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Best to buy · updated every 15 min

Best CS2 Gloves to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

386Items ranked
0Prime entries
1,200Candidate pool
0Not rateable

Showing 36 of 386 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
351★ Specialist Gloves | Chocolate Chesterfield (Field-Tested)★ Specialist Gloves | Chocolate ChesterfieldField-TestedAvoid5▼ -5.0%▼ -57.9%LiquidUnrated$94
352★ Specialist Gloves | Big Swell (Field-Tested)★ Specialist Gloves | Big SwellField-TestedAvoid5▼ -6.1%▼ -56.4%LiquidUnrated$197
353★ Driver Gloves | Seigaiha (Minimal Wear)★ Driver Gloves | SeigaihaMinimal WearAvoid5▼ -2.2%▼ -62.4%LiquidUnrated$176
354★ Hand Wraps | Badlands (Battle-Scarred)★ Hand Wraps | BadlandsBattle-ScarredAvoid4rarely trades — hard to exit · falling with no reliable way out▲ +5.5%▼ -12.6%Illiquid~3 weeks$110
355★ Bloodhound Gloves | Guerrilla (Field-Tested)★ Bloodhound Gloves | GuerrillaField-TestedAvoid4rarely trades — hard to exit · falling with no reliable way out▼ -1.9%▼ -1.9%Illiquid~1 month$223
356★ Sport Gloves | Red Racer (Well-Worn)★ Sport Gloves | Red RacerWell-WornAvoid4▼ -9.3%▼ -53.1%Moderately liquidUnrated$142
357★ Sport Gloves | Frosty (Minimal Wear)★ Sport Gloves | FrostyMinimal WearAvoid4▼ -10.4%▼ -51.5%LiquidUnrated$388
358★ Driver Gloves | Plum Quill (Factory New)★ Driver Gloves | Plum QuillFactory NewAvoid4medium confidence▼ -11.7%▼ -50.1%Illiquid~3 weeks$956
359★ Driver Gloves | Brocade Crane (Battle-Scarred)★ Driver Gloves | Brocade CraneBattle-ScarredAvoid4▼ -12.0%▼ -49.8%Thin market~3 weeks$133
360★ Driver Gloves | Garden (Factory New)★ Driver Gloves | GardenFactory NewAvoid4medium confidence▼ -1.2%▼ -66.0%LiquidUnrated$1,705
361★ Driver Gloves | Brocade Flowers (Factory New)★ Driver Gloves | Brocade FlowersFactory NewAvoid4medium confidence▼ -4.3%▼ -61.8%LiquidUnrated$2,168
362★ Specialist Gloves | Chocolate Chesterfield (Minimal Wear)★ Specialist Gloves | Chocolate ChesterfieldMinimal WearAvoid4▼ -3.5%▼ -63.0%LiquidUnrated$205
363★ Driver Gloves | Convoy (Factory New)★ Driver Gloves | ConvoyFactory NewAvoid3medium confidencerarely trades — hard to exit · falling with no reliable way out▲ +1.9%▼ -7.7%Illiquid~2 months$674
364★ Driver Gloves | Convoy (Well-Worn)★ Driver Gloves | ConvoyWell-WornAvoid3rarely trades — hard to exit · falling with no reliable way out▼ -3.3%▲ +0.1%Illiquid~4 weeks$101
365★ Sport Gloves | Red Racer (Factory New)★ Sport Gloves | Red RacerFactory NewAvoid3medium confidencefalling with no reliable way out▲ +14.3%▼ -39.3%Illiquid~1 month$1,938
366★ Moto Gloves | Polygon (Well-Worn)★ Moto Gloves | PolygonWell-WornAvoid3falling with no reliable way out▼ -1.6%▼ -15.4%Illiquid~1 month$115
367★ Driver Gloves | Imperial Plaid (Factory New)★ Driver Gloves | Imperial PlaidFactory NewAvoid3falling with no reliable way out▼ -6.7%▼ -8.4%Illiquid~2 months$1,102
