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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

387Items ranked
387Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 387 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
1★ Sport Gloves | Frosty (Factory New)★ Sport Gloves | FrostyFactory NewAvoid0medium confidence▼ -17.8%▼ -76.6%Moderately liquidUnrated$1,233
2★ Sport Gloves | Occult (Factory New)★ Sport Gloves | OccultFactory NewAvoid0medium confidence▼ -6.6%▼ -83.8%LiquidUnrated$2,344
3★ Specialist Gloves | Sunburst (Factory New)★ Specialist Gloves | SunburstFactory NewAvoid0medium confidence▼ -11.7%▼ -73.5%Illiquid~2 months$1,217
4★ Sport Gloves | Blaze (Field-Tested)★ Sport Gloves | BlazeField-TestedAvoid0▼ -9.1%▼ -65.4%LiquidUnrated$134
5★ Sport Gloves | Blaze (Factory New)★ Sport Gloves | BlazeFactory NewAvoid1medium confidence▼ -10.1%▼ -61.8%Illiquid~3 weeks$1,447
6★ Moto Gloves | 3rd Commando Company (Minimal Wear)★ Moto Gloves | 3rd Commando CompanyMinimal WearAvoid1▼ -7.8%▼ -63.7%Moderately liquidUnrated$72
7★ Hydra Gloves | Emerald (Well-Worn)★ Hydra Gloves | EmeraldWell-WornAvoid1falling with no reliable way out▼ -1.3%▼ -17.3%Illiquid~1 month$38
8★ Sport Gloves | Creme Pinstripe (Well-Worn)★ Sport Gloves | Creme PinstripeWell-WornAvoid2▼ -6.7%▼ -64.9%Moderately liquidUnrated$94
9★ Specialist Gloves | Lime Polycam (Factory New)★ Specialist Gloves | Lime PolycamFactory NewAvoid2medium confidence▼ -3.9%▼ -67.9%LiquidUnrated$1,703
10★ Sport Gloves | Red Racer (Field-Tested)★ Sport Gloves | Red RacerField-TestedAvoid2▼ -8.2%▼ -60.9%LiquidUnrated$153
11★ Sport Gloves | Creme Pinstripe (Battle-Scarred)★ Sport Gloves | Creme PinstripeBattle-ScarredAvoid2▼ -9.5%▼ -58.7%Moderately liquidUnrated$84
12★ Driver Gloves | Dragon Fists (Field-Tested)★ Driver Gloves | Dragon FistsField-TestedAvoid2▼ -7.0%▼ -62.2%LiquidUnrated$105
13★ Driver Gloves | Hand Sweaters (Factory New)★ Driver Gloves | Hand SweatersFactory NewAvoid2medium confidence▼ -2.4%▼ -68.9%Illiquid~3 weeks$1,248
14★ Bloodhound Gloves | Snakebite (Battle-Scarred)★ Bloodhound Gloves | SnakebiteBattle-ScarredAvoid2falling with no reliable way out▼ -3.2%▼ -13.9%Illiquid~1 month$81
15★ Hydra Gloves | Emerald (Factory New)★ Hydra Gloves | EmeraldFactory NewAvoid2rarely trades — hard to exit · falling with no reliable way out▲ +4.1%▼ -12.4%Illiquid~4 weeks$215
16★ Broken Fang Gloves | Unhinged (Factory New)★ Broken Fang Gloves | UnhingedFactory NewAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -3.1%▼ -1.5%Illiquid~2 months$320
17★ Driver Gloves | Lunar Weave (Factory New)★ Driver Gloves | Lunar WeaveFactory NewAvoid2medium confidencerarely trades — hard to exit · falling with no reliable way out▲ +2.6%▼ -9.9%Illiquid~1 month$1,490
18★ Driver Gloves | Dragon Fists (Well-Worn)★ Driver Gloves | Dragon FistsWell-WornAvoid3▼ -6.3%▼ -62.6%Illiquid~3 weeks$102
19★ Sport Gloves | Creme Pinstripe (Field-Tested)★ Sport Gloves | Creme PinstripeField-TestedAvoid3▼ -3.3%▼ -66.7%LiquidUnrated$99
20★ Specialist Gloves | Lime Polycam (Field-Tested)★ Specialist Gloves | Lime PolycamField-TestedAvoid3▼ -8.9%▼ -56.8%LiquidUnrated$267
21★ Driver Gloves | Imperial Plaid (Factory New)★ Driver Gloves | Imperial PlaidFactory NewAvoid3falling with no reliable way out▼ -6.6%▼ -8.4%Illiquid~2 months$1,102
22★ Hand Wraps | Duct Tape (Well-Worn)★ Hand Wraps | Duct TapeWell-WornAvoid3falling with no reliable way out▼ -1.3%▼ -16.3%Thin market~2 weeks$49
23★ Sport Gloves | Red Racer (Factory New)★ Sport Gloves | Red RacerFactory NewAvoid3medium confidencefalling with no reliable way out▲ +14.3%▼ -39.3%Illiquid~1 month$1,938
24★ Driver Gloves | Convoy (Well-Worn)★ Driver Gloves | ConvoyWell-WornAvoid3rarely trades — hard to exit · falling with no reliable way out▼ -3.3%▲ +0.1%Illiquid~4 weeks$101
