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Best CS2 Knives to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

183Items ranked
8Prime entries
1,200Candidate pool
0Not rateable

Showing 33 of 183 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
151★ StatTrak™ Bayonet | Freehand (Field-Tested)★ Bayonet | FreehandSTField-TestedAvoid7rarely trades — hard to exit · falling with no reliable way out▼ -1.4%▼ -0.1%Illiquid~4 weeks$204
152★ Huntsman Knife | Slaughter (Factory New)★ Huntsman Knife | SlaughterFactory NewAvoid7rarely trades — hard to exit · falling with no reliable way out▲ +0.1%▼ -2.4%Illiquid~3 months$276
153★ Shadow Daggers | Crimson Web (Factory New)★ Shadow Daggers | Crimson WebFactory NewAvoid7medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -3.2%▲ +2.6%Illiquid~2 weeks$469
154★ Ursus Knife | Crimson Web (Battle-Scarred)★ Ursus Knife | Crimson WebBattle-ScarredAvoid7rarely trades — hard to exit · falling with no reliable way out▲ +0.1%▼ -2.4%Illiquid~3 weeks$120
155★ StatTrak™ Gut Knife | Bright Water (Field-Tested)★ Gut Knife | Bright WaterSTField-TestedAvoid7rarely trades — hard to exit · falling with no reliable way out▼ -0.4%▼ -1.6%Illiquid~3 weeks$72
156★ StatTrak™ Falchion Knife | Gamma Doppler (Factory New) Phase 2★ Falchion Knife | Gamma DopplerSTP2Factory NewAvoid7medium confidencerarely trades — hard to exit · falling with no reliable way out▲ +0.9%▼ -3.7%Illiquid~3 months$281
157★ StatTrak™ Bayonet | Case Hardened (Field-Tested)★ Bayonet | Case HardenedSTField-TestedAvoid7rarely trades — hard to exit · falling with no reliable way out▼ -2.4%▲ +1.3%Illiquid~2 months$352
158★ Nomad Knife | Doppler (Minimal Wear) Black Pearl★ Nomad Knife | DopplerBlack PearlMinimal WearAvoid7medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -0.8%▼ -1.1%Illiquid~1 month$1,190
159★ Survival Knife | Urban Masked (Minimal Wear)★ Survival Knife | Urban MaskedMinimal WearAvoid7rarely trades — hard to exit · falling with no reliable way out▼ -4.4%▲ +4.3%Illiquid~1 month$71
160★ StatTrak™ Butterfly Knife | Doppler (Minimal Wear) Phase 3★ Butterfly Knife | DopplerSTP3Minimal WearAvoid7medium confidencerarely trades — hard to exit · falling with no reliable way out0%▼ -2.4%IlliquidNo flow$2,393
161★ Bowie Knife | Tiger Tooth (Minimal Wear)★ Bowie Knife | Tiger ToothMinimal WearAvoid6rarely trades — hard to exit · falling with no reliable way out▲ +0.3%▼ -2.8%Illiquid~1 month$163
162★ StatTrak™ Flip Knife | Freehand (Field-Tested)★ Flip Knife | FreehandSTField-TestedAvoid6rarely trades — hard to exit · falling with no reliable way out▼ -0.7%▼ -1.3%Illiquid~3 weeks$138
163★ Ursus Knife | Urban Masked (Minimal Wear)★ Ursus Knife | Urban MaskedMinimal WearAvoid6rarely trades — hard to exit · falling with no reliable way out▼ -2.2%▲ +0.9%Illiquid~4 weeks$94
164★ Classic Knife | Forest DDPAT (Battle-Scarred)★ Classic Knife | Forest DDPATBattle-ScarredAvoid6rarely trades — hard to exit · falling with no reliable way out▼ -0.4%▼ -1.9%Illiquid~2 months$69
165★ StatTrak™ Paracord Knife | Safari Mesh (Well-Worn)★ Paracord Knife | Safari MeshSTWell-WornAvoid6rarely trades — hard to exit · falling with no reliable way out▼ -0.5%▼ -1.7%IlliquidNo flow$101
166★ StatTrak™ Classic Knife | Slaughter (Minimal Wear)★ Classic Knife | SlaughterSTMinimal WearAvoid6rarely trades — hard to exit · falling with no reliable way out0%▼ -2.4%Illiquid~3 months$216
