{"id":299,"date":"2024-04-26T00:59:33","date_gmt":"2024-04-26T00:59:33","guid":{"rendered":"https:\/\/csgo.steamanalyst.com\/blog\/?p=299"},"modified":"2024-04-26T00:59:34","modified_gmt":"2024-04-26T00:59:34","slug":"cs2-update","status":"publish","type":"post","link":"https:\/\/www.steamanalyst.com\/blog\/cs2-update\/","title":{"rendered":"CS2 Update"},"content":{"rendered":"\n<p>Release Notes for 4\/25\/2024<\/p>\n\n\n\n<p>[ VIEWMODEL ]<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Adjusted viewmodel bob movement<\/li>\n\n\n\n<li>Added &#8220;Preferred Viewmodel Left\/Right Handedness&#8221; setting<\/li>\n\n\n\n<li>Added &#8220;Switch Viewmodel Left\/Right Hand&#8221; key binding (default: US keyboard letter H) to switch hands temporarily during gameplay<\/li>\n\n\n\n<li>Viewmodel position setting and left\/right hand state are now networked and visible to first-person spectators.<\/li>\n\n\n\n<li>Deprecated &#8220;Couch&#8221; viewmodel position setting<\/li>\n<\/ul>\n\n\n\n<p>[ HUD ]<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Added &#8220;Radar Map Alternate Zoom&#8221; setting and &#8220;Toggle Radar Zoom&#8221; key binding to toggle between zoom levels during gameplay<\/li>\n\n\n\n<li>Added a radar icon for the local player when free cam spectating<\/li>\n\n\n\n<li>Added a grenade line-up reticle that appears shortly after pulling the pin. The timing can be configured for each grenade type independently<\/li>\n\n\n\n<li>Changed weapon Swap text (when pointing at a dropped weapon) to always show the gameplay name of the weapon instead of any customized name it might have.<\/li>\n\n\n\n<li>Added a kill feed icon for &#8220;in-air&#8221; kills<\/li>\n\n\n\n<li>Added the scoreboard to the ESC menu<\/li>\n\n\n\n<li>Added an icon to indicate bots on the scoreboard<\/li>\n<\/ul>\n\n\n\n<p>[ BUY MENU ]<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Added a &#8220;Dropped Weapons&#8221; panel, which shows (and allows the direct pickup of) weapons that have been dropped by teammates that are standing in the buy zone<\/li>\n\n\n\n<li>Added the minimum amount of money that a player is guaranteed to have in the next round to the buy menu title bar. (thanks, Kadomos)<\/li>\n<\/ul>\n\n\n\n<p>[ GAMEPLAY ]<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Increased Zeus movement speed and adjusted the attack cone<\/li>\n\n\n\n<li>Increased Zeus kill reward from $0 to $100 ($50 in Casual)<\/li>\n\n\n\n<li>Increased CZ75-Auto kill reward from $100 to $300 ($150 in Casual)<\/li>\n\n\n\n<li>Reduced XM1014 kill reward from $900 to $600 ($300 in Casual)<\/li>\n<\/ul>\n\n\n\n<p>[ INVENTORY ]<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Lighting adjustments in Inspect background maps<\/li>\n\n\n\n<li>Added Wear Category to the info tooltip in the Inspect screen<\/li>\n\n\n\n<li>Added gameplay name in panels that used to only show customized name. E.g., Inspect screen, inventory tile<\/li>\n<\/ul>\n\n\n\n<p>[ MAPS ]<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Replaced Overpass with Dust 2 in the Active Duty Group, current competition map pool, and Premier matchmaking<\/li>\n\n\n\n<li>Baggage\n<ul class=\"wp-block-list\">\n<li>Opened roll-up doors at spawns<\/li>\n\n\n\n<li>Updated models for some conveyors<\/li>\n\n\n\n<li>Solidified stairs<\/li>\n\n\n\n<li>Various bug fixes<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>Inferno:\n<ul class=\"wp-block-list\">\n<li>Removed overhanging building at top mid<\/li>\n\n\n\n<li>Removed overhangs at bottom of banana<\/li>\n\n\n\n<li>Various map tweaks to improve player collision and readability<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>Overpass, Nuke, Vertigo, Mirage and Office\n<ul class=\"wp-block-list\">\n<li>Bug and exploit fixes<\/li>\n\n\n\n<li>Collision and line of sight adjustments<\/li>\n\n\n\n<li>Minor performance improvements<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<p>[ WEAPON FINISHES ]<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>AK-47 | Inheritance: Texture and mask adjustments<\/li>\n\n\n\n<li>USP-S | Jawbreaker: Corrected ambient occlusion texture<\/li>\n<\/ul>\n\n\n\n<p>[ MISC ]<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Decoupled demo playback camera movement from playback speed. This allows moving the camera even if playback is paused<\/li>\n\n\n\n<li>Added ability to launch practice matches and workshop maps with party members<\/li>\n\n\n\n<li>Added Overwatch system to enable match demo review by trusted partners<\/li>\n\n\n\n<li>Copenhagen 2024 Major sticker capsules are on sale now -75% off<\/li>\n\n\n\n<li>Added ability to adjust brightness in windowed modes<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Release Notes for 4\/25\/2024 [ VIEWMODEL ] [ HUD ] [ BUY MENU ] [ GAMEPLAY ] [ INVENTORY ] [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[11,25,29,39],"class_list":["post-299","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-csgo","tag-karambit","tag-m4a4","tag-skins"],"_links":{"self":[{"href":"https:\/\/www.steamanalyst.com\/blog\/wp-json\/wp\/v2\/posts\/299","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.steamanalyst.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.steamanalyst.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.steamanalyst.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.steamanalyst.com\/blog\/wp-json\/wp\/v2\/comments?post=299"}],"version-history":[{"count":1,"href":"https:\/\/www.steamanalyst.com\/blog\/wp-json\/wp\/v2\/posts\/299\/revisions"}],"predecessor-version":[{"id":300,"href":"https:\/\/www.steamanalyst.com\/blog\/wp-json\/wp\/v2\/posts\/299\/revisions\/300"}],"wp:attachment":[{"href":"https:\/\/www.steamanalyst.com\/blog\/wp-json\/wp\/v2\/media?parent=299"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.steamanalyst.com\/blog\/wp-json\/wp\/v2\/categories?post=299"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.steamanalyst.com\/blog\/wp-json\/wp\/v2\/tags?post=299"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}