368★ Specialist Gloves | Lime Polycam (Field-Tested)★ Specialist Gloves | Lime PolycamField-TestedAvoid3▼ -9.3%▼ -57.0%LiquidUnrated$266
369★ Driver Gloves | Dragon Fists (Well-Worn)★ Driver Gloves | Dragon FistsWell-WornAvoid3▼ -5.8%▼ -62.4%Illiquid~3 weeks$103
370★ Sport Gloves | Creme Pinstripe (Field-Tested)★ Sport Gloves | Creme PinstripeField-TestedAvoid3▼ -3.4%▼ -66.8%LiquidUnrated$99
371★ Broken Fang Gloves | Unhinged (Factory New)★ Broken Fang Gloves | UnhingedFactory NewAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -3.1%▼ -1.5%Illiquid~2 months$320
372★ Hydra Gloves | Emerald (Factory New)★ Hydra Gloves | EmeraldFactory NewAvoid2rarely trades — hard to exit · falling with no reliable way out▲ +4.1%▼ -12.4%Illiquid~4 weeks$215
373★ Specialist Gloves | Fade (Battle-Scarred)★ Specialist Gloves | FadeBattle-ScarredAvoid2falling with no reliable way out▼ -3.4%▼ -13.8%Thin market~1 month$114
374★ Driver Gloves | Hand Sweaters (Factory New)★ Driver Gloves | Hand SweatersFactory NewAvoid2medium confidence▼ -2.4%▼ -68.9%Illiquid~3 weeks$1,248
375★ Driver Gloves | Dragon Fists (Field-Tested)★ Driver Gloves | Dragon FistsField-TestedAvoid2▼ -7.0%▼ -62.2%LiquidUnrated$105
376★ Sport Gloves | Creme Pinstripe (Battle-Scarred)★ Sport Gloves | Creme PinstripeBattle-ScarredAvoid2▼ -9.5%▼ -58.7%Moderately liquidUnrated$84
377★ Sport Gloves | Red Racer (Field-Tested)★ Sport Gloves | Red RacerField-TestedAvoid2▼ -8.2%▼ -60.9%LiquidUnrated$153
378★ Specialist Gloves | Lime Polycam (Factory New)★ Specialist Gloves | Lime PolycamFactory NewAvoid2medium confidence▼ -3.9%▼ -67.9%LiquidUnrated$1,703
379★ Sport Gloves | Creme Pinstripe (Well-Worn)★ Sport Gloves | Creme PinstripeWell-WornAvoid2▼ -6.7%▼ -64.9%Moderately liquidUnrated$94
380★ Hydra Gloves | Emerald (Well-Worn)★ Hydra Gloves | EmeraldWell-WornAvoid1falling with no reliable way out▼ -1.4%▼ -17.4%Illiquid~1 month$38
381★ Moto Gloves | 3rd Commando Company (Minimal Wear)★ Moto Gloves | 3rd Commando CompanyMinimal WearAvoid1▼ -7.9%▼ -63.7%Moderately liquidUnrated$72
382★ Sport Gloves | Blaze (Factory New)★ Sport Gloves | BlazeFactory NewAvoid1medium confidence▼ -10.1%▼ -61.8%Illiquid~3 weeks$1,447
383★ Sport Gloves | Blaze (Field-Tested)★ Sport Gloves | BlazeField-TestedAvoid0▼ -9.1%▼ -65.4%LiquidUnrated$134
384★ Specialist Gloves | Sunburst (Factory New)★ Specialist Gloves | SunburstFactory NewAvoid0medium confidence▼ -11.7%▼ -73.5%Illiquid~2 months$1,217
385★ Sport Gloves | Occult (Factory New)★ Sport Gloves | OccultFactory NewAvoid0medium confidence▼ -6.6%▼ -83.8%LiquidUnrated$2,344
386★ Sport Gloves | Frosty (Factory New)★ Sport Gloves | FrostyFactory NewAvoid0medium confidence▼ -17.8%▼ -76.6%Moderately liquidUnrated$1,233

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.