25★ Driver Gloves | Convoy (Factory New)★ Driver Gloves | ConvoyFactory NewAvoid3medium confidencerarely trades — hard to exit · falling with no reliable way out▲ +1.9%▼ -7.7%Illiquid~2 months$674
26★ Specialist Gloves | Chocolate Chesterfield (Minimal Wear)★ Specialist Gloves | Chocolate ChesterfieldMinimal WearAvoid4▼ -3.5%▼ -63.0%LiquidUnrated$205
27★ Driver Gloves | Brocade Flowers (Factory New)★ Driver Gloves | Brocade FlowersFactory NewAvoid4medium confidence▼ -4.3%▼ -61.8%LiquidUnrated$2,168
28★ Driver Gloves | Garden (Factory New)★ Driver Gloves | GardenFactory NewAvoid4medium confidence▼ -1.2%▼ -66.0%LiquidUnrated$1,705
29★ Driver Gloves | Brocade Crane (Battle-Scarred)★ Driver Gloves | Brocade CraneBattle-ScarredAvoid4▼ -12.0%▼ -49.8%Thin market~3 weeks$133
30★ Driver Gloves | Plum Quill (Factory New)★ Driver Gloves | Plum QuillFactory NewAvoid4medium confidence▼ -11.7%▼ -50.1%Illiquid~3 weeks$956
31★ Sport Gloves | Frosty (Minimal Wear)★ Sport Gloves | FrostyMinimal WearAvoid4▼ -10.4%▼ -51.5%LiquidUnrated$388
32★ Sport Gloves | Red Racer (Well-Worn)★ Sport Gloves | Red RacerWell-WornAvoid4▼ -9.3%▼ -53.1%Moderately liquidUnrated$142
33★ Driver Gloves | Wave Chaser (Well-Worn)★ Driver Gloves | Wave ChaserWell-WornAvoid4falling with no reliable way out▼ -2.4%▼ -13.5%Illiquid~2 weeks$163
34★ Specialist Gloves | Fade (Battle-Scarred)★ Specialist Gloves | FadeBattle-ScarredAvoid4falling with no reliable way out▼ -2.6%▼ -13.1%Thin market~1 month$115
35★ Bloodhound Gloves | Guerrilla (Field-Tested)★ Bloodhound Gloves | GuerrillaField-TestedAvoid4rarely trades — hard to exit · falling with no reliable way out▼ -1.8%▼ -1.9%Illiquid~1 month$223
36★ Hand Wraps | Badlands (Battle-Scarred)★ Hand Wraps | BadlandsBattle-ScarredAvoid4rarely trades — hard to exit · falling with no reliable way out▲ +5.5%▼ -12.6%Illiquid~3 weeks$110
37★ Driver Gloves | Seigaiha (Minimal Wear)★ Driver Gloves | SeigaihaMinimal WearAvoid5▼ -2.2%▼ -62.4%LiquidUnrated$176
38★ Specialist Gloves | Big Swell (Field-Tested)★ Specialist Gloves | Big SwellField-TestedAvoid5▼ -6.1%▼ -56.4%LiquidUnrated$197
39★ Specialist Gloves | Chocolate Chesterfield (Field-Tested)★ Specialist Gloves | Chocolate ChesterfieldField-TestedAvoid5▼ -4.9%▼ -57.9%LiquidUnrated$94
40★ Driver Gloves | Dragon Fists (Factory New)★ Driver Gloves | Dragon FistsFactory NewAvoid5medium confidence▲ +2.5%▼ -68.9%Moderately liquidUnrated$1,233
41★ Driver Gloves | Hand Sweaters (Minimal Wear)★ Driver Gloves | Hand SweatersMinimal WearAvoid5▼ -6.0%▼ -56.0%LiquidUnrated$248
42★ Sport Gloves | Ultra Violent (Factory New)★ Sport Gloves | Ultra ViolentFactory NewAvoid5medium confidence▼ -2.6%▼ -60.8%Illiquid~4 weeks$6,065
43★ Specialist Gloves | Cloud Chaser (Minimal Wear)★ Specialist Gloves | Cloud ChaserMinimal WearAvoid5▼ -11.4%▼ -47.0%LiquidUnrated$853
44★ Driver Gloves | Seigaiha (Battle-Scarred)★ Driver Gloves | SeigaihaBattle-ScarredAvoid5▼ -10.0%▼ -49.1%Moderately liquidUnrated$71
45★ Sport Gloves | Violet Beadwork (Field-Tested)★ Sport Gloves | Violet BeadworkField-TestedAvoid5▼ -9.1%▼ -49.7%Very liquidUnrated$249
46★ Bloodhound Gloves | Guerrilla (Well-Worn)★ Bloodhound Gloves | GuerrillaWell-WornAvoid5falling with no reliable way out▼ -3.2%▼ -12.1%Illiquid~3 weeks$91
47★ Driver Gloves | Overtake (Factory New)★ Driver Gloves | OvertakeFactory NewAvoid5medium confidencefalling with no reliable way out▲ +4.2%▼ -23.0%Illiquid~2 months$352
48★ Moto Gloves | Polygon (Well-Worn)★ Moto Gloves | PolygonWell-WornAvoid5falling with no reliable way out▼ -1.1%▼ -15.0%Illiquid~1 month$116
49★ Specialist Gloves | Pillow Punchers (Factory New)★ Specialist Gloves | Pillow PunchersFactory NewAvoid6medium confidence▼ -7.3%▼ -51.3%Illiquid~1 month$5,436
50★ Sport Gloves | Blaze (Battle-Scarred)★ Sport Gloves | BlazeBattle-ScarredAvoid6▼ -8.1%▼ -49.4%Moderately liquidUnrated$115

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.