{"id":206,"date":"2023-08-15T23:39:56","date_gmt":"2023-08-15T23:39:56","guid":{"rendered":"https:\/\/csgo.steamanalyst.com\/blog\/?p=206"},"modified":"2023-08-15T23:40:06","modified_gmt":"2023-08-15T23:40:06","slug":"release-notes-for-8-15-2023","status":"publish","type":"post","link":"https:\/\/www.steamanalyst.com\/blog\/release-notes-for-8-15-2023\/","title":{"rendered":"Release Notes for 8\/15\/2023"},"content":{"rendered":"\n<p>[ GAMEPLAY ]<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Competitive and Private Matchmaking are currently disabled in the Limited Test<\/li>\n\n\n\n<li>Minor adjustments to smoke cloud shape<\/li>\n<\/ul>\n\n\n\n<p>[ MAPS ]<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Added Italy to Deathmatch and Casual game modes<\/li>\n\n\n\n<li>Removed Anubis and Ancient<\/li>\n<\/ul>\n\n\n\n<p>[ ECONOMY ]<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Unified StatTrak position on both CS2 M4 models to not occlude stickers<\/li>\n\n\n\n<li>Adjusted sticker sizes on CS2 M4A4 so they no longer overlap<\/li>\n<\/ul>\n\n\n\n<p>[ MISC ]<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Updated hostage models<\/li>\n<\/ul>\n\n\n\n<p>[ SOUND ]<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Audio mix tweaks and adjustments<\/li>\n<\/ul>\n\n\n\n<p>[ WORKSHOP TOOLS ]<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Added support for multiple team introduction variants<\/li>\n<\/ul>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"zxx\" dir=\"ltr\"><a href=\"https:\/\/t.co\/DA8IWLCClc\">pic.twitter.com\/DA8IWLCClc<\/a><\/p>&mdash; CS2 (@CounterStrike) <a href=\"https:\/\/twitter.com\/CounterStrike\/status\/1691589728007770158?ref_src=twsrc%5Etfw\" target=\"_blank\" rel=\"noopener\">August 15, 2023<\/a><\/blockquote><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>[ GAMEPLAY ] [ MAPS ] [ ECONOMY ] [ MISC ] [ SOUND ] [ WORKSHOP TOOLS ]<\/p>\n","protected":false},"author":1,"featured_media":180,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[8,54,11,16,25,26,29,37,39],"class_list":["post-206","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized","tag-butterfly-knife","tag-cs2","tag-csgo","tag-factory-new","tag-karambit","tag-knife","tag-m4a4","tag-ruby","tag-skins"],"_links":{"self":[{"href":"https:\/\/www.steamanalyst.com\/blog\/wp-json\/wp\/v2\/posts\/206","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.steamanalyst.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.steamanalyst.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.steamanalyst.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.steamanalyst.com\/blog\/wp-json\/wp\/v2\/comments?post=206"}],"version-history":[{"count":1,"href":"https:\/\/www.steamanalyst.com\/blog\/wp-json\/wp\/v2\/posts\/206\/revisions"}],"predecessor-version":[{"id":207,"href":"https:\/\/www.steamanalyst.com\/blog\/wp-json\/wp\/v2\/posts\/206\/revisions\/207"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.steamanalyst.com\/blog\/wp-json\/wp\/v2\/media\/180"}],"wp:attachment":[{"href":"https:\/\/www.steamanalyst.com\/blog\/wp-json\/wp\/v2\/media?parent=206"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.steamanalyst.com\/blog\/wp-json\/wp\/v2\/categories?post=206"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.steamanalyst.com\/blog\/wp-json\/wp\/v2\/tags?post=206"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}