167★ StatTrak™ Falchion Knife | Black Laminate (Field-Tested)★ Falchion Knife | Black LaminateSTField-TestedAvoid6rarely trades — hard to exit · falling with no reliable way out▲ +0.8%▼ -3.7%Illiquid~1 month$78
168★ StatTrak™ M9 Bayonet | Crimson Web (Battle-Scarred)★ M9 Bayonet | Crimson WebSTBattle-ScarredAvoid6medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -0.3%▼ -2.1%Illiquid~1 week$613
169★ StatTrak™ Bayonet | Stained (Battle-Scarred)★ Bayonet | StainedSTBattle-ScarredAvoid6medium confidencerarely trades — hard to exit · falling with no reliable way out▲ +0.5%▼ -3.2%Illiquid~1 month$211
170★ StatTrak™ Bayonet | Bright Water (Minimal Wear)★ Bayonet | Bright WaterSTMinimal WearAvoid6rarely trades — hard to exit · falling with no reliable way out▼ -3.6%▲ +2.9%Illiquid~2 months$206
171★ StatTrak™ Butterfly Knife | Gamma Doppler (Minimal Wear) Phase 3★ Butterfly Knife | Gamma DopplerSTP3Minimal WearAvoid6medium confidencerarely trades — hard to exit · falling with no reliable way out▲ +0.1%▼ -2.8%IlliquidNo flow$2,089
172★ StatTrak™ Bayonet | Crimson Web (Battle-Scarred)★ Bayonet | Crimson WebSTBattle-ScarredAvoid6rarely trades — hard to exit · falling with no reliable way out▼ -1.8%▲ +0.1%Illiquid~2 months$257
173★ Huntsman Knife | Stained (Battle-Scarred)★ Huntsman Knife | StainedBattle-ScarredAvoid6rarely trades — hard to exit · falling with no reliable way out▲ +0.8%▼ -3.8%Illiquid~3 weeks$83
174★ StatTrak™ Flip Knife | Night (Field-Tested)★ Flip Knife | NightSTField-TestedAvoid6rarely trades — hard to exit · falling with no reliable way out▼ -1.1%▼ -0.9%Illiquid~1 month$143
175★ StatTrak™ Karambit | Safari Mesh (Battle-Scarred)★ Karambit | Safari MeshSTBattle-ScarredAvoid6rarely trades — hard to exit · falling with no reliable way out▲ +0.9%▼ -3.9%Illiquid~3 weeks$434
176★ StatTrak™ Falchion Knife | Gamma Doppler (Minimal Wear) Phase 3★ Falchion Knife | Gamma DopplerSTP3Minimal WearAvoid6medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -1.7%Illiquid~3 weeks$426
177★ Stiletto Knife | Urban Masked (Battle-Scarred)★ Stiletto Knife | Urban MaskedBattle-ScarredAvoid6rarely trades — hard to exit · falling with no reliable way out▼ -0.6%▼ -1.8%Illiquid~2 weeks$138
178★ Falchion Knife | Freehand (Well-Worn)★ Falchion Knife | FreehandWell-WornAvoid6rarely trades — hard to exit · falling with no reliable way out▼ -0.8%▼ -1.4%Illiquid~2 weeks$84
179★ Bayonet | Damascus Steel (Well-Worn)★ Bayonet | Damascus SteelWell-WornAvoid6rarely trades — hard to exit · falling with no reliable way out▼ -1.8%Illiquid~2 weeks$186
180★ Karambit | Fade (Minimal Wear)★ Karambit | FadeMinimal WearAvoid6medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -4.0%▲ +3.4%Illiquid~2 months$2,048
181★ StatTrak™ Butterfly Knife | Forest DDPAT (Minimal Wear)★ Butterfly Knife | Forest DDPATSTMinimal WearAvoid6medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -2.2%▲ +0.7%Illiquid~3 weeks$653
182★ Flip Knife | Bright Water (Well-Worn)★ Flip Knife | Bright WaterWell-WornAvoid6rarely trades — hard to exit · falling with no reliable way out▼ -0.8%▼ -1.4%Illiquid~2 weeks$127
183★ Flip Knife | Boreal Forest (Well-Worn)★ Flip Knife | Boreal ForestWell-WornAvoid6medium confidencerarely trades — hard to exit · falling with no reliable way out▲ +0.8%▼ -3.9%Illiquid~3 months$116

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.