 weeks$160
85★ Sport Gloves | Big Game (Factory New)★ Sport Gloves | Big GameFactory NewAvoid14falling with no reliable way out▼ -6.3%▼ -1.4%Illiquid~1 month$846
86★ Hand Wraps | Spruce DDPAT (Battle-Scarred)★ Hand Wraps | Spruce DDPATBattle-ScarredAvoid14falling with no reliable way out▼ -2.6%▼ -6.8%Illiquid~1 month$108
87★ Driver Gloves | Overtake (Battle-Scarred)★ Driver Gloves | OvertakeBattle-ScarredAvoid14falling with no reliable way out▼ -0.5%▼ -9.9%Illiquid~2 months$47
88★ Driver Gloves | King Snake (Battle-Scarred)★ Driver Gloves | King SnakeBattle-ScarredAvoid14falling with no reliable way out▼ -2.3%▼ -7.2%Thin market~1 month$106
89★ Specialist Gloves | Chocolate Chesterfield (Well-Worn)★ Specialist Gloves | Chocolate ChesterfieldWell-WornAvoid15▼ -11.7%▼ -16.6%Moderately liquidUnrated$88
90★ Driver Gloves | Garden (Minimal Wear)★ Driver Gloves | GardenMinimal WearAvoid15▼ -6.2%▼ -24.4%LiquidUnrated$538
91★ Specialist Gloves | Cloud Chaser (Well-Worn)★ Specialist Gloves | Cloud ChaserWell-WornAvoid15▼ -10.2%▼ -17.6%LiquidUnrated$432
92★ Sport Gloves | Red Racer (Field-Tested)★ Sport Gloves | Red RacerField-TestedAvoid15▼ -7.8%▼ -21.0%LiquidUnrated$153
93★ Hydra Gloves | Case Hardened (Field-Tested)★ Hydra Gloves | Case HardenedField-TestedAvoid15▼ -11.1%▼ -15.2%LiquidUnrated$62
94★ Specialist Gloves | Cloud Chaser (Minimal Wear)★ Specialist Gloves | Cloud ChaserMinimal WearAvoid15▼ -9.8%▼ -17.0%LiquidUnrated$853
95★ Specialist Gloves | Cloud Chaser (Field-Tested)★ Specialist Gloves | Cloud ChaserField-TestedAvoid15▼ -8.2%▼ -19.4%Very liquidUnrated$477
96★ Moto Gloves | Eclipse (Field-Tested)★ Moto Gloves | EclipseField-TestedAvoid15▼ -3.1%▼ -26.9%Moderately liquidUnrated$571
97★ Driver Gloves | Brocade Crane (Battle-Scarred)★ Driver Gloves | Brocade CraneBattle-ScarredAvoid15▼ -9.2%▼ -17.6%Moderately liquidUnrated$133
98★ Broken Fang Gloves | Unhinged (Well-Worn)★ Broken Fang Gloves | UnhingedWell-WornAvoid15falling with no reliable way out▼ -2.0%▼ -7.2%Illiquid~2 weeks$56
99★ Specialist Gloves | Field Agent (Well-Worn)★ Specialist Gloves | Field AgentWell-WornAvoid15falling with no reliable way out▼ -3.1%▼ -5.5%Thin market~3 weeks$112
100★ Broken Fang Gloves | Needle Point (Well-Worn)★ Broken Fang Gloves | Needle PointWell-WornAvoid15falling with no reliable way out▼ -1.1%▼ -8.3%Illiquid~4 weeks$49